|Set:||Journey to Un'Goro|
|Tags:||Area of effect, Triggered effect|
Corrupt every minion. Destroy them at the start of your next turn.
The most terrifying of Un’goro magics is both silent… AND deadly.
How to get[edit | edit source]
|Golden Corrupting Mist||800||100|
Strategy[edit | edit source]
This spell casts Corruption on all minions, for only one more mana than Corruption itself. It's obviously more powerful when your own board is empty or has few minions, since your own minions are affected as well. Minions you summon on the same turn after casting Corrputing Mist will not be affected, and neither will the minions your opponent summons on his next turn.
Affected minions are not destroyed immediately, but at the start of your next turn. Unless you also freeze your opponent's minions, your opponent will use the affected minions as effectively as possible without concern for their remaining health, because they will die anyway. Your opponent can also use silence effects and transform effects on their minions in order to bypass the corruption enchantment.
The effect of Corrupting Mist can be compared to an unpreventable Doomsayer, but a key difference is that your opponent can refill the board with new, unaffected minions after you play this card. So unlike Doomsayer, Corrupting Mist does not give you the tempo advantage, unless your opponent is already out of cards.
Trivia[edit | edit source]
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 188.8.131.5236 (2017-04-04) Added.