Commanding Shout

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Commanding Shout
Commanding Shout(166).png
Commanding Shout(166) Gold.png
Set: Classic
Type: Spell
Class: Warrior
Rarity: Rare
Cost: 2
Abilities: Draw cards
Tags: Area of effect, Damage-related, Ongoing effect

Your minions can't be reduced below 1 Health this turn. Draw a card.

"Shout! Shout! Let it all out!" - Advice to warriors-in-training

See this card on Hearthpwn

Commanding Shout is a rare warrior spell card, from the Classic set.

How to get[edit | edit source]

Commanding Shout can be obtained through Classic card packs, through crafting, or as an Arena reward. Golden Commanding Shout can also be obtained through the Highest Rank Bonus chest at the end of each Ranked season.

Card Crafting cost Disenchanting
Commanding Shout 100 20
Golden Commanding Shout 800 100

Notes[edit | edit source]

  • This spell creates an ongoing effect that grants the 'Commanding Shout enchantment' to all minions you control (and takes it away from minions you don't control) whenever auras update.[1] This leads to the following interactions:
    • Commanding Shout's effect wears off of minions stolen from you (such as by Sylvanas Windrunner) and will start applying to minions you steal.
    • The Commanding Shout enchantment is granted to newly summoned minions prior to the activation of any summoning-related Secrets, with the result that the buff will prevent a played minion from being destroyed by Snipe.[2] However, if you play Grim Patron, Commanding Shout and Bouncing Blade, you do not get the expected result of a full board of 3/1 Patrons, because the Commanding Shout Enchantment is only applied between Phases.[3][4] Similarly, if Commanding Shout draws Sea Reaver, your minions might die to the damage, because Auras have not updated for the first time yet.[5]
    • If one of your minions is Transformed, the post-transformed minion will have the Commanding Shout effect.
    • If one of your minions is Silenced, the minion will retain the Commanding Shout effect.
  • The 'Commanding Shout enchantment' prevents the affected minion's current Health from dropping below 1, regardless of the source of damage (combat, spells or other damaging effects).
    • If an affected minion receives damage that would take it below 1 Health, that damage will only take it to 1 Health. If the minion was already at 1 Health, its Health will remain unchanged, and thus any on-damage triggered effects such as Frothing Berserker, Acolyte of Pain or Water Elemental will not be activated.
    • Commanding Shout does not prevent minions from being directly destroyed, such as by Destroy effects.
    • Commanding Shout does not prevent minions from having their stats adjusted, such as by Reversing Switch, and will not prevent such effects from killing minions.[6]
    • Although Commanding Shout reduces the effects of damage taken by affected minions, it does not modify how much damage was considered to be dealt when queried by effects like Imp-losion. For example, if you cast Imp-losion on a minion protected by Commanding Shout, you summon as many Imps as the damage displayed, even if the target's current Health did not change.[7]
  • Commanding Shout lasts for the duration of the turn, and will end at the start of the opponent's turn.
  • For additional details, see Damage#Advanced rules.

Strategy[edit | edit source]

Commanding Shout can be used to let your minions attack your opponent's without any risk of your own minions dying. It can also be used to trigger a Hunter's Explosive Trap or kill an Abomination without losing any minions. Most notably the spell combos exceptionally well with Bouncing Blade.

This spell can also be useful for use with vulnerable but high-Attack Charge minions, such as Wolfrider, since it allows the player to summon the minion and attack with it without it being destroyed.

Commanding Shout is useful in combination with Grim Patron, allowing you to generate new Grim Patrons by attacking enemy minions, with a new Patron guaranteed even against high Attack targets that would normally destroy the Patron outright. This can also allow you to get through big Taunts like Sludge Belcher, and build up a huge bonus on Frothing Berserkers. However, be aware that damage-related effects like Grim Patron and Frothing Berserker will not be activated if Commanding Shout causes the target to take 0 damage.

Lore[edit | edit source]

Commanding Shout is a warrior ability from World of Warcraft which increases the health of the warrior and all allies by 10%. It also serves to generate Rage for the warrior.

Trivia[edit | edit source]

Artist[edit | edit source]

Wayne Reynolds

Gallery[edit | edit source]

Commanding Shout, full art

Patch changes[edit | edit source]

  • Patch 1.0.0.3890 (2013-10-02): Now costs 2 (up from 1) and also draws you a card.
  • Patch 1.0.0.3388 (2013-06-22): Now costs 1 Mana, down from 2.
  • Previously: Your minions can't be reduced below 1 Health this turn. [1 mana, Rare]

References[edit | edit source]

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