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A bonus if you already played a card this turn.

Combo is an ability where the stated effect occurs if the card is not the first one played from the hand during the turn. Cards with this ability are limited to the rogue class.

The term "combo" is also often used to refer to a sequence of cards or actions which are unleashed in quick succession, with or without Combo effects.

Notes[edit | edit source]

  • If the player has already played a card that turn, any cards in the player's hand with Combo effects will be highlighted orange, to indicate that playing those cards will also trigger their Combo effects.
  • While similar to Battlecries, Combo effects function separately, and are not affected by related effects such as Nerub'ar Weblord.
  • As of Patch, using Plague Lord (Malfurion the Pestilent's Hero Power) counts as an activator for combo effects. This is probably a bug.[1]

Strategy[edit | edit source]

If you use a deck with a lot of cards with Combo effects, cheap cards work really great since they can allow you to use a Combo effect easily. Backstab, for example, can be used to kill a weak minion, while you don't lose any mana playing it, which allows you to use a Combo effect for your whole mana pool. If you have too many Combo cards, you might have to waste a Combo effect to then be able to use other Combo effects.

The Coin can be used as a card to build up for a potential use of a card with a Combo effect. A classic tactic is to use The Coin on your first round, and then play Defias Ringleader. This will most likely give you a strong board advantage on your first turn since its Combo effect summons a Defias Bandit, a 2/1 minion. To improve this play, you can then use Shadowstep on your Defias Ringleader, and play it again, which gives you another Defias Bandit, therefore giving you two 2/1 minions and one 2/2 minion on your first turn. This play is one reason why playing second as the rogue is often considered an advantage. Similar plays utilizing combo effects can be enabled with cards that generate Coins or cheap spells, like Xaril, Poisoned Mind's Toxins or Razorpetal Lasher's Petals.

Headcrack is the only card that can be used to combo continuously. Because it returns to your hand and you draw a card each turn, you will always have at least two cards in hand.

Youthful Brewmaster has a great amount of synergy in Combo decks. It can return a Defias Ringleader or a SI:7 Agent before or after it has attacked, allowing you to re-summon it immediately for another Combo. Even returning a Defias Bandit can be useful to start a Combo on a further turn.

Cards with Combo[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Cold Blood Common Spell Rogue 2
Give a minion +2 Attack. Combo: +4 Attack instead. "I'm cold blooded, check it and see!"
Crazed Chemist Common Minion General Rogue 5 4 4
Combo: Give a friendly minion +4 Attack. You don't have to be crazy to work here, but it helps.
Cutthroat Buccaneer Common Minion Pirate Rogue 3 2 4
Combo: Give your weapon +1 Attack. In life he worked as a sword swallower.
Defias Ringleader Common Minion General Rogue 2 2 2
Combo: Summon a 2/1 Defias Bandit. He stole the deed to town years ago, so technically the town is his. He just calls people Scrub to be mean.
EVIL Miscreant Common Minion General Rogue 3 1 5
Combo: Add two random Lackeys to your hand. Because there are no G.O.O.D. Miscreants.
Eviscerate Common Spell Rogue 2
Deal 2 damage. Combo: Deal 4 damage instead. There is a high cost to Eviscerating your opponent: It takes a long time to get blood stains out of leather armor.
Plague Scientist Common Minion General Rogue 3 2 3
Combo: Give a friendly minion PoisonousThe excruciating pain means it's working!
Elven Minstrel Rare Minion General Rogue 4 3 2
Combo: Draw 2 minions from your deck. "After that gig in Hamlin went south, I swore off rats."
Headcrack Rare Spell Rogue 3
Deal 2 damage to the enemy hero. Combo: Return this to your hand next turn. When all else fails, nothing beats a swift whack upside the head.
Perdition's Blade Rare Weapon Rogue 3 2 2
Battlecry: Deal 1 damage. Combo: Deal 2 instead. Perdition's Blade is Ragnaros's back-up weapon while Sulfuras is in the shop.
Raiding Party Rare Spell Rogue 3
Draw two Pirates from your deck. Combo: Draw a Weapon. And a bowl of chips. And some of those little cocktail weenies!
SI:7 Agent Rare Minion General Rogue 3 3 3
Combo: Deal 2 damage. The agents of SI:7 are responsible for Stormwind's covert activities. Their duties include espionage, assassination, and throwing surprise birthday parties for the royal family.
Biteweed Epic Minion General Rogue 2 1 1
Combo: Gain +1/+1 for each other card you've played this turn. AKA Edwin VanLeaf.
Kidnapper Epic Minion General Rogue 6 5 3
Combo: Return a minion to its owner's hand. He just wants people to see his vacation photos.
Spectral Pillager Epic Minion General Rogue 6 5 5
Combo: Deal damage equal to the number of other cards you've played this turn. It turns out you CAN take it with you.
Vilespine Slayer Epic Minion General Rogue 5 3 4
Combo: Destroy a minion. 'Cause slayers gonna slay, slay, slay, slay, slay.
Edwin VanCleef Legendary Minion General Rogue 3 2 2
Combo: Gain +2/+2 for each other card you've played this turn. He led the Stonemasons in the reconstruction of Stormwind, and when the nobles refused to pay, he founded the Defias Brotherhood to, well, deconstruct Stormwind.
Showing all 17 cards
Cold Blood(92).png
Crazed Chemist(89943).png
Cutthroat Buccaneer(89460).png
Defias Ringleader(417).png
EVIL Miscreant(90549).png
Plague Scientist(61812).png
Elven Minstrel(76946).png
Perdition's Blade(82).png
Raiding Party(90185).png
SI-7 Agent(286).png
Spectral Pillager(62945).png
Vilespine Slayer(55490).png
Edwin VanCleef(3).png

Wild format

Wild icon.png  This section contains information exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Bladed Cultist Common Minion General Rogue 1 1 2
Combo: Gain +1/+1. He has a poor understanding of the law of diminishing returns.
Jade Shuriken Common Spell Rogue 2
Deal 2 damage. Combo: Summon a Jade GolemGood news is, after you remove it from your wound, you can use it to pay your medical bills!
Shado-Pan Rider Common Minion General Rogue 5 3 7
Combo: Gain +3 Attack. He needed a break after that business in the Vale of Eternal Blossoms. Naturally, he chose to spend his vacation in an icy snowscape killing monsters.
Tinker's Sharpsword Oil Common Spell Rogue 4
Give your weapon +3 Attack. Combo: Give a random friendly minion +3 Attack. "Get ready to strike oil!" - Super-cheesy battle cry
Undercity Valiant Common Minion General Rogue 2 3 2
Combo: Deal 1 damage. Almost went to play for Stormwind before signing with Undercity.
Gadgetzan Ferryman Rare Minion General Rogue 2 2 3
Combo: Return a friendly minion to your hand. Is it just me, or is there something fishy about that ferryman?
Sabotage Epic Spell Rogue 4
Destroy a random enemy minion. Combo: And your opponent's weapon. Rogues can't stand it. They know you planned it! They are going to set you straight!
Showing all 7 cards
Bladed Cultist(35198).png
Jade Shuriken(49711).png
Shado-Pan Rider(22305).png
Tinker's Sharpsword Oil(12276).png
Undercity Valiant(22371).png
Gadgetzan Ferryman(49722).png

Related cards[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Cursed Castaway Rare Minion Pirate Rogue 6 5 3
Deathrattle: Draw a Combo card from your deck. She was an ordinary castaway... until she found that cursed volleyball.
Spirit of the Shark Rare Minion General Rogue 4 0 3
Stealth for 1 turn.
Your minions' Battlecries and Combos trigger twice. It has Stealth, but its ominous theme music keeps giving it away.
Showing all 2 cards
Cursed Castaway(89376).png
Spirit of the Shark(90148).png

References[edit | edit source]