Choose One/Wild format

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This page lists all cards with or related to Choose One available in Wild format.

For information on the Choose One ability itself, and card lists for Standard format, see Choose One.

Cards with Choose One[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Crystal Power Common Spell Druid 1
Choose One: Deal 2 damage to a minion; or Restore 5 Health. Often used as healing crystals, but also good for throwing at people.
Living Roots Common Spell Druid 1
Choose One - Deal 2 damage; or Summon two 1/1 Saplings. 2 out of 2 saplings recommend that you summon the saplings.
Raven Idol Common Spell Druid 1
Choose One - Discover a minion; or Discover a spell. Was petrified when it found out it didn't make the cut for Azerothian Idol.
Anodized Robo Cub Common Minion Mech Druid 2 2 2
Taunt. Choose One - +1 Attack; or +1 Health. It's adorable! AND OH MY GOODNESS WHY IS IT EATING MY FACE
Druid of the Saber Common Minion General Druid 2 2 1
Choose One - Transform into a 2/1 with Charge; or a 3/2 with StealthThat's saberTEETH, not like curved pirate blades. That's a different kind of druid. Druid of the Curved Pirate Blades.
Power of the Wild Common Spell Druid 2
Choose One - Give your minions +1/+1; or Summon a 3/2 Panther. Never look a panther in the eye. Or is it 'Always look a panther in the eye'? Well, it's one of those.
Wrath Common Spell Druid 2
Choose One - Deal 3 damage to a minion; or 1 damage and draw a card. The talk around the Ratchet Inn is that this card is too good and should be a Legendary.
Druid of the Flame Common Minion General Druid 3 2 2
Choose One - Transform into a 5/2 minion; or a 2/5 minion. Druids who fought too long in Northrend were easily seduced by Ragnaros; a mug of hot chocolate was generally all it took.
Druid of the Scythe Common Minion General Druid 3 2 2
Choose One - Transform into a 4/2 with Rush; or a 2/4 with TauntShe's a scythe for sore eyes.
Feral Rage Common Spell Druid 3
Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor. Let's be honest. One option is a lot ragier than the other.
Mark of Nature Common Spell Druid 3
Choose One - Give a minion +4 Attack; or +4 Health and TauntDruids call it the "Mark of Nature." Everyone else calls it "needing a bath."
Druid of the Claw Common Minion General Druid 5 4 4
Choose One - Transform into a 4/4 with Charge; or a 4/6 with Taunt. Cat or Bear? Cat or Bear?! I just cannot CHOOSE!
Oasis Surger Common Minion Elemental Druid 5 3 3
Rush
Choose One - Gain +2/+2; or Summon a copy of this minion. Surge's up, dude!
Jade Idol Rare Spell Druid 1
Choose One - Summon a Jade Golem; or Shuffle 3 copies of this card into your deck. Shuffle or no guts.
Druid of the Swarm Rare Minion General Druid 2 1 2
Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with TauntThe Druid awoke from troubling dreams to find herself transformed into a giant spider.
Grove Tender Rare Minion General Druid 3 2 4
Choose One - Give each player a Mana Crystal; or Each player draws a card. Likes: Hiking and the great outdoors. Dislikes: Goblin shredders and sandals. (Can’t find any that fit!).
Keeper of the Grove Rare Minion General Druid 4 2 2
Choose One - Deal 2 damage; or Silence a minion. These guys just show up and start Keeping your Groves without even asking.
Mark of the Loa Rare Spell Druid 4
Choose One -
Give a minion +2/+4 and Taunt; or Summon two 3/2 Raptors. Ah, yes. Mark. The mightiest Loa.
Mire Keeper Rare Minion General Druid 4 3 3
Choose One - Summon a 2/2 Slime; or Gain an empty Mana Crystal. "Hey.... Is that Mire for sale?" "No. I'm keeping it."
Shellshifter Rare Minion General Druid 4 3 3
Choose One - Transform into a 5/3 with Stealth;
or a 3/5 with TauntMaster of the Three Shell Monte.
Starfall Rare Spell Druid 5
Choose One - Deal 5 damage to a minion; or 2 damage to all enemy minions. Is the sky falling? Yes. Yes it is.
Hidden Oasis Rare Spell Druid 6
Choose One - Summon a 6/6 Ancient with Taunt; or Restore 12 Health. Amazing that it's been hidden, given the twenty-foot treant splashing around in it.
Nourish Rare Spell Druid 6
Choose One - Gain 2 Mana Crystals; or Draw 3 cards. Druids take nourishment from many things: the power of nature, the songbird's chirp, a chocolate cake.
Tending Tauren Rare Minion General Druid 6 3 4
Choose One - Give your other minions +1/+1; or Summon two 2/2 Treants. That racial bonus to Herbalism finally paid off.
Fatespinner Epic Minion General Druid 5 5 3
Choose a Deathrattle (Secretly) - Deal 3 damage to all minions; or Give them +2/+2. Her clothing? Pure silk, of course.
Dark Wispers Epic Spell Druid 6
Choose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt. Don't worry; we fired the person who named this card.
Ancient of Lore Epic Minion General Druid 7 5 5
Choose One - Draw a card; or Restore 5 Health. Go ahead, carve your initials in him.
Ancient of War Epic Minion General Druid 7 5 5
Choose One - +5 Attack; or +5 Health and TauntYoung Night Elves love to play "Who can get the Ancient of War to Uproot?" You lose if you get crushed to death.
Wisps of the Old Gods Epic Spell Druid 7
Choose One - Summon seven 1/1 Wisps; or Give your minions +2/+2. They're just normal wisps, actually. The "Of the Old Gods" bit is just marketing.
Wardruid Loti Legendary Minion General Druid 3 1 2
Choose One - Transform into one of Loti's four dinosaur forms. “Ravasaur!”
“Pretty scary”
“…Blammodax!”
“Is that a thing?”
“SMAXODON!”
“….now you’re just making those up.”
Malfurion the Pestilent Legendary Hero card Druid 7
Choose One - Summon 2 Poisonous Spiders; or 2 Scarabs with Taunt"Cenarius once taught me about the precarious balance between life and death. I have come to understand: there IS no balance. Death always wins."
Cenarius Legendary Minion General Druid 9 5 8
Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with TauntYes, he's a demigod. No, he doesn't need to wear a shirt.
Kun the Forgotten King Legendary Minion General Druid 10 7 7
Choose One - Gain 10 Armor; or Refresh your Mana Crystals. Aya siphons a bit of Kun's soul to animate each golem in her Jade army. To his credit, he's being a great sport about it.
Showing all 33 cards
Crystal Power(90601).png
Jade Idol(49714).png
Living Roots(22329).png
Raven Idol(27230).png
Anodized Robo Cub(12219).png
Druid of the Saber(22307).png
Druid of the Swarm(62905).png
Power of the Wild(165).png
Wrath(633).png
Druid of the Flame(14457).png
Druid of the Scythe(89428).png
Feral Rage(35210).png
Grove Tender(12273).png
Mark of Nature(149).png
Wardruid Loti(90223).png
Keeper of the Grove(459).png
Mark of the Loa(90244).png
Mire Keeper(33162).png
Shellshifter(55544).png
Druid of the Claw(587).png
Fatespinner(61830).png
Oasis Surger(90834).png
Starfall(464).png
Dark Wispers(12298).png
Hidden Oasis(90727).png
Nourish(120).png
Tending Tauren(89900).png
Ancient of Lore(34).png
Ancient of War(242).png
Malfurion the Pestilent(62904).png
Wisps of the Old Gods(33172).png
Cenarius(605).png
Kun the Forgotten King(49628).png


Related cards[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Ossirian Tear None Hero Power Druid
Passive Hero Power
Your Choose One cards have both effects combined. 
Worthy Expedition Common Spell Druid 1
Discover a Choose One card. This isn't where I parked my mount.
Keeper Stalladris Legendary Minion General Druid 2 2 3
After you cast a Choose One spell, add copies of both choices to your hand. Keeps your choices handy.
Fandral Staghelm Legendary Minion General Druid 4 3 5
Your Choose One cards and powers have both effects combined. Always manages to mention "Back when I was creating the World Tree…" in EVERY conversation. Sheesh! Enough already.
Showing all 4 cards
Ossirian Tear(90700).png
Worthy Expedition(90829).png
Keeper Stalladris(90585).png
Fandral Staghelm(35208).png


Choice cards[edit | edit source]

Main article: Choice card

Choice cards are special cards which appear when choosing between possible effects. Choice cards only exist during the selection process and cannot be collected or placed in the hand or deck. Most choice cards are produced through Choose One effects, and these are listed below.


Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Ancient Teachings None Spell Druid
Draw 2 cards. 
Attack Mode None Spell Druid
+1 Attack. 
Demigod's Favor None Spell Druid
Give your other minions +2/+2. 
Dispel None Spell Druid
Silence a minion. 
Forgotten Armor None Spell Druid
Gain 10 Armor. 
Gift of Cards None Spell Druid
Each player draws a card. 
Gift of Mana None Spell Druid
Give each player a Mana Crystal. 
Leader of the Pack None Spell Druid
Give your minions +1/+1. 
Moonfire None Spell Druid
Deal 2 damage. 
Nature's Wrath None Spell Druid
Deal 1 damage to a minion. Draw a card. 
Rooted None Spell Druid
+5 Health and Taunt
Solar Wrath None Spell Druid
Deal 3 damage to a minion. 
Summon a Panther None Spell Druid
Summon a 3/2 Panther. 
Tank Mode None Spell Druid
+1 Health. 
Uproot None Spell Druid
+5 Attack. 
Forgotten Mana None Spell Druid 0
Refresh your Mana Crystals. 
Awakened None Spell Druid 1
Discover a spell. 
Break Free None Spell Druid 1
Discover a minion. 
Cut from Jade None Spell Druid 1
Summon a Jade Golem. 
Grasping Roots None Spell Any 1
Deal 2 damage. 
Jade Stash None Spell Druid 1
Shuffle 3 Jade Idols into your deck. 
One, Two, Trees! None Spell Any 1
Summon two 1/1 Saplings. 
Thick Hide None Spell Druid 3
+4 Health and Taunt
Tiger's Fury None Spell Druid 3
+4 Attack. 
Starlord None Spell Druid 5
Deal 5 damage to a minion. 
Stellar Drift None Spell Druid 5
Deal 2 damage to all enemy minions. 
Call the Guardians None Spell Druid 6
+5/+5 and Taunt
Enrich None Spell Druid 6
Draw 3 cards. 
Nature's Defense None Spell Druid 6
Summon 5 Wisps. 
Rampant Growth None Spell Druid 6
Gain 2 Mana Crystals. 
Focused Burst Uncollectable Spell Druid
Gain +2/+2. 
Divide and Conquer Uncollectable Spell Druid 0
Summon a copy of this minion. 
Bear Form Common Spell Druid
+2 Health and Taunt
Cat Form Common Spell Druid
Charge 
Direhorn Form Common Spell Druid
+2 Health and Taunt 
Fire Hawk Form Common Spell Druid
Transform into a 2/5 minion. 
Firecat Form Common Spell Druid
Transform into a 5/2 minion. 
Raptor Form Common Spell Druid
+2 Attack and Stealth 
Shan'do's Lesson Common Spell Druid
Summon two 2/2 Treants with Taunt
Evolve Scales Common Spell Druid 0
Gain 8 Armor. 
Evolve Spines Common Spell Druid 0
Give your hero +4 Attack this turn. 
Lion Form Common Spell Druid 0
Charge 
Panther Form Common Spell Druid 0
+1/+1 and Stealth 
Yogg-Saron's Magic Rare Spell Druid 0
Gain an empty Mana Crystal. 
Big Wisps Epic Spell Druid 0
Give your minions +2/+2. 
Many Wisps Epic Spell Druid 0
Summon seven 1/1 Wisps. 
Showing all 46 cards
Ancient Teachings(517).png
Attack Mode(12328).png
Bear Form(662).png
Cat Form(287).png
Demigod's Favor(358).png
Direhorn Form(55675).png
Dispel(524).png
Fire Hawk Form(14644).png
Firecat Form(14643).png
Focused Burst(92265).png
Forgotten Armor(49769).png
Gift of Cards(12333).png
Gift of Mana(12332).png
Leader of the Pack(204).png
Moonfire(111).png
Nature's Wrath.png
Raptor Form(55674).png
Rooted(375).png
Shan'do's Lesson(159).png
Solar Wrath.png
Summon a Panther(219).png
Tank Mode(12330).png
Uproot(262).png
Big Wisps(35314).png
Divide and Conquer.png
Evolve Scales(35281).png
Evolve Spines(35280).png
Forgotten Mana(49770).png
Lion Form(22443).png
Many Wisps(35313).png
Panther Form(22444).png
Yogg-Saron's Magic(35320).png
Awakened(27506).png
Break Free(27505).png
Cut from Jade(49782).png
Grasping Roots(22437).png
Jade Stash(49783).png
One, Two, Trees!(22438).png
Thick Hide(133).png
Tiger's Fury(430).png
Starlord(195).png
Stellar Drift(653).png
Call the Guardians(12335).png
Enrich(485).png
Nature's Defense(12336).png
Rampant Growth(58).png