Choose One

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The Choose One interface from Power of the Wild

Choose One is an ability which allows a player to choose one of multiple possible effects when the card is played from the hand. Cards with this ability are limited to the druid class.

Choose One effects are similar to Discover effects, and certain other cards such as Tracking, which also allow you to choose between multiple options.

Notes[edit | edit source]

  • When played, cards with Choose One effects offer the player a choice of options. The card itself does not count as played until after an option has been chosen. For example, an enemy Counterspell will not trigger upon playing the Choose One card, but only after the player has chosen one of the possible options.
  • Individual Choose One effects are themselves uncollectible choice cards, and do not count as cards played. However, the Choose One card will count as normal.
    • Example: Playing Keeper of the Grove counts as playing a minion for effects such as Mirror Entity. The Keeper's Choose One effects will not count as playing a card or casting a spell for effects such as Counterspell.
    • Example: Playing Power of the Wild counts as a spell, but neither of its Choose One effects will count as a spell. The Panther summoned by the card's Choose One option Summon a Panther will also count as a minion summoned, triggering effects like Knife Juggler. (But it does not count as a minion "played"; the panther does not trigger on-minion-played effects like Explosive Runes.)
  • Similar to Battlecry, Choose One effects on minion cards are only activated when the card is played directly from the hand. If the minion is placed into play through effects such as Alarm-o-Bot, any Choose One effects will not be activated.
  • However, Choose One effects are not Battlecries, and are not affected by related effects such as Nerub'ar Weblord and Brann Bronzebeard.
  • If a Choose One option is not playable, only the other option will be highlighted for selection.[1] Examples include Dark Wispers' second option, when there are no minions on the board, or Power of the Wild's second option, when the board is full already.
  • Fandral Staghelm has a unique relationship with Choose One effects, bypassing the selection process entirely and activating all effects, in the order they are written on the card. In the case of minion transform effects, unique minions are summoned in place of the ones normally available, combining the effects of all options and settings its Attack and Health to the highest values of all possible transformations.
  • If a Choose One minion that transforms into the chosen option (e.g. Druid of the Claw) is returned to the hand, it will stay in its transformed form, depriving the player of the possibility to choose the other option when played again. However, if a Choose One minion does not say Transform in its card text (e.g. Ancient of Lore), it will be reset to its base state upon being returned to the hand, allowing the player to take the choice again when replayed.

Cards with Choose One[edit | edit source]

This section lists all cards with the Choose One ability.

Collectible[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Druid of the Claw Common Minion General Druid 5 4 4
Choose One - Transform into a 4/4 with Charge; or a 4/6 with Taunt. Cat or Bear? Cat or Bear?! I just cannot CHOOSE!
Druid of the Scythe Common Minion General Druid 3 2 2
Choose One - Transform into a 4/2 with Rush; or a 2/4 with TauntShe's a scythe for sore eyes.
Mark of Nature Common Spell Druid 3
Choose One - Give a minion +4 Attack; or +4 Health and TauntDruids call it the "Mark of Nature." Everyone else calls it "needing a bath."
Power of the Wild Common Spell Druid 2
Choose One - Give your minions +1/+1; or Summon a 3/2 Panther. Never look a panther in the eye. Or is it 'Always look a panther in the eye'? Well, it's one of those.
Wrath Common Spell Druid 2
Choose One - Deal 3 damage to a minion; or 1 damage and draw a card. The talk around the Ratchet Inn is that this card is too good and should be a Legendary.
Druid of the Swarm Rare Minion General Druid 2 1 2
Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with TauntThe Druid awoke from troubling dreams to find herself transformed into a giant spider.
Keeper of the Grove Rare Minion General Druid 4 2 2
Choose One - Deal 2 damage; or Silence a minion. These guys just show up and start Keeping your Groves without even asking.
Mark of the Loa Rare Spell Druid 4
Choose One -
Give a minion +2/+4 and Taunt; or Summon two 3/2 Raptors. Ah, yes. Mark. The mightiest Loa.
Nourish Rare Spell Druid 5
Choose One - Gain 2 Mana Crystals; or Draw 3 cards. Druids take nourishment from many things: the power of nature, the songbird's chirp, a chocolate cake.
Shellshifter Rare Minion General Druid 4 3 3
Choose One - Transform into a 5/3 with Stealth;
or a 3/5 with TauntMaster of the Three Shell Monte.
Starfall Rare Spell Druid 5
Choose One - Deal 5 damage to a minion; or 2 damage to all enemy minions. Is the sky falling? Yes. Yes it is.
Tending Tauren Rare Minion General Druid 6 3 4
Choose One - Give your other minions +1/+1; or Summon two 2/2 Treants. That racial bonus to Herbalism finally paid off.
Ancient of Lore Epic Minion General Druid 7 5 5
Choose One - Draw a card; or Restore 5 Health. Go ahead, carve your initials in him.
Ancient of War Epic Minion General Druid 7 5 5
Choose One - +5 Attack; or +5 Health and TauntYoung Night Elves love to play "Who can get the Ancient of War to Uproot?" You lose if you get crushed to death.
Fatespinner Epic Minion General Druid 5 5 3
Choose a Deathrattle (Secretly) - Deal 3 damage to all minions; or Give them +2/+2. Her clothing? Pure silk, of course.
Cenarius Legendary Minion General Druid 9 5 8
Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with TauntYes, he's a demigod. No, he doesn't need to wear a shirt.
Malfurion the Pestilent Legendary Hero card Druid 7
Choose One - Summon 2 Poisonous Spiders; or 2 Scarabs with Taunt"Cenarius once taught me about the precarious balance between life and death. I have come to understand: there IS no balance. Death always wins."
Wardruid Loti Legendary Minion General Druid 3 1 2
Choose One - Transform into one of Loti's four dinosaur forms. “Ravasaur!”
“Pretty scary”
“…Blammodax!”
“Is that a thing?”
“SMAXODON!”
“….now you’re just making those up.”
Showing all 18 cards
Druid of the Claw(587).png
Druid of the Scythe(89428).png
Mark of Nature(149).png
Power of the Wild(165).png
Wrath(633).png
Druid of the Swarm(62905).png
Keeper of the Grove(459).png
Mark of the Loa(90244).png
Nourish(120).png
Shellshifter(55544).png
Starfall(464).png
Tending Tauren(89900).png
Ancient of Lore(34).png
Ancient of War(242).png
Fatespinner(61830).png
Cenarius(605).png
Malfurion the Pestilent(62904).png
Wardruid Loti(90223).png


Wild format

Wild icon.png  This section contains information exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Anodized Robo Cub Common Minion Mech Druid 2 2 2
Taunt. Choose One - +1 Attack; or +1 Health. It's adorable! AND OH MY GOODNESS WHY IS IT EATING MY FACE
Druid of the Flame Common Minion General Druid 3 2 2
Choose One - Transform into a 5/2 minion; or a 2/5 minion. Druids who fought too long in Northrend were easily seduced by Ragnaros; a mug of hot chocolate was generally all it took.
Druid of the Saber Common Minion General Druid 2 2 1
Choose One - Transform into a 2/1 with Charge; or a 3/2 with StealthThat's saberTEETH, not like curved pirate blades. That's a different kind of druid. Druid of the Curved Pirate Blades.
Feral Rage Common Spell Druid 3
Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor. Let's be honest. One option is a lot ragier than the other.
Living Roots Common Spell Druid 1
Choose One - Deal 2 damage; or Summon two 1/1 Saplings. 2 out of 2 saplings recommend that you summon the saplings.
Raven Idol Common Spell Druid 1
Choose One - Discover a minion; or Discover a spell. Was petrified when it found out it didn't make the cut for Azerothian Idol.
Grove Tender Rare Minion General Druid 3 2 4
Choose One - Give each player a Mana Crystal; or Each player draws a card. Likes: Hiking and the great outdoors. Dislikes: Goblin shredders and sandals. (Can’t find any that fit!).
Jade Idol Rare Spell Druid 1
Choose One - Summon a Jade Golem; or Shuffle 3 copies of this card into your deck. Shuffle or no guts.
Mire Keeper Rare Minion General Druid 4 3 3
Choose One - Summon a 2/2 Slime; or Gain an empty Mana Crystal. "Hey.... Is that Mire for sale?" "No. I'm keeping it."
Dark Wispers Epic Spell Druid 6
Choose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt. Don't worry; we fired the person who named this card.
Wisps of the Old Gods Epic Spell Druid 7
Choose One - Summon seven 1/1 Wisps; or Give your minions +2/+2. They're just normal wisps, actually. The "Of the Old Gods" bit is just marketing.
Kun the Forgotten King Legendary Minion General Druid 10 7 7
Choose One - Gain 10 Armor; or Refresh your Mana Crystals. Aya siphons a bit of Kun's soul to animate each golem in her Jade army. To his credit, he's being a great sport about it.
Showing all 12 cards
Anodized Robo Cub(12219).png
Druid of the Flame(14457).png
Druid of the Saber(22307).png
Feral Rage(35210).png
Living Roots(22329).png
Raven Idol(27230).png
Grove Tender(12273).png
Jade Idol(49714).png
Mire Keeper(33162).png
Dark Wispers(12298).png
Wisps of the Old Gods(33172).png
Kun the Forgotten King(49628).png

Related cards[edit | edit source]


Wild format

Wild icon.png  This section contains information exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Fandral Staghelm Legendary Minion General Druid 4 3 5
Your Choose One cards and powers have both effects combined. Always manages to mention "Back when I was creating the World Tree…" in EVERY conversation. Sheesh! Enough already.
Showing the only card
Fandral Staghelm(35208).png

Choice cards[edit | edit source]

For Wild format listings, see Choose One/Wild format
Main article: Choice card

Choice cards are special cards which appear when choosing between possible effects. Choice cards only exist during the selection process and cannot be collected or placed in the hand or deck. Most choice cards are produced through Choose One effects, and these are listed below.


Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Ancient Teachings None Spell Druid
Draw 2 cards. 
Demigod's Favor None Spell Druid
Give your other minions +2/+2. 
Dispel None Spell Druid
Silence a minion. 
Leader of the Pack None Spell Druid
Give your minions +1/+1. 
Moonfire None Spell Druid
Deal 2 damage. 
Rooted None Spell Druid
+5 Health and Taunt
Summon a Panther None Spell Druid
Summon a 3/2 Panther. 
Uproot None Spell Druid
+5 Attack. 
Wrath None Spell Druid
Deal 3 damage to a minion. 
Wrath None Spell Druid
Deal 1 damage to a minion. Draw a card. 
Bear Form Common Spell Druid
+2 Health and Taunt
Cat Form Common Spell Druid
Charge 
Direhorn Form Common Spell Druid
+2 Health and Taunt 
Mark of Nature Common Spell Druid
+4 Health and Taunt
Mark of Nature Common Spell Druid
+4 Attack. 
Nourish Common Spell Druid
Draw 3 cards. 
Nourish Common Spell Druid
Gain 2 Mana Crystals. 
Raptor Form Common Spell Druid
+2 Attack and Stealth 
Shan'do's Lesson Common Spell Druid
Summon two 2/2 Treants with Taunt
Starfall Common Spell Druid
Deal 2 damage to all enemy minions. 
Starfall Common Spell Druid
Deal 5 damage to a minion. 
Showing all 21 cards
Ancient Teachings(517).png
Demigod's Favor(358).png
Dispel(524).png
Leader of the Pack(204).png
Moonfire(111).png
Rooted(375).png
Summon a Panther(219).png
Uproot(262).png
Wrath(234).png
Wrath(501).png
Bear Form(662).png
Cat Form(287).png
Direhorn Form(55675).png
Mark of Nature(133).png
Mark of Nature(430).png
Nourish(485).png
Nourish(58).png
Raptor Form(55674).png
Shan'do's Lesson(159).png
Starfall(653).png
Starfall(195).png


Trivia[edit | edit source]

  • The choices between Choose One effects are designed to be easy to understand. Ben Brode states, "I think a well-designed [Choose One effect] is when they have interesting decisions, but the decisions are easy to compare against each other."[2] For this reason choices are often written in terms of the difference between the options, rather than the results of each options. For example, Ancient of War states its options as "+5 Attack; or +5 Health and Taunt." as opposed to "a 10/5; or a 5/10 with Taunt." However, as the designers have moved forward with the game, a greater emphasis on clarity and detail over simplicity and ease of understanding has evolved. As a result, later Choose One effects such as Druid of the Flame explicitly state the results of each option, in order to make it clear that the result is a transform effect and not simply a stat buff.

Gallery[edit | edit source]

The Choose One interface for Cenarius, parted to leave the minion visible

References[edit | edit source]