Chieftain Scarvash
|
Set: | The League of Explorers |
---|---|
Type: | Hero |
Health: | 30 (Normal) 30 (Heroic) |
Armor: | 15 ![]() |
Artist: | Arthur Bozonnet |
The second piece of the staff is somewhere inside Uldaman!
- For the minion versions of this card, see Chieftain Scarvash (Normal boss card) and Chieftain Scarvash (Heroic boss card).
Chieftain Scarvash is a boss found in the League of Explorers adventure. He is the first boss of the adventure's second wing, Uldaman.
Contents
Hero Power[edit | edit source]
Normal | Heroic |
---|---|
Special cards[edit | edit source]
Deck[edit | edit source]
The below classes are listed purely for reference, and have no effect on the boss' use of the cards during the battle. Normal and Heroic
Class | Card | Quantity |
---|---|---|
Boss | Chasing Trogg | 2 |
Earthen Pursuer | 2 | |
Lumbering Golem | 2 | |
Druid | Starfire | 2 |
Hunter | Dart Trap | 2 |
Paladin | Keeper of Uldaman | 2 |
Priest | Confuse | 2 |
Shaman | Lightning Bolt | 1 |
Tunnel Trogg | 2 | |
Crackle | 2 | |
Fireguard Destroyer | 2 | |
Rumbling Elemental | 2 | |
Warrior | Rampage | 1 |
Neutral | Stonesplinter Trogg | 2 |
Ancient Shade | 2 | |
Burly Rockjaw Trogg | 2 |
Strategy[edit | edit source]
At the start of his turn, Scarvash's Hero Power swaps from Trogg Hate Minions! (Heroic) to Trogg Hate Spells! (Heroic), or vice versa.
Normal[edit | edit source]
- Please add any available information to this section.
Heroic[edit | edit source]
Scarvash starts with one Burly Rockjaw Trogg and one Stonesplinter Trogg in play. His Hero Power now makes it impossible to play minions on odd turns, as well as impossible to play spells on even turns. Due to this, classes with weapons work well as they have no penalty.
Scarvash can be beaten with a Shaman. The following build has mostly odd-costing spells and even-costing minions. However, Overload can mess up the odd/even plan.
- 2 Earth Shock, 2 Lightning Bolt, 2 Rockbiter Weapon, 2 Stormforged Axe, 2 Ancestral Knowledge, 2 Crackle, 2 Totem Golem, 2 Vitality Totem, 2 Elemental Destruction, 2 Feral Spirit, 2 Hex, 2 Lightning Storm, 1 Charged Hammer, 1 Defender of Argus, 1 Bloodlust, 2 Earth Elemental, 1 Fire Elemental, 1 Al'Akir the Windlord.
Many of these could be substituted. Mulligan for Elemental Destruction, you will get a three for one with it on turn 3.
Another strategy is to use a classic control deck. The key to this strategy is that Scarvash has no board clears or AoE spells: First, clear Scarvash's board. Using minions like Tentacle of N'Zoth or Explosive Sheep can be effective if you haven't cleared the Troggs. If you are lucky, he'll use Confuse to lower his minions' health. During this time, you'll take a lot of face damage, so keeping Reno Jackson or good healing minions around is a good idea. Another option is to use Freeze spells on the minions if you know you can kill them before the Troggs take advantage of their acceleration. Once his board is clear and it is an even turn, flood the board with minions of your own, and go for a more aggressive finish.
Videos[edit | edit source]
Rewards[edit | edit source]
Dialogue[edit | edit source]
Before match
- Brann Bronzebeard
- Uldaman's infested with troggs! We'll have to fight through them to reach the headpiece.
Introduction
- Chieftain Scarvash
- Uldaman for troggs ONLY!
Emote Response
- Chieftain Scarvash
- Trogg smash stupid!
Turn 1
- Brann Bronzebeard
- Scarvash was a wee trogg last I was ‘ere. Now he’s bigger, stupider, and uglier.
- Chieftain Scarvash
- Trogg no stupid! Trogg make you stupid!
Turn 4
- Brann Bronzebeard
- Fascinating. These mithril runes contain guardian code. They must date back to the titans!
- Elise Starseeker
- Focus, Brann!
Victory
- Brann Bronzebeard
- There're still more of them! This way, hero, hop in the mine cart!
Gallery[edit | edit source]
Patch changes[edit | edit source]
Patch 4.0.0.10833 (2015-11-10): Added.