Charged Devilsaur

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Charged Devilsaur
Charged Devilsaur(55537).png
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Charged Devilsaur(55537) Gold.png
Set: Journey to Un'Goro
Type: Minion
Subtype: Beast
Class: Neutral
Rarity: Epic
Cost: 8
Attack: 7
Health: 7
Abilities: Battlecry, Can't attack heroes, Charge
Artist: Luke Mancini

Battlecry: Can't attack heroes this turn.

What happens when a dinosaur mixes soda and pop rocks.

See this card on Hearthpwn

Charged Devilsaur is an epic neutral minion card, from the Journey to Un'Goro set.

How to get[edit | edit source]

Charged Devilsaur can be obtained through Journey to Un'Goro card packs, or through crafting.

Card Crafting cost Disenchanting
Charged Devilsaur 400 100
Golden Charged Devilsaur 1600 400

Notes[edit | edit source]

  • As with all Battlecries, this minion's will not activate if summoned by another effect rather than played from the hand. In this case its attack restriction will not be applied, but the Charge ability will remain. While this effectively acts like Rush when played directly, it is not equivalent to Rush because it can attack heroes when summoned through other means.
Example: Free From Amber Discovers and summons this minion. The summoning player can immediately order it to attack the enemy hero (assuming no other attack restrictions such as Taunt).

Strategy[edit | edit source]

This minion, while understatted, comes with Charge, allowing it to trade with a minion as soon as it's played. When played directly, it basically works as a big Rush minion, although the lack of additional effects leaves it wanting.

Because its attack restriction is tied to its Battlecry, if it is summoned through other means, it's effectively a slightly weaker 8-mana King Krush. Ways to work around its Battlecry include being summoned from Free From Amber, resurrection effects like Eternal Servitude and Mass Resurrection, or being summoned directly from the deck, such as with Recruit cards like Silver Vanguard and Kathrena Winterwisp or Darkest Hour.

While underrated by it's effect and Battlecry, this card serves as a strong bait if combined with Desperate Stand, creating a semi Windfury, destroying an enemy minion, ressurecting himself and attacking the enemy Hero.

Trivia[edit | edit source]

  • This card's effect could be considered the "beta" version of Rush, although it differs slightly since Rush minions can never attack the opponent on their first turn.

Gallery[edit | edit source]

Charged Devilsaur, full art

Patch changes[edit | edit source]