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This page lists cards with card art that is currently uncategorised. This may be because of uncertainty over what is represented, or because a category does not yet exist for the type of subject depicted, usually because there are not sufficient members to justify the creation of such a category at this time.
Note that cards often feature several subjects, and may still be marked as uncategorised even if several other subjects in the art have been categorised.
Cards[edit | edit source]
|Name / Desc||Rarity||Type||Subtype||Class||Cost||Atk||HP||Description|
|Moonfire||None||Spell||Druid||Deal 2 damage.|
|Chillwind Yeti||Free||Minion||General||Any||4||4||5||He always dreamed of coming down from the mountains and opening a noodle shop, but he never got the nerve.|
|Flametongue Totem||Free||Minion||Totem||Shaman||2||0||3||Adjacent minions have +2 Attack. Totemsmiths like to use the rarest woods for their totems. There are even rumors of totems made of Ironbark Protectors.|
|War Golem||Free||Minion||General||Any||7||7||7||Golems are not afraid, but for some reason they still run when you cast Fear on them. Instinct, maybe? A desire to blend in?|
|Animated Berserker||Common||Minion||General||Warrior||1||1||3||After you play a minion, deal 1 damage to it. He'd be a lot easier to animate if he would just stand still.|
|Anubisath Sentinel||Common||Minion||General||Any||5||4||4||Deathrattle: Give a random friendly minion +3/+3. He's actually a 1/1 who picked up the hammer from the last guy.|
|Bolster||Common||Spell||Warrior||2||Give your Taunt minions +2/+2. The best offense is a good defense.|
|Cloaked Huntress||Common||Minion||General||Hunter||3||3||4||Your Secrets cost (0). She's practically GIVING your secrets away!|
|Divine Strength||Common||Spell||Paladin||1||Give a minion +1/+2. Every year a few paladins get disqualified from the Westfall weight lifting championship for using Divine Strength.|
|Dragon's Breath||Common||Spell||Mage||5||Deal 4 damage. Costs (1) less for each minion that died this turn. Dragons breathe fire, sure, but did you know they can also breathe Cotton Candy? It's harder to give them a reason to do that, though.|
|Kabal Lackey||Common||Minion||General||Mage||1||2||1||Battlecry: The next Secret you play this turn costs (0). I'll tell you one thing he doesn't lack: GUMPTION.|
|Keeper of Uldaman||Common||Minion||General||Paladin||4||3||4||Battlecry: Set a minion's Attack and Health to 3. U da man! No, U da man!|
|Summoning Portal||Common||Minion||General||Warlock||4||0||4||Your minions cost (2) less, but not less than (1). NOT LESS THAN 1! Don't get any ideas!|
|Tanaris Hogchopper||Common||Minion||General||Any||4||4||4||Battlecry: If your opponent's hand is empty, gain Charge. The Hogchoppers are well-known throughout Kalimdor for being a real, actual group.|
|Totem Golem||Common||Minion||Totem||Shaman||2||3||4||Overload: (1) What happens when you glue a buncha totems together.|
|Ancient Watcher||Rare||Minion||General||Any||2||4||5||Can't attack. Why do its eyes seem to follow you as you walk by?|
|Animated Armor||Rare||Minion||General||Mage||4||4||4||Your hero can only take 1 damage at a time. Try putting it on. Wait, let me get my camera.|
|Avian Watcher||Rare||Minion||General||Any||5||3||6||Battlecry: If you control a Secret, gain +1/+1 and Taunt. He mostly watches light romantic comedies.|
|Eerie Statue||Rare||Minion||General||Any||4||7||7||Can’t attack unless it’s the only minion in the battlefield. Don't blink! Don't turn your back, don't look away, and DON'T BLINK.|
|Effigy||Rare||Spell||Mage||3||Secret: When a friendly minion dies, summon a random minion with the same Cost. Burning man, brah.|
|Flamewaker||Rare||Minion||General||Mage||3||2||4||After you cast a spell, deal 2 damage randomly split among all enemies. Flamewakers HATE being confused for Flamewalkers. They just wake up fire, they don’t walk on it. Walking on fire is CRAZY.|
|Free From Amber||Rare||Spell||Priest||8||Discover a minion that costs (8) or more. Summon it. Bingo! Minion DNA!|
|Jungle Moonkin||Rare||Minion||Beast||Druid||4||4||4||Both players have
Spell Damage +2. The REAL angry chicken!
|Mana Tide Totem||Rare||Minion||Totem||Shaman||3||0||3||At the end of your turn, draw a card. It is said that some shaman can say "Floatin' totem" 10 times, fast.|
|Mountainfire Armor||Rare||Minion||General||Warrior||3||4||3||Deathrattle: If it's your opponent's turn, gain 6 Armor. Excuse me. Your mountain is on fire.|
|Primalfin Totem||Rare||Minion||Totem||Shaman||2||0||3||At the end of your turn,|
summon a 1/1 Murloc. Emits a sound only murlocs can hear, which is good because it’s REALLY annoying.
|Spiked Hogrider||Rare||Minion||General||Any||5||5||5||Battlecry: If an enemy minion has Taunt, gain Charge. Did you know the Hogchoppers compete every year at the Mirage Raceway? They do. It's a real group.|
|Stolen Goods||Rare||Spell||Warrior||2||Give a random Taunt minion in your hand +3/+3. It fell off a kodo, I promise!|
|Strongshell Scavenger||Rare||Minion||General||Druid||4||2||3||Battlecry: Give your Taunt minions +2/+2. It isn't "grave robbing" when there's no grave. It's just scavenging…|
|Vitality Totem||Rare||Minion||Totem||Shaman||2||0||3||At the end of your turn, restore 4 Health to your hero. You can usually find these at the totemist's market on Saturdays.|
|Wobbling Runts||Rare||Minion||General||Any||6||2||6||Deathrattle: Summon three 2/2 Runts. The fourth one fell off in a tragic accident. They don't talk about it.|
|Arcane Giant||Epic||Minion||General||Any||12||8||8||Costs (1) less for each spell you've cast this game. Claims to be drawn to Karazhan because of the ley lines. Actually, just loves Moroes’ cooking.|
|Frost Giant||Epic||Minion||General||Any||10||8||8||Costs (1) less for each time you used your Hero Power this game. Don't ask him about the beard. JUST DON'T.|
|Gladiator's Longbow||Epic||Weapon||Hunter||7||5||2||Your hero is Immune while attacking. The longbow allows shots to be fired from farther away and is useful for firing on particularly odorous targets.|
|Leatherclad Hogleader||Epic||Minion||General||Any||6||6||6||Battlecry: If your opponent has 6 or more cards in hand, gain Charge. The Hogchoppers, the terrors of Tanaris, can always be found at one tavern or another in Gadgetzan, refueling for totally real and legit adventures that they go on.|
|Luckydo Buccaneer||Epic||Minion||Pirate||Rogue||6||5||5||Battlecry: If your weapon has at least 3 Attack, gain +4/+4. You can't just leave a Luckydo somewhere. You gotta keep 'em with you! Especially in Gadgetzan!|
|Mountain Giant||Epic||Minion||General||Any||12||8||8||Costs (1) less for each other card in your hand. His mother said that he was just big boned.|
|Mysterious Challenger||Epic||Minion||General||Paladin||6||6||6||Battlecry: Put one of each Secret from your deck into the battlefield. He may sound surly and antisocial, but he's actually just really shy.|
|Sea Giant||Epic||Minion||General||Any||10||8||8||Costs (1) less for each other minion on the battlefield. See? Giant.|
|Shadowfiend||Epic||Minion||General||Priest||3||3||3||Whenever you draw a card, reduce its Cost by (1). Hopes to be promoted to "Shadowfriend" someday.|
|Amara, Warden of Hope||Legendary||Minion||General||Priest||5||8||8||Taunt.|
Battlecry: Set your hero's Health to 40.
|Gruul||Legendary||Minion||General||Any||8||7||7||At the end of each turn, gain +1/+1 . He's Gruul "the Dragonkiller". He just wanted to cuddle them… he never meant to…|
Can't attack heroes. This massive yeti just closes his eyes and charges at the nearest target. The nearest Target is a couple blocks away and has sick deals on skateboards.
|Majordomo Executus||Legendary||Minion||General||Any||9||9||7||Deathrattle: Replace your hero with Ragnaros, the Firelord. You thought Executus turned you into Ragnaros, but really Ragnaros was in you the whole time.|
|The Caverns Below||Legendary||Spell||Rogue||1||Quest: Play five minions with the same name. Reward: Crystal Core. Why can't it ever be The Taverns Below?|
|Showing all 48 cards|