Uncategorised art

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This page lists cards with card art that is currently uncategorised. This may be because of uncertainty over what is represented, or because a category does not yet exist for the type of subject depicted, usually because there are not sufficient members to justify the creation of such a category at this time.

Note that cards often feature several subjects, and may still be marked as uncategorised even if several other subjects in the art have been categorised.

Cards[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Amara, Warden of Hope None Minion General Priest 5 8 8 Taunt.
Battlecry:
Set your hero's Health to 40. 
Grumbly Runt None Minion General Any 2 2 2
Iron Golem None Minion General Warrior 5 5 5
Mithril Golem None Minion General Warrior 5 5 5
Moonfire None Spell Druid Deal 2 damage. 
Rascally Runt None Minion General Any 2 2 2
Wily Runt None Minion General Any 2 2 2
Flametongue Totem Free Minion Totem Shaman 2 0 3 Adjacent minions have +2 Attack. Totemsmiths like to use the rarest woods for their totems. There are even rumors of totems made of Ironbark Protectors.
War Golem Free Minion General Any 7 7 7 Golems are not afraid, but for some reason they still run when you cast Fear on them. Instinct, maybe? A desire to blend in?
Animated Berserker Common Minion General Warrior 1 1 3 After you play a minion, deal 1 damage to it. He'd be a lot easier to animate if he would just stand still.
Anubisath Sentinel Common Minion General Any 5 4 4 Deathrattle: Give a random friendly minion +3/+3. He's actually a 1/1 who picked up the hammer from the last guy.
Bolster Common Spell Warrior 2 Give your Taunt minions +2/+2. The best offense is a good defense.
Cloaked Huntress Common Minion General Hunter 3 3 4 Your Secrets cost (0). She's practically GIVING your secrets away!
Crushing Hand Common Spell Shaman 2 Deal 8 damage to a minion. Overload: (3) Shamans always have the firmest handshakes.
Dark Pact Common Spell Warlock 1 Destroy a friendly minion. Restore 8 Health to your hero. "Don't worry about the fine print. Just sign here."
Divine Strength Common Spell Paladin 1 Give a minion +1/+2. Every year a few paladins get disqualified from the Westfall weight lifting championship for using Divine Strength.
Dragon's Breath Common Spell Mage 5 Deal 4 damage. Costs (1) less for each minion that died this turn. Dragons breathe fire, sure, but did you know they can also breathe Cotton Candy? It's harder to give them a reason to do that, though.
Fungal Enchanter Common Minion General Any 3 3 3 Battlecry: Restore 2 Health to all friendly characters. Qualifications: Born with pointy hat.
Gemstudded Golem Common Minion General Warrior 6 5 9 Taunt. Can only attack if you have 5 or more Armor. Perfectly accessorized to attract adventurers.
Healing Rain Common Spell Shaman 3 Restore 12 Health divided randomly among all friendly characters. It's filled with electrolytes!
Kabal Lackey Common Minion General Mage 1 2 1 Battlecry: The next Secret you play this turn costs (0). I'll tell you one thing he doesn't lack: GUMPTION.
Keeper of Uldaman Common Minion General Paladin 4 3 4 Battlecry: Set a minion's Attack and Health to 3. U da man! No, U da man!
Summoning Portal Common Minion General Warlock 4 0 4 Your minions cost (2) less, but not less than (1). NOT LESS THAN 1! Don't get any ideas!
Toothy Chest Common Minion General Any 3 0 4 At the start of your turn, set this minion's Attack to 4. Do you want to eat an adventurer? I want to eat an adventurer!
Totem Golem Common Minion Totem Shaman 2 3 4 Overload: (1) What happens when you glue a buncha totems together.
Ancient Watcher Rare Minion General Any 2 4 5 Can't attack. Why do its eyes seem to follow you as you walk by?
Animated Armor Rare Minion General Mage 4 4 4 Your hero can only take 1 damage at a time. Try putting it on. Wait, let me get my camera.
Avian Watcher Rare Minion General Any 5 3 6 Battlecry: If you control a Secret, gain +1/+1 and TauntHe mostly watches light romantic comedies.
Crystal Lion Rare Minion General Paladin 6 5 5 Divine Shield
Costs (1) less for each Silver Hand Recruit you control. Standard issue recruit gear: 1 silver sword, 1 Lordaeron insignia, 2 bags of crystal kibble.
Eerie Statue Rare Minion General Any 4 7 7 Can’t attack unless it’s the only minion in the battlefield. Don't blink! Don't turn your back, don't look away, and DON'T BLINK.
Effigy Rare Spell Mage 3 Secret: When a friendly minion dies, summon a random minion with the same Cost. Burning man, brah.
Feral Gibberer Rare Minion General Any 1 1 1 After this minion attacks a hero, add a copy of it to your hand. It's certainly not civilized gibbering.
Flamewaker Rare Minion General Mage 3 2 4 After you cast a spell, deal 2 damage randomly split among all enemies. Flamewakers HATE being confused for Flamewalkers. They just wake up fire, they don’t walk on it. Walking on fire is CRAZY.
Free From Amber Rare Spell Priest 8 Discover a minion that costs (8) or more. Summon it. Bingo! Minion DNA!
Furbolg Mossbinder Rare Minion General Any 5 1 1 Battlecry: Transform a friendly minion into a 6/6 Elemental. Behold, the unstoppable power of MOSS!
Hungry Ettin Rare Minion General Any 6 4 10 Taunt
Battlecry:
Summon a random 2-Cost minion for your opponent. How can he be hungry… if he's Ettin!?
Mana Tide Totem Rare Minion Totem Shaman 3 0 3 At the end of your turn, draw a card. It is said that some shaman can say "Floatin' totem" 10 times, fast.
Mountainfire Armor Rare Minion General Warrior 3 4 3 Deathrattle: If it's your opponent's turn, gain 6 Armor. Excuse me. Your mountain is on fire.
Primalfin Totem Rare Minion Totem Shaman 2 0 3 At the end of your turn,
summon a 1/1 Murloc. Emits a sound only murlocs can hear, which is good because it’s REALLY annoying.
Shrieking Shroom Rare Minion General Any 3 1 2 At the end of your turn, summon a random 1-Cost minion. Auditioning for the next Fungal Idol.
Stolen Goods Rare Spell Warrior 2 Give a random Taunt minion in your hand +3/+3. It fell off a kodo, I promise!
Strongshell Scavenger Rare Minion General Druid 4 2 3 Battlecry: Give your Taunt minions +2/+2. It isn't "grave robbing" when there's no grave. It's just scavenging…
Vitality Totem Rare Minion Totem Shaman 2 0 3 At the end of your turn, restore 4 Health to your hero. You can usually find these at the totemist's market on Saturdays.
Wobbling Runts Rare Minion General Any 6 2 6 Deathrattle: Summon three 2/2 Runts. The fourth one fell off in a tragic accident. They don't talk about it.
Arcane Giant Epic Minion General Any 12 8 8 Costs (1) less for each spell you've cast this game. Claims to be drawn to Karazhan because of the ley lines. Actually, just loves Moroes’ cooking.
Fal'dorei Strider Epic Minion General Rogue 4 4 4 Battlecry: Shuffle 3 Ambushes into your deck. When drawn, summon a 4/4 Spider. What's worse? Seeing the spider, or NOT seeing the spider, but knowing it's somewhere in your deck?
Frost Giant Epic Minion General Any 10 8 8 Costs (1) less for each time you used your Hero Power this game. Don't ask him about the beard. JUST DON'T.
Gladiator's Longbow Epic Weapon Hunter 7 5 2 Your hero is Immune while attacking. The longbow allows shots to be fired from farther away and is useful for firing on particularly odorous targets.
Luckydo Buccaneer Epic Minion Pirate Rogue 6 5 5 Battlecry: If your weapon has at least 3 Attack, gain +4/+4. You can't just leave a Luckydo somewhere. You gotta keep 'em with you! Especially in Gadgetzan!
Mountain Giant Epic Minion General Any 12 8 8 Costs (1) less for each other card in your hand. His mother said that he was just big boned.
Mysterious Challenger Epic Minion General Paladin 6 6 6 Battlecry: Put one of each Secret from your deck into the battlefield. He may sound surly and antisocial, but he's actually just really shy.
Sea Giant Epic Minion General Any 10 8 8 Costs (1) less for each other minion on the battlefield. See? Giant.
Shadowfiend Epic Minion General Priest 3 3 3 Whenever you draw a card, reduce its Cost by (1). Hopes to be promoted to "Shadowfriend" someday.
Gruul Legendary Minion General Any 8 7 7 At the end of each turn, gain +1/+1 . He's Gruul "the Dragonkiller". He just wanted to cuddle them… he never meant to…
Majordomo Executus Legendary Minion General Any 9 9 7 Deathrattle: Replace your hero with Ragnaros, the Firelord. You thought Executus turned you into Ragnaros, but really Ragnaros was in you the whole time.
The Darkness Legendary Minion General Any 4 20 20 Starts dormant. Battlecry: Shuffle 3 Candles into the enemy deck. When drawn, this awakens. I would rather light a single candle than curse the darkness. But I'm willing to do both.
The Darkness Legendary Minion General Any When your opponent draws 3 Candles, this awakens! 
Showing all 57 cards
Amara, Warden of Hope(52584).png
Grumbly Runt(27501).png
Iron Golem(76937).png
Mithril Golem(77098).png
Moonfire(111).png
Rascally Runt(27499).png
Wily Runt(27500).png
Flametongue Totem(390).png
War Golem(323).png
Animated Berserker(62834).png
Anubisath Sentinel(27241).png
Bolster(22320).png
Cloaked Huntress(42050).png
Crushing Hand(76998).png
Dark Pact(76977).png
Divine Strength(35252).png
Dragon's Breath(14446).png
Fungal Enchanter(77003).png
Gemstudded Golem(77004).png
Healing Rain(77008).png
Kabal Lackey(49692).png
Keeper of Uldaman(27260).png
Summoning Portal(566).png
Toothy Chest(77016).png
Totem Golem(22265).png
Ancient Watcher(153).png
Animated Armor(27252).png
Avian Watcher(42044).png
Crystal Lion(76968).png
Eerie Statue(27233).png
Effigy(22267).png
Feral Gibberer(76864).png
Flamewaker(14445).png
Free From Amber(55542).png
Furbolg Mossbinder(76934).png
Hungry Ettin(76917).png
Mana Tide Totem(613).png
Mountainfire Armor(61818).png
Primalfin Totem(55596).png
Shrieking Shroom(77018).png
Stolen Goods(49661).png
Strongshell Scavenger(62936).png
Vitality Totem(12259).png
Wobbling Runts(27223).png
Arcane Giant(42049).png
Fal'dorei Strider(76914).png
Frost Giant(22262).png
Gladiator's Longbow(278).png
Luckydo Buccaneer(49754).png
Mountain Giant(264).png
Mysterious Challenger(22394).png
Sea Giant(614).png
Shadowfiend(22356).png
Gruul(18).png
Majordomo Executus(14456).png
The Darkness(76986).png
The Darkness(77150).png


Kobolds and Catacombs

The below cards are planned for release with Kobolds and Catacombs, coming December 2017.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Guardian Spirit None Minion General Paladin 2 2 2 Taunt 
Showing the only card
Guardian Spirit(76903).png


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