Old God

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Yogg-Saron, one of the four
"They do not die; they do not live. They are outside the cycle." - Herald Volazj

Ancient horrors of unspeakable evil, the Old Gods have corrupted Azeroth and its inhabitants for millennia. Imprisoned by the Titans, the Old Gods now lay chained beneath the earth, beaten... but not defeated. Sending their sinister tendrils and maddening whispers out into the minds of any who stray too near to their prisons, these nightmarish creatures still hold a great, dark power over Azeroth and its inhabitants, twisting and corrupting even the bravest and noblest of souls, and commanding armies of cultists to do their bidding.

The known Old Gods do not originate on Azeroth, but travelled there countless ages ago, plummeting out of the Great Dark to engorge themselves upon the fertile flesh of the young world. C'Thun, Yogg-Saron, N'Zoth and Y'Shaarj once ruled over all Azeroth, dominating even the Elemental Lords, with their countless minions locked in endless battle. The Old Gods' corruption touched the world so deeply that even the Titans could not remove them without destroying Azeroth in the process, and they were instead incarcerated beneath the earth in vast prisons, and left to dream their dark dreams. Buried but not forgotten, the Old Gods are behind many of the greatest threats Azeroth has ever known, and still others yet to come.

The Old Gods bring their dark influence to bear on Hearthstone in its third expansion, Whispers of the Old Gods.

Lore[edit | edit source]

From Wowpedia:

The Old Gods (also known as the Old-Gods, old lords of the earth, Gods Below, or Shath'Yar in their own language) are a group of eldritch horrors who are physical manifestations of the Void. Created by the void lords in order to find and corrupt slumbering titan world-souls, the Old Gods are mountains of flesh who grow like cancers within the worlds of the Great Dark.
Four Old Gods — Y'Shaarj, C'Thun, Yogg-Saron and N'Zoth — ruled the planet of Azeroth as lords of the Black Empire in the days before the titans arrived to shape and order it. The armies of the titan Pantheon shattered the Old Gods' citadels and killed Y'Shaarj, but in doing so, the titans realized that the Old Gods had embedded themselves too deep in the world's surface to remove without destroying Azeroth itself. Thus, they instead decided to imprison the Old Gods below the surface of the world and contain their evil forever. C'Thun was sealed in the fortress city of Ahn'Qiraj, N'Zoth was sealed in an underground prison in an unknown location, and Yogg-Saron was imprisoned in the city of Ulduar.
Though chained or dead, the Old Gods' influence still corrupts mortals, and even immortals, to this day. Along with the Burning Legion, they are one of the most powerful and reoccurring threats found in the Warcraft series of games and books, especially in World of Warcraft: Cataclysm. While players are constantly fighting off the dealings and machinations of Azeroth's Old Gods, there are in fact more elsewhere in the cosmos, such as one that almost manifested on Outland.

In Hearthstone[edit | edit source]

The Old Gods are the focus of Hearthstone's third expansion, Whispers of the Old Gods. For background on their involvement in the expansion, see Whispers of the Old Gods.

Legend has it, the Old Gods’ voices are dread whispers that no mere mortal can hope to resist. It is said that for millennia uncounted the massive Old Gods lay dreaming in ageless sleep deep beneath the surface of Azeroth. Maybe noisy taverns full of laughter, shouts of triumph, and clanking tankards are like a snooze alarm you can’t turn off, and this whole Old-Gods-waking-up thing is entirely our fault!
Whatever the cause, those nameless tentacled terrors are finally rousing from their naps, and with their waking insidious corruption is seeping up from the stygian depths! Still, there’s no need to fear (mostly!). Civilization is safe (for now!). They haven’t come for the utter domination of all life on Azeroth (probably!).
Now that they’re awake (and they’ve had a chance to stretch their various appendages, rub the sleep out of their many, many eyes, and have a healthy breakfast), the Old Gods have decided to put their malignant might into mortal hands. . . in the form of disgustingly potent Hearthstone cards![1]
Announcement
"The Old Gods are these massive creatures, who are chained beneath the earth... These are the creatures who enslaved Ragnaros, and the other Elemental Lords. They created the Nerubians and the Faceless Manipulators... These are the things that turned Deathwing into Deathwing... In the world of Super Villains, these are the Super Villains of Super Villains.
"Their only weakness... is that they are chained beneath the earth, and they can only really work via influence, by whispering to the creatures around them and slowly corrupting them over time."[2]

Cards[edit | edit source]

This section lists cards which depict Old Gods, as well as those which depict the creations or visible influence of the Old Gods.

Old Gods[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
C'Thun Legendary Minion General Any 10 6 6 Battlecry: Deal damage equal to this minion's Attack randomly split among all enemies. C'Thun's least favorite Hearthstone card: Eye for an Eye.
N'Zoth, the Corruptor Legendary Minion General Any 10 5 7 Battlecry: Summon your Deathrattle minions that died this game. Has not been able to get "Under the Sea" out of his head for like FIVE THOUSAND YEARS.
Y'Shaarj, Rage Unbound Legendary Minion General Any 10 10 10 At the end of your turn, put a minion from your deck into the battlefield. When he's working out, he binds all that rage back into a ponytail.
Yogg-Saron, Hope's End Legendary Minion General Any 10 7 5 Battlecry: Cast a random spell for each spell you've cast this game (targets chosen randomly)I spell your doom... Y-O-U-R D-O-O-M!
Showing all 4 cards
C'Thun(31110).png
N'Zoth, the Corruptor(33134).png
Y'Shaarj, Rage Unbound(33156).png
Yogg-Saron, Hope's End(33168).png


Old God art[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Gnoll None Minion General Any 2 2 2 Taunt 
Icky Tentacle None Minion General Warlock 1 1 1
Nightmare None Spell Any 0 Give a minion +5/+5. At the start of your next turn, destroy it. 
Shadowbeast None Minion General Warlock 1 1 1
Slime None Minion General Any 2 2 2
Slime None Minion General Warrior 2 2 2
Slime None Minion General Druid 2 2 2
A Light in the Darkness Common Spell Paladin 2 Discover a minion. Give it +1/+1. Wait, how can you have a light in the dark? If you turn on a light while it’s dark, doesn’t that mean it’s no longer dark?
Aberrant Berserker Common Minion General Any 4 3 5 Enrage: +2 Attack. I berserk, therefore I am.
Am'gam Rager Common Minion General Any 3 1 5 peerc rewop
Bilefin Tidehunter Common Minion Murloc Any 2 2 1 Battlecry: Summon a 1/1 Ooze with TauntBile actually makes for surprisingly sturdy fins.
Bog Creeper Common Minion General Any 7 6 8 Taunt He's tried other things, but bog sidling, bog ambling, and bog trundling just aren't as effective as bog creeping.
Darkshire Alchemist Common Minion General Priest 5 4 5 Battlecry: Restore 5 Health. The secret ingredient: liquified funnel cake.
Darkshire Councilman Common Minion General Warlock 3 1 5 After you summon a minion, gain +1 Attack. Democracy in action!
Duskboar Common Minion Beast Any 2 4 1 Often excluded from dinner parties. To be fair, he is very boaring.
Evolve Scales Common Spell Druid 0 Gain 8 Armor. 
Evolve Spines Common Spell Druid 0 Give your hero +4 Attack this turn. 
Evolved Kobold Common Minion General Any 4 2 2 Spell Damage +2 You no take tentacle!
Feral Rage Common Spell Druid 3 Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor. Let's be honest. One option is a lot ragier than the other.
Grotesque Dragonhawk Common Minion Beast Any 7 5 5 Windfury They say that "grotesque is in the eye of the beholder," but that's just because they've never seen a Grotesque Dragonhawk. Yikes!
Infested Tauren Common Minion General Any 4 2 3 Taunt. Deathrattle: Summon a 2/2 Slime. The Overmind and the Old Gods are surprisingly similar.
Mark of Y'Shaarj Common Spell Druid 2 Give a minion +2/+2. If it's a Beast, draw a card. Y'shaarj had three sons: Mark, Theodore, and Chris.
N'Zoth's First Mate Common Minion Pirate Warrior 1 1 1 Battlecry: Equip a 1/3 Rusty Hook. Hates when N'Zoth yells "Ahoy Matey!!", but there's not really much he can do about it.
Polluted Hoarder Common Minion General Any 4 4 2 Deathrattle: Draw a card. Roll ‘greed’ OR THIS COULD HAPPEN TO YOU.
Psych-o-Tron Common Minion Mech Any 5 3 4 Taunt
Divine Shield "Annoyinger-o-Tron" was just too unwieldy. And accurate.
Ravaging Ghoul Common Minion General Warrior 3 3 3 Battlecry: Deal 1 damage to all other minions. But goes by "Ravishing Ghoul" when he hits the club.
Squirming Tentacle Common Minion General Any 3 2 4 Taunt Yeah, I think we can agree that killing the squirming tentacle first is a good idea.
Stand Against Darkness Common Spell Paladin 5 Summon five 1/1 Silver Hand Recruits. Or if you're too tired, you can just kind of lean against the darkness.
Tentacle of N'Zoth Common Minion General Any 1 1 1 Deathrattle: Deal 1 damage to all minions. Because EVERYDAY is the Day of the Tentacle of N'zoth.
Twisted Worgen Common Minion General Any 2 3 1 Stealth Sometimes the Old Gods' corruptions gives you power untold, sometimes you get +1 Attack. We can’t all be winners in the Eldritch lottery.
Addled Grizzly Rare Minion Beast Druid 3 2 2 After you summon a minion, give it +1/+1. Druids who spend too long in bear form are more susceptible to the whispers of the Old Gods. Right now they are whispering the lyrics to "La Bamba".
Bloodsail Cultist Rare Minion Pirate Warrior 3 3 4 Battlecry: If you control another Pirate, give your weapon +1/+1. They're really just in it for the Blood Parrot.
Corrupted Healbot Rare Minion Mech Any 5 6 6 Deathrattle: Restore 8 Health to the enemy hero. Not so much "corrupted" as "has terrible aim".
Corrupted Seer Rare Minion Murloc Any 6 2 3 Battlecry: Deal 2 damage to all non-Murloc minions. For seers, it's very handy to have your crystal ball hanging right in front of your face.
Evolve Rare Spell Shaman 1 Transform your minions into random minions that cost (1) more. So you say you want an evolution. Well, you know. We all want to change the board.
Forbidden Ritual Rare Spell Warlock 0 Spend all your Mana. Summon that many 1/1 Tentacles. Actually, C'Thun gives his full support for this ritual.
Midnight Drake Rare Minion Dragon Any 4 1 4 Battlecry: Gain +1 Attack for each other card in your hand. Still fearsome in the daytime.
Mire Keeper Rare Minion General Druid 4 3 3 Choose One - Summon a 2/2 Slime; or Gain an empty Mana Crystal. "Hey.... Is that Mire for sale?" "No. I'm keeping it."
Selfless Hero Rare Minion General Paladin 1 2 1 Deathrattle: Give a random friendly minion Divine Shield"Don't worry about me… I'll just be here... under these tentacles."
Silithid Swarmer Rare Minion Beast Any 3 3 5 Can only attack if your hero attacked this turn. If your hero doesn't attack, it's just "Silithid Loner".
Skeram Cultist Rare Minion General Any 6 7 6 Battlecry: Give your C'Thun +2/+2 (wherever it is)Just before he comes into play, there is an AWESOME training montage with C'thun.
Thing from Below Rare Minion General Shaman 6 5 5 Taunt. Costs (1) less for each Totem you've summoned this game. Just can't resist the opportunity to hang around with a bunch of totems.
Y'Shaarj's Strength Rare Spell Druid 0 Summon a 2/2 Slime. 
Yogg-Saron's Magic Rare Spell Druid 0 Gain an empty Mana Crystal. 
Blood of The Ancient One Epic Minion General Any 9 9 9 If you control two of these at the end of your turn, merge them into 'The Ancient One'. Add two cups of Blood of the Ancient One to one cup of lemon juice. Add just a dash of sugar and stir. Delicious!
Cabalist's Tome Epic Spell Mage 5 Add 3 random Mage spells to your hand. What's in there? I bet it's cookie recipes!
DOOM! Epic Spell Warlock 10 Destroy all minions. Draw a card for each. We ran out of space for "DOOOOOOOOOOOM!!!!!"
Eternal Sentinel Epic Minion General Shaman 2 3 2 Battlecry: Unlock your Overloaded Mana Crystals. Just try to avoid eye contact.
Scaled Nightmare Epic Minion Dragon Any 6 2 8 At the start of your turn, double this minion's Attack. I like it because it scales.
Tentacles for Arms Epic Weapon Warrior 5 2 2 Deathrattle: Return this to your hand. That's right. Garrosh just slapped you to death with a tentacle.
The Ancient One Epic Minion General Any 9 30 30
Twilight Summoner Epic Minion General Any 4 1 1 Deathrattle: Summon a 5/5 Faceless Destroyer. If you strike him down, he shall become more powerful than you can possibly imagine.
Unstable Evolution Epic Spell Shaman 1 Transform a friendly minion into one that costs (1) more. Repeatable this turn. They grow up so fast.
Wisps of the Old Gods Epic Spell Druid 7 Choose One - Summon seven 1/1 Wisps; or Give your minions +2/+2. They're just normal wisps, actually. The "Of the Old Gods" bit is just marketing.
Cho'gall Legendary Minion General Warlock 7 7 7 Battlecry: The next spell you cast this turn costs Health instead of Mana. Even after all this time, Gul'dan still makes Cho'gall go get donuts and coffee.
Malkorok Legendary Minion General Warrior 7 6 5 Battlecry: Equip a random weapon. Garrosh's best buddy. It's true. Look it up.
Mukla, Tyrant of the Vale Legendary Minion Beast Any 6 5 5 Battlecry: Add 2 Bananas to your hand. Pro tip: DO NOT BOGART THE BANANAS.
Nat, the Darkfisher Legendary Minion General Any 2 2 4 At the start of your opponent's turn, they have a 50% chance to draw an extra card. You can take away his humanity, but you will never take away his fishing pole.
Princess Huhuran Legendary Minion Beast Hunter 5 6 5 Battlecry: Trigger a friendly minion's DeathrattleShe flitters around Ahn'Qiraj dreaming of the day she will meet a sweet prince, whom she can lay thousands of eggs with.
Shaku, the Collector Legendary Minion General Rogue 3 2 3 Stealth. Whenever this minions attacks, add a random card to your hand (from your opponent's class)Aya even staged an intervention once, but Shaku still insists that he is not a hoarder.
Twin Emperor Vek'lor Legendary Minion General Any 7 4 6 Taunt
Battlecry: If your C'Thun has at least 10 Attack, summon another Emperor. Do they make decisions based on age? "I'm two minutes older therefore we burn this village."
Twin Emperor Vek'nilash Legendary Minion General Any 7 4 6 Taunt 
Showing all 62 cards
Gnoll(35353).png
Icky Tentacle(35300).png
Nightmare(334).png
Shadowbeast(35326).png
Slime(35327).png
Slime(35350).png
Slime(35321).png
A Light in the Darkness(35237).png
Aberrant Berserker(35236).png
Am'gam Rager(35238).png
Bilefin Tidehunter(35219).png
Bog Creeper(35240).png
Darkshire Alchemist(35199).png
Darkshire Councilman(35224).png
Duskboar(35251).png
Evolve Scales(35281).png
Evolve Spines(35280).png
Evolved Kobold(35254).png
Feral Rage(35210).png
Grotesque Dragonhawk(35250).png
Infested Tauren(33128).png
Mark of Y'Shaarj(33151).png
N'Zoth's First Mate(33132).png
Polluted Hoarder(31111).png
Psych-o-Tron(35216).png
Ravaging Ghoul(33161).png
Squirming Tentacle(35243).png
Stand Against Darkness(31116).png
Tentacle of N'Zoth(33130).png
Twisted Worgen(35223).png
Addled Grizzly(35235).png
Bloodsail Cultist(35204).png
Corrupted Healbot(31109).png
Corrupted Seer(35228).png
Evolve(35232).png
Forbidden Ritual(35217).png
Midnight Drake(35247).png
Mire Keeper(33162).png
Selfless Hero(35245).png
Silithid Swarmer(35200).png
Skeram Cultist(33154).png
Thing from Below(33159).png
Y'Shaarj's Strength(35318).png
Yogg-Saron's Magic(35320).png
Blood of The Ancient One(33164).png
Cabalist's Tome(33155).png
DOOM!(33129).png
Eternal Sentinel(35231).png
Scaled Nightmare(33152).png
Tentacles for Arms(33140).png
The Ancient One(35310).png
Twilight Summoner(33175).png
Unstable Evolution(76931).png
Wisps of the Old Gods(33172).png
Cho'gall(35303).png
Malkorok(35207).png
Mukla, Tyrant of the Vale(33149).png
Nat, the Darkfisher(35248).png
Princess Huhuran(35188).png
Shaku, the Collector(49657).png
Twin Emperor Vek'lor(35201).png
Twin Emperor Vek'nilash(35354).png


References[edit | edit source]