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Demon

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Demons are a type of minion. Almost all Demons are specific to the warlock class, and are often unusually powerful for their mana-cost, but come with a negative effect for playing them.

For a list of card art featuring demons, see Demon art.

Lore[edit | edit source]

Main article: Demon art.

From Wowpedia:

Demons are evil immortals who feed upon magic and life. They delight in inflicting suffering, spreading corruption, and, of course, destroying all that is good. Most demons were once mortal. Not all demons are sentient: various animals have been transformed into demons, for instance.
Warlocks bind demons to their will; these infernal denizens defend their masters with their lives or rain death upon their enemies. At first, they command only the service of imps, but as a warlock’s knowledge grows, seductive succubi, loyal voidwalkers, and horrific felhunters join the dark sorcerer’s ranks to wreak havoc on anyone who stands in their master’s way.
The Twisting Nether is home to an infinite number of malefic, demonic beings that seek only to destroy life and devour the energies of the living universe.

Strategy[edit | edit source]

Playing a Demon often involves a detrimental Battlecry effect. For this reason Demons are risky to play and some Demons should only be played in very specific circumstances. It is recommended to avoid the Battlecry effects of certain Demons by playing them when the Battlecry will have no effect. For example, playing a Succubus or Doomguard while having no other cards in hand will not make you discard cards as you have none to do so. Void Terrors cause you to sacrifice two other minions, however if the minions are already about to die due to having been buffed with Power Overwhelming, nothing is lost.

Cards that can summon demons without playing them can overcome these downsides. Cards like Voidcaller, Possessed Lackey, Skull of the Man'ari, and Krul the Unshackled can summon a demon from the deck or hand without activating their Battlecries, bringing them out with none of the downsides involved. Resurrection effects like Bloodreaver Gul'dan also summon demons without activating Battlecries.

Demons[edit | edit source]

For Wild format listings, see Demon/Wild format

Most of the Demons are exclusive to the warlock class, but some neutral ones exist as well. The neutral demons are Illidan Stormrage, Prince Malchezaar, Sneaky Devil, Street Trickster, Void Ripper and Imp, from Imp Master.

Collectible[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Dread Infernal Free Minion Demon Warlock 6 6 6
Battlecry: Deal 1 damage to ALL other characters. "INFERNOOOOOOOOOO!" - Jaraxxus, Eredar Lord of the Burning Legion
Succubus Free Minion Demon Warlock 2 4 3
Battlecry: Discard a random card. Warlocks have it pretty good.
Voidwalker Free Minion Demon Warlock 1 1 3
Taunt No relation to "The Voidsteppers", the popular Void-based dance troupe.
Blood Imp Common Minion Demon Warlock 1 0 1
Stealth. At the end of your turn, give another random friendly minion +1 Health. Imps are content to hide and viciously taunt everyone nearby.
Felsoul Inquisitor Common Minion Demon Any 4 1 6
Lifesteal
Taunt Everyone expects an inquisition reference.
Flame Imp Common Minion Demon Warlock 1 3 2
Battlecry: Deal 3 damage to your hero. Imps like being on fire. They just do.
Howlfiend Common Minion Demon Warlock 3 3 6
Whenever this minion takes damage, discard a random card. The problem is that he carries those cards in his mouth.
Lakkari Felhound Common Minion Demon Warlock 4 3 8
Taunt
Battlecry: Discard two random cards. Guaranteed to track tar all over your carpet.
Sneaky Devil Common Minion Demon Any 4 2 2
Stealth
Your other minions have +1 Attack. The result of a tragic accident involving a Defias Thug, a Wand of Polymorph, and a bundle of Fel Lotus.
Vulgar Homunculus Common Minion Demon Warlock 2 2 4
Taunt
Battlecry: Deal 2 damage to your hero. Fortunately he has an even number of fingers.
Witchwood Imp Common Minion Demon Warlock 1 1 1
Stealth
Deathrattle: Give a random friendly minion +2 Health. THIS wood imp. Stop asking!
Despicable Dreadlord Rare Minion Demon Warlock 5 4 5
At the end of your turn, deal 1 damage to all enemy minions. He's deathspicable.
Doomguard Rare Minion Demon Warlock 5 5 7
Charge. Battlecry: Discard two random cards. Summoning a doomguard is risky. Someone is going to die.
Felguard Rare Minion Demon Warlock 3 3 5
Taunt. Battlecry: Destroy one of your Mana Crystals. Yes, he'll fight for you. BUT HE'S NOT GOING TO LIKE IT.
Hooked Reaver Rare Minion Demon Warlock 4 4 4
Battlecry: If you have 15 or less Health, gain +3/+3 and Taunt. The hook is just an accessory. He can reave just fine without it.
Void Terror Rare Minion Demon Warlock 3 3 3
Battlecry: Destroy the minions on either side of this minion and gain their Attack and Health. If you put this into your deck, you WILL lose the trust of your other minions.
Pit Lord Epic Minion Demon Warlock 4 5 6
Battlecry: Deal 5 damage to your hero. Mannoroth, Magtheridon, and Brutallus may be dead, but it turns out there are a LOT of pit lords.
Void Ripper Epic Minion Demon Any 3 3 3
Battlecry: Swap the Attack and Health of all other minions. You had to put the portable hole inside the bag of holding, didn't you?!
Voidlord Epic Minion Demon Warlock 9 3 9
Taunt
Deathrattle: Summon three 1/3 Demons with TauntNever let it hold your checkbook.
Illidan Stormrage Legendary Minion Demon Any 6 7 5
Whenever you play a card, summon a 2/1 Flame of Azzinoth. Illidan's brother, Malfurion, imprisoned him beneath Hyjal for 10,000 years. Stormrages are not good at letting go of grudges.
Lord Jaraxxus Legendary Minion Demon Warlock 9 3 15
Battlecry: Destroy your hero and replace it with Lord Jaraxxus. "TRIFLING GNOME! YOUR ARROGANCE WILL BE YOUR UNDOING!!!!"
Showing all 21 cards
Dread Infernal(36).png
Succubus(208).png
Voidwalker(340).png
Blood Imp(196).png
Felsoul Inquisitor(89470).png
Flame Imp(85).png
Howlfiend(62894).png
Lakkari Felhound(55449).png
Sneaky Devil(77019).png
Vulgar Homunculus(76925).png
Witchwood Imp(89468).png
Despicable Dreadlord(62903).png
Doomguard(507).png
Felguard(236).png
Hooked Reaver(77010).png
Void Terror(119).png
Pit Lord(402).png
Void Ripper(76973).png
Voidlord(76913).png
Illidan Stormrage(203).png
Lord Jaraxxus(482).png


Uncollectible[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Azari, the Devourer None Minion Demon Warlock 10 10 10
Battlecry: Destroy your opponent's deck. 
Felhunter None Minion Demon Warlock 2 2 2
 
Felhunter None Minion Demon Warlock 3 3 3
 
Felhunter None Minion Demon Warlock 4 4 4
 
Felhunter None Minion Demon Warlock 5 5 5
 
Felhunter None Minion Demon Warlock 6 6 6
 
Imp None Minion Demon Warlock 1 1 1
 
Imp None Minion Demon Any 1 1 1
 
Nether Imp None Minion Demon Warlock 2 3 2
 
Infernal Common Minion Demon Warlock 6 6 6
 
Worthless Imp Common Minion Demon Warlock 1 1 1
You are out of demons! At least there are always imps... 
Showing all 11 cards
Azari, the Devourer(73328).png
Felhunter(73348).png
Felhunter(73350).png
Felhunter(73352).png
Felhunter(73354).png
Felhunter(73355).png
Imp(89479).png
Imp(321).png
Nether Imp(55459).png
Infernal(121).png
Worthless Imp(230).png


Cards that generate Demons[edit | edit source]

For Wild format listings, see Demon/Wild format

These cards bring new Demons into play through their card text.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Nether Portal None Minion General Warlock
At the end of your turn, summon two 3/2 Imps. 
Imp Master Rare Minion General Any 3 1 5
At the end of your turn, deal 1 damage to this minion and summon a 1/1 Imp. She would enjoy the job a lot more if she just could get the imps to QUIT BITING HER.
Bane of Doom Epic Spell Warlock 5
Deal 2 damage to a character. If that kills it, summon a random Demon. My advice to you is to avoid Doom, if possible.
Voidlord Epic Minion Demon Warlock 9 3 9
Taunt
Deathrattle: Summon three 1/3 Demons with TauntNever let it hold your checkbook.
Showing all 4 cards
Nether Portal(55460).png
Imp Master(178).png
Bane of Doom(670).png
Voidlord(76913).png


Related cards[edit | edit source]

For Wild format listings, see Demon/Wild format

Most Demon-related cards are exclusive to the warlock class. Currently the only exception is the neutral Light's Champion.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Sacrificial Pact Free Spell Warlock 0
Destroy a Demon. Restore 5 Health to your hero. This is the reason that Demons never really become friends with Warlocks.
Demonfire Common Spell Warlock 2
Deal 2 damage to a minion. If it's a friendly Demon, give it +2/+2 instead. Demonfire is like regular fire except for IT NEVER STOPS BURNING HELLLPPP
Sense Demons Common Spell Warlock 3
Draw 2 Demons from your deck. Generally demons are pretty obvious and you don’t need a spell to sense them.
Bloodfury Potion Rare Spell Warlock 3
Give a minion +3 Attack. If it's a Demon, also give it +3 Health. You know what really makes my blood boil? The skyrocketing price of Bloodfury potions!
Dark Possession Rare Spell Warlock 1
Deal 2 damage to a friendly character. Discover a Demon. Wanted on three counts of gnomish possession.
Possessed Lackey Rare Minion General Warlock 6 2 2
Deathrattle: Recruit a Demon. If you don't keep up with your payments, it'll be a repossessed lackey.
Bloodreaver Gul'dan Legendary Hero card Warlock 10
Battlecry: Summon all friendly Demons that died this game. "Still you refuse to bend your knee? None can escape death, you old fool. And in death… all will serve me…"
Skull of the Man'ari Legendary Weapon Warlock 5 0 3
At the start of your turn, summon a Demon from your hand. Don't trust the skull.
Showing all 8 cards
Sacrificial Pact(348).png
Demonfire(452).png
Sense Demons(327).png
Bloodfury Potion(49698).png
Dark Possession(89473).png
Possessed Lackey(76948).png


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