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(This brawl always "discovers" three cards in the order Spell-Minion-Minion.)
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==Overview==
 
==Overview==
   
This Brawl sees players doing battle using [[class]]es of their choosing. However, regardless of class, both players' decks consist of 30 copies of [[Pirate (Tavern Brawl)|Pirate]]. While the [[mulligan]] functions normally, at the start of each turn, instead of drawing a card from their deck, the player [[Discover]]s a new card. This provides the player with a choice of three [[random]] cards, with their chosen option added to their hand.
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This Brawl sees players doing battle using [[class]]es of their choosing. However, regardless of class, both players' decks consist of 30 copies of [[Pirate (Tavern Brawl)|Pirate]]. This Pirate is sometimes mistaken for [[Bloodsail Raider]] as they have the same art, however the Pirate does not have Bloodsail Raider's [[Battlecry]].
   
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While the [[mulligan]] functions normally, at the start of each turn, instead of drawing a card from their deck, the player [[Discover]]s a new card. This provides the player with a choice of three [[random]] cards, with their chosen option added to their hand. The three choices offered do not function like regular Discover effects. The first choice (on the left) is always a [[spell]] from your class, and the remaining two choices are always [[minion]]s which may be neutral or from your class. Like regular Discover effects, class minions have a significantly higher chance to be offered, however [[weapon]]s are not offered in this Brawl. Sometimes the two minions offered are the same minion due to a bug.<ref>{{tw|https://twitter.com/ywoo_dev/status/667091159299174401|2015-11-18|Yong Woo}}</ref> If your hero is replaced by [[Majordomo Executus|Ragnaros]], the first two choices offered are minions. The third choice (on the right) is speculated to be a card from your remaining deck as the plain non-collectible Pirate can be offered in that slot.<ref>https://www.reddit.com/r/hearthstone/comments/423g88/discover_brawl_and_ragnaros_appear_to_have_an/</ref>
Like regular Discover effects, class cards are four times as likely to be offered. However, unlike Discover effects, [[weapon]]s are not offered in this Brawl. Sometimes duplicate cards are offered among the three choices, due to a bug.<ref>{{tw|https://twitter.com/ywoo_dev/status/667091159299174401|2015-11-18|Yong Woo}}</ref>
 
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The order of the three Discover options for your opponent are randomly displayed, so it is not possible to deduce if your opponent chose a spell or minion based on which card they picked.
   
 
==Special cards==
 
==Special cards==
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You have to make the most use of the one that you choose from the three cards; it is useful to pretend it is like the [[Arena]], except you can instantly play the card. It is usually preferable to choose an excellent card for next turn rather than a bad play this turn, although arguably there could be a minor [[tempo]] loss it sets up for a better play next turn. Choosing cards based on synergies with other cards or card types you don't yet have is a risky strategy, and it's usually best to pick cards which have value in themselves, or in combination with others already in your hand.
 
You have to make the most use of the one that you choose from the three cards; it is useful to pretend it is like the [[Arena]], except you can instantly play the card. It is usually preferable to choose an excellent card for next turn rather than a bad play this turn, although arguably there could be a minor [[tempo]] loss it sets up for a better play next turn. Choosing cards based on synergies with other cards or card types you don't yet have is a risky strategy, and it's usually best to pick cards which have value in themselves, or in combination with others already in your hand.
   
This Brawl's predominance of [[Pirate]]s offers an advantage to the [[rogue]] class, due to its being the only class with Pirate-synergy. [[Shady Dealer]] offers excellent stats for its cost, while [[One-Eyed Cheat]] can provide good [[face]] damage or desirable [[trade]]s. In both cases the minion can be triggered through playing the [[Pirate (Tavern Brawl)|Pirates]] provided at the start of the deck and by all subsequent card draw.
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This Brawl's predominance of [[Pirate]]s offers a slight advantage to the [[rogue]] class, due to it being the only class with Pirate-synergy. [[Shady Dealer]] offers excellent stats for its cost, while [[One-Eyed Cheat]] can provide good [[face]] damage or desirable [[trade]]s. In both cases the minion can be triggered through playing the [[Pirate (Tavern Brawl)|Pirates]] provided at the start of the deck and by all subsequent card draw.
   
 
The value of [[card draw]] is obviously strongly altered by this Brawl. It can be an effective way of obtaining cheap minions, or Pirates for related synergies, but in general its value is heavily reduced.
 
The value of [[card draw]] is obviously strongly altered by this Brawl. It can be an effective way of obtaining cheap minions, or Pirates for related synergies, but in general its value is heavily reduced.
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  +
[[Spell Damage]] effects are valued slightly higher because of the guarantee that a spell is always offered at the start of every turn.
   
 
With each player's deck consisting of identical Pirate minions, within this Brawl [[Joust]] effects are guaranteed to fail. The only exception is when a [[shuffle into deck]] effect has placed a different card into the player's deck, although even then this is very unlikely to be the card drawn in the Joust. Because of this, most Joust minions are relatively poor choices, since their special effects are almost certain not to trigger.
 
With each player's deck consisting of identical Pirate minions, within this Brawl [[Joust]] effects are guaranteed to fail. The only exception is when a [[shuffle into deck]] effect has placed a different card into the player's deck, although even then this is very unlikely to be the card drawn in the Joust. Because of this, most Joust minions are relatively poor choices, since their special effects are almost certain not to trigger.

Revision as of 07:29, 23 January 2016

This content is only for Tavern Brawl.
Tavern Brawl
The subject of this article is only available in Tavern Brawls.
It is a part of limited content and does not appear in any other game modes.
The subject of this article is only available in Tavern Brawls.
Captain Blackheart's Treasure
"The Captain left treasure for EVERYONE, but mostly for you! Each turn, open a chest of three random cards and choose one to put in your hand!"

Captain Blackheart's Treasure is the twenty-third and thirty-second Tavern Brawl. It debuted on November 18, 2015. For exact times, see the schedule.

History

Tavern Brawl Start End
23 November 18, 2015 November 23, 2015
32 January 20, 2016 January 25, 2016

This Brawl was originally planned for release as the 20th Tavern Brawl on October 28, 2015, debuting the Discover mechanic ahead of the launch of The League of Explorers, but technical difficulties caused it to be replaced after a short interval by a reprise of Spiders, Spiders, EVERYWHERE!.[1][2]

Overview

This Brawl sees players doing battle using classes of their choosing. However, regardless of class, both players' decks consist of 30 copies of Pirate. This Pirate is sometimes mistaken for LegacyBloodsail Raider as they have the same art, however the Pirate does not have Bloodsail Raider's Battlecry.

While the mulligan functions normally, at the start of each turn, instead of drawing a card from their deck, the player Discovers a new card. This provides the player with a choice of three random cards, with their chosen option added to their hand. The three choices offered do not function like regular Discover effects. The first choice (on the left) is always a spell from your class, and the remaining two choices are always minions which may be neutral or from your class. Like regular Discover effects, class minions have a significantly higher chance to be offered, however weapons are not offered in this Brawl. Sometimes the two minions offered are the same minion due to a bug.[3] If your hero is replaced by Ragnaros, the first two choices offered are minions. The third choice (on the right) is speculated to be a card from your remaining deck as the plain non-collectible Pirate can be offered in that slot.[4]

The order of the three Discover options for your opponent are randomly displayed, so it is not possible to deduce if your opponent chose a spell or minion based on which card they picked.

Special cards

Pirate

Notes

  • Since players Discover new cards each turn instead of drawing them, the player only draws from their deck during the initial mulligan, and in response to card draw effects.

Strategy

With each deck consisting solely of 30 x Pirate, the mulligan serves no purpose in this Brawl, and should be skipped immediately.

You have to make the most use of the one that you choose from the three cards; it is useful to pretend it is like the Arena, except you can instantly play the card. It is usually preferable to choose an excellent card for next turn rather than a bad play this turn, although arguably there could be a minor tempo loss it sets up for a better play next turn. Choosing cards based on synergies with other cards or card types you don't yet have is a risky strategy, and it's usually best to pick cards which have value in themselves, or in combination with others already in your hand.

This Brawl's predominance of Pirates offers a slight advantage to the rogue class, due to it being the only class with Pirate-synergy. The Grand TournamentShady Dealer offers excellent stats for its cost, while One-Eyed Cheat can provide good face damage or desirable trades. In both cases the minion can be triggered through playing the Pirates provided at the start of the deck and by all subsequent card draw.

The value of card draw is obviously strongly altered by this Brawl. It can be an effective way of obtaining cheap minions, or Pirates for related synergies, but in general its value is heavily reduced.

Spell Damage effects are valued slightly higher because of the guarantee that a spell is always offered at the start of every turn.

With each player's deck consisting of identical Pirate minions, within this Brawl Joust effects are guaranteed to fail. The only exception is when a shuffle into deck effect has placed a different card into the player's deck, although even then this is very unlikely to be the card drawn in the Joust. Because of this, most Joust minions are relatively poor choices, since their special effects are almost certain not to trigger.

Hunter is not a good choice since many of the cards are specifically Beast-related, and it is not likely you will discover two playable Beasts in a row.

Lore

Burgy Blackheart

Captain Burgy Blackheart from World of Warcraft

Captain Blackheart is likely based on one of two characters.

Burgy Blackheart is a ghostly gnome pirate captain seen in World of Warcraft. Going by the title <Dreaded Captain of Diane's Fancy>, Burgy is first encountered in the Shimmering Expanse, where he drops the sought after Burgy Blackheart's Handsome Hat. He is later recruited by Alliance adventurers to serve in their garrison, albeit lacking his hat.

Feast ye eyes upon the dreadful, clever, all-powerful, hate-filled, sword-swingin', face-punchin', insult-flingin', and all around handsome, BURGY BLACKHEART.
Seriously. Feast away. I'm quite beautiful.
Captain Blackheart - Heroes of the Storm

Captain Blackheart from Heroes of the Storm

Captain Blackheart is a ghostly, somewhat undead human pirate captain encountered in Heroes of the Storm. Blackheart runs the battleground Blackheart's Bay.

The ghost pirate Blackheart has staked his claim upon the realm of Mistharbor. His raucous undead pirate crew has poured onto the streets, claiming the once thriving marketplace as their new den of vice and villainy.

Blackheart seems to have a love of battle, mayhem and most of all treasure. He regularly summons chests of treasure for players to battle over, and once players have turned in enough coins, he will turn the cannons of his ghostly ship to bear upon the enemy team's fortifications, blasting very solid cannon balls to demolish their towers, forts and even their core. Blackheart's undead crew can be found at various points around the map, and can be defeated to gain a couple of coins, as can the usual assortment of mercenaries.

Notably, one of Blackheart's quotes - "Treasure for everyone! ...but mostly for me." - matches almost exactly the Brawl's introductory text, "The Captain left treasure for EVERYONE, but mostly for you!" While Burgy's presence in the Warcraft universe would seem to make him the stronger candidate, this quote appears to confirm a connection between Captain Blackheart of Heroes of the Storm and this Brawl. If so, this represents the first migration of a Heroes of Storm character to another Blizzard game, and certainly the first such inclusion in Hearthstone.

Trivia

  • This Brawl was originally planned to release in October 2015, in order to debut the Discover mechanic.[1] However, technical problems prevented this, and the keyword was instead announced at BlizzCon 2015 with its accompanying adventure, The League of Explorers.
  • The version of Discover featured in this Brawl is actually the precursor to the version found in normal play.[5] This appears to be because the development of the Brawl was involved in the creation of the keyword itself. Asked whether the Brawl had inspired the keyword, or if the Brawl had been created as a testing ground for Discover's development, Yong Woo replied, "little bit of both!"[6]

References