Can't attack

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"Can't attack" can refer to two different abilities that restrict the combat options for a character but are not denoted by keywords like Freeze or Taunt:

  • Can't attack is an ability that prevents a minion to be choosen as the attacker during an Attack action. However, some of these minions (Silithid Swarmer, Argent Watchman, Eerie Statue) can suppress the inability to attack under specific circumstances, allowing them to attack.
  • Can't attack heroes is an ability that prevents a character to have a hero chosen as the defender during an Attack action. If it has a combination with Charge, that card will act as Rush. This inability can be temporary (lasting for a turn only) or permanent.

Notes[edit | edit source]

Please add any available information to this section.

Strategy[edit | edit source]

Most"Can't Attack" minions are overpowered. Silence the minion to make them able to attack. Give them Taunt for Great profits.

Cards with "Can't attack"[edit | edit source]

This section lists minions which can't attack permanently or based on a fact.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Quartz Elemental Common Minion Elemental Priest 5 5 8
Can't attack while damaged. These elementals, along with feldspar and mica, are often taken for granite.
Ancient Watcher Rare Minion General Any 2 4 5
Can't attack. Why do its eyes seem to follow you as you walk by?
Unpowered Mauler Rare Minion Mech Any 2 2 4
Can only attack if you cast a spell this turn. After a stressful work day it really needs an outlet.
Arcane Watcher Rare Minion General Any 3 5 6
Can't attack unless you have Spell DamageNow his watch has ended... until you have Spell Damage.
Blackhowl Gunspire Legendary Minion General Warrior 7 3 8
Can't Attack. Whenever this minion takes damage, deal 3 damage to a random enemy. The upper windows used to be for aiming. Then we thought: "Hey! MORE cannons!"
Ragnaros the Firelord Legendary Minion Elemental Any 8 8 8
Can't attack. At the end of your turn, deal 8 damage to a random enemy. 
Showing all 6 cards
Ancient Watcher(153).png
Unpowered Mauler(89922).png
Arcane Watcher(90628).png
Quartz Elemental(89458).png
Blackhowl Gunspire(89374).png
Ragnaros the Firelord(90302).png


Wild format

Wild icon.png  This section contains information exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Ironwood Golem Common Minion General Druid 4 3 6
Taunt
Can only attack if you have 3 or more Armor. Marketed as a "rust-proof iron golem."
Gemstudded Golem Common Minion General Warrior 6 5 9
Taunt. Can only attack if you have 5 or more Armor. Perfectly accessorized to attract adventurers.
Argent Watchman Rare Minion General Any 2 2 4
Can't attack. Inspire: Can attack as normal this turn. Who argent watches the Argent Watchman?
Humongous Razorleaf Rare Minion General Any 3 4 8
Can't attack. Loves goblins. In a light cream sauce.
Silithid Swarmer Rare Minion Beast Any 3 3 5
Can only attack if your hero attacked this turn. If your hero doesn't attack, it's just "Silithid Loner".
Eerie Statue Rare Minion General Any 4 7 7
Can’t attack unless it’s the only minion in the battlefield. Don't blink! Don't turn your back, don't look away, and DON'T BLINK.
Ragnaros the Firelord Legendary Minion Elemental Any 8 8 8
Can't attack. At the end of your turn, deal 8 damage to a random enemy. Ragnaros was summoned by the Dark Iron dwarves, who were eventually enslaved by the Firelord. Summoning Ragnaros often doesn’t work out the way you want it to.
Showing all 7 cards
Argent Watchman(22298).png
Humongous Razorleaf(55582).png
Silithid Swarmer(35200).png
Eerie Statue(27233).png
Ironwood Golem(76965).png
Gemstudded Golem(77004).png
Ragnaros the Firelord(503).png

Cards with "Can't attack heroes"[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Charge Free Spell Warrior 1
Give a friendly minion Charge. It can't attack heroes this turn. "Guys! Guys! Slow down!" - some kind of non-warrior minion
Showing the only card
Charge(646).png


Wild format

Wild icon.png  This section contains information exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Fool's Bane Common Weapon Warrior 5 3 4
Unlimited attacks each turn. Can't attack heroes. A fool and his bane are soon parted.
Bladed Gauntlet Epic Weapon Warrior 2 0 2
Has Attack equal to your Armor. Can't attack heroes. CAUTION: DO NOT SCRATCH NOSE.
Charged Devilsaur Epic Minion Beast Any 8 7 7
Charge
Battlecry: Can't attack heroes this turn. What happens when a dinosaur mixes soda and pop rocks.
Icehowl Legendary Minion General Any 9 10 10
Charge
Can't attack heroes. This massive yeti just closes his eyes and charges at the nearest target. The nearest Target is a couple blocks away and has sick deals on skateboards.
Showing all 4 cards
Bladed Gauntlet(76969).png
Fool's Bane(42041).png
Charged Devilsaur(55537).png
Icehowl(22338).png

References[edit | edit source]