Bring It On!

From Hearthstone Wiki
Jump to: navigation, search
Bring It On!
Bring It On!(61824).png
Bring It On!(61824) Gold.png
Set: Knights of the Frozen Throne
Type: Spell
Class: Warrior
Rarity: Epic
Cost: 2
Abilities: Gain Armor, Modify cost
Artist: Mike Azevedo

Gain 10 Armor. Reduce the Cost of minions in your opponent's hand by (2).

Brrr, it's cold in here. Let's hope she doesn't have an Auctioneer!

See this card on Hearthpwn

Bring It On! is an epic warrior spell card, from the Knights of the Frozen Throne set.

How to get[edit | edit source]

Bring It On! can be obtained through Knights of the Frozen Throne card packs purchased online from the Battle.net shop, or through crafting.

Card Crafting cost Disenchanting
Bring It On! 400 100
Golden Bring It On! 1600 400

Strategy[edit | edit source]

Bring It On! is a risk-reward style card that generates a large burst of armor, at the cost of giving your opponent a potential boost. It should be kept in mind, that it's possible to hold the card until your opponent's hand is either empty, or not likely to benefit from the reduced cost of it's minions. With this in mind, Bring It On! should be played in a deck that needs help completing their stabilization in the late game.

Control decks often need a burst of Armor in the mid to late game to help save themselves from being killed from sudden burst damage, such as a Charge minion or a Weapon. If played in a Control deck, Bring It On! will often not get punished from the downside, as it is unlikely to be played until relatively late into the game, when the opponent either has no minions left in their hand, or would be capable of summoning them with ten Mana available anyway. Bring It On! also has some synergy with Warrior's board clears such as Brawl, allowing you to motivate your opponent to play out extra minions before you clear the board.

In Arena, Bring It On! can be a poor card, as it does not impact the board in any way and will likely allow your opponent to snowball the lead from you. Spending a card for what is effectively 10 healing does not help you come back from the position that caused you to need healing in the first place, and therefore you will likely start the next turn in the same position as before.

Gallery[edit | edit source]

Bring It On!, full art

Patch changes[edit | edit source]