Branching Paths

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Branching Paths
Branching Paths(76870).png
Branching Paths(76870) Gold.png
Set: Kobolds and Catacombs
Type: Spell
Class: Druid
Rarity: Epic
Cost: 4
Abilities: Choose Twice, Draw cards, Gain Armor, Increment attribute
Artist: Matt Dixon

Choose Twice - Draw a card; Give your minions +1 Attack; Gain 6 armor.

Three paths diverged in a darkened hall, and I -
I took the one less traveled by.
And got eaten by a slime.

See this card on Hearthpwn

Branching Paths is an epic druid spell card, from the Kobolds & Catacombs set.

How to get[edit | edit source]

Branching Paths can be obtained through Kobolds & Catacombs card packs, through crafting, or as an Arena reward. Golden Branching Paths can also be obtained through the Highest Rank Bonus chest at the end of each Ranked season.

Card Crafting cost Disenchanting
Branching Paths 400 100
Golden Branching Paths 1600 400

Choice cards[edit | edit source]

Eat the Mushroom(76875).png
Explore the Darkness(76876).png
Loot the Chest(76877).png

Notes[edit | edit source]

Strategy[edit | edit source]

Branching Paths is a very versatile card that allows you to mix and match effects for the situation, whether for buffing your minions to push for damage, gaining armor to survive, or drawing cards. This card is best used aggressively in decks focused on AoE buffs to take full advantage of the attack buff and use as card draw if necessary, or defensively for armor gain with card draw, like Shield Block would. It can also be run in combo decks to help search for cards or bulk up as the situation demands.

Gallery[edit | edit source]

Branching Paths, full art

Patch changes[edit | edit source]