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Blur(210662) Gold.png
Set: Demon Hunter Initiate
Type: Spell
Class: Demon Hunter
Rarity: Common
Cost: 0
Abilities: Immune
Artist: Zoltan Boros

Your hero can't take damage this turn.

"What are you trying to tell me? That I can dodge axes?" "I’m trying to tell you that when you’re a Demon Hunter, you won’t have to."

See this card on Hearthpwn

Blur is a common demon hunter spell card, from the Demon Hunter Initiate set.

How to get[edit | edit source]

Two copies of regular Blur are obtained by completing the Demon Hunter Prologue missions. They cannot be crafted or disenchanted.

Once the regular version has been obtained, the golden version can be crafted and disenchanted.

Card Crafting cost Disenchanting
Golden Blur 400 50

Notes[edit | edit source]

  • Despite the ambiguous wording, Blur's effect grants the hero Immune for the turn.[1]

Strategy[edit | edit source]

Blur can be used most practically to avoid damage when trading into a minion with your hero. This can be combined with Warglaives of Azzinoth to attack up to four times in the same turn and avoid all damage. It also can be used to dodge opposing Deathrattle effects like Leper Gnome, or absorb Secrets like Explosive Runes.

As a 0-mana spell, Blur can be used with Gadgetzan Auctioneer or Kael'thas Sunstrider.

Lore[edit | edit source]

Blur is a Havoc demon hunter ability that greatly increases the Demon Hunter's dodge chance and reduces all damage they take.

Trivia[edit | edit source]

  • The flavor text is a reference to a conversation between Neo and Morpheus, characters in the 1999 film The Matrix.

Gallery[edit | edit source]

Blur, full art

Patch changes[edit | edit source]

  • Server-side patch (2020-04-02): Now obtainable (locked from use until April 7th, 2020).
  • Ashes of Outland logo.pngPatch (2020-03-26): Added.

References[edit | edit source]

  1. Chadd Nervig on reddit. (2020-03-17). Retrieved on 2020-04-11.