|Set:||Knights of the Frozen Throne|
|Abilities:||Battlecry, Copy, Gain Armor, Replace Hero Power, Summon|
|Tags:||Death-related, Demon-related, Hero Power-related, Resurrection effect|
|Artist:||Alex Horley Orlandelli|
Battlecry: Summon all friendly Demons that died this game.
"Still you refuse to bend your knee? None can escape death, you old fool. And in death… all will serve me…"
How to get[edit | edit source]
|Golden Bloodreaver Gul'dan||3200||1600|
Generated Hero Power[edit | edit source]
Notes[edit | edit source]
Strategy[edit | edit source]
With the ability to both swarm the board with threats and convert your Hero Power into a more powerful ability, Bloodreaver Gul'dan is more than worth his 10 Mana cost. If played in a deck filled with Demons, he can instantly flood the board with a horde of powerful minions. Demons with high base stats like Voidlord and Dread Infernal are strong options, as well as minions with ongoing effects like Despicable Dreadlord and Illidan Stormrage.
As the demons summoned by Bloodreaver Gul'dan ignore their Battlecries, Demons with negative battlecries such as Lakkari Felhound, Doomguard and Pit Lord have higher value when summoned through him and are less risky to include. These demons can be easily summoned through the use of Possessed Lackey or Skull of the Man'ari to avoid their negative Battlecries.
While Bloodreaver Gul'dan works well in any deck that runs a high number of demons, it works most efficiently when it's able to summon multiple high value demons. This can be obtained by only running a handful of high value demons such as Voidlord and Doomguard. Cards that can copy minions like Faceless Manipulator, Prince Taldaram, and Carnivorous Cube can help in this task, as any copied demon that has died will be included in the pool of summoned demons.
In more aggressive decks, Bloodreaver Gul'dan can still be a valuable tool. By playing him late game, you can revive your deceased copies of Flame Imp, Voidwalker, Despicable Dreadlord, Doomguard, and any other demons you've played. While the impact will not be as great as when used in a slower controlling deck, this can still provide some last-minute push to finish an aggressive game.
Even once Bloodreaver Gul'dan has filled your board with powerful minions, he still has more benefit to him. His Hero Power, Siphon Life, removes the Warlock's late-game weakness of having a useless Hero Power when nearing Fatigue and is an excellent control tool, as it can not only finish off weakened minions but also supply your hero with a steady stream of health. If you summon Gul'dan when your opponent has little opportunity to quickly finish you off, the game can rapidly snowball in your favor thanks to Siphon Life.
Demons that can be revived by Bloodreaver Gul'dan[edit | edit source]
|Name / Desc||Rarity||Subtype||Class||Cost||Atk||HP||Description|
Battlecry: Deal 1 damage to ALL other characters. "INFERNOOOOOOOOOO!" - Jaraxxus, Eredar Lord of the Burning Legion
Battlecry: Discard a random card. Warlocks have it pretty good.
Taunt No relation to "The Voidsteppers", the popular Void-based dance troupe.
When you draw this, restore 4 Health to your hero. She's got a big brood and a big mood.
Stealth. At the end of your turn, give another random friendly minion +1 Health. Imps are content to hide and viciously taunt everyone nearby.
Battlecry: Summon a copy of this minion. What's worse than finding two imps in your lab? Only finding one of them.
Taunt Everyone expects an inquisition reference.
Battlecry: Deal 3 damage to your hero. Imps like being on fire. They just do.
Whenever this minion takes damage, discard a random card. The problem is that he carries those cards in his mouth.
Battlecry: Discard two random cards. Guaranteed to track tar all over your carpet.
Your other minions have +1 Attack. The result of a tragic accident involving a Defias Thug, a Wand of Polymorph, and a bundle of Fel Lotus.
Deathrattle: Give a random friendly minion +2 Health. THIS wood imp. Stop asking!
At the end of your turn, deal 1 damage to all enemy minions. He's deathspicable.
Charge. Battlecry: Discard two random cards. Summoning a doomguard is risky. Someone is going to die.
Taunt. Battlecry: Destroy one of your Mana Crystals. Yes, he'll fight for you. BUT HE'S NOT GOING TO LIKE IT.
Battlecry: If you have 15 or less Health, gain +3/+3 and Taunt. The hook is just an accessory. He can reave just fine without it.
Battlecry: Fill each player's board with 1/1 Imps. Does he summon because of his madness, or is he mad from all the summoning?
Battlecry: Gain +1 Attack for each damage your hero has taken this turn. Why did the demon cross the streams? To get to The Other Side.
Battlecry: Shuffle 3 Portals into your deck. When drawn, summon a 2/2 Demon with Rush. No longer allowed to be "it" when playing demon tag.
Deathrattle: Give all Demons in your hand +1/+1. Conclusion: Nothing there.
Battlecry: Destroy the minions on either side of this minion and gain their Attack and Health. If you put this into your deck, you WILL lose the trust of your other minions.
Battlecry: Draw a minion from your deck with the lowest mana cost. She rids villages of annoying pests, like rats and children.
Costs (1) less whenever a friendly Demon dies while this is in your hand. Jumbo in size! Huge in E.V.I.L.!
Battlecry: Deal 5 damage to your hero. Mannoroth, Magtheridon, and Brutallus may be dead, but it turns out there are a LOT of pit lords.
Battlecry: Swap the Attack and Health of all other minions. You had to put the portable hole inside the bag of holding, didn't you?!
Deathrattle: Summon three 1/3 Demons with Taunt. Never let it hold your checkbook.
|Fel Lord Betrug||Legendary||Demon||Warlock||8||5||7|
Whenever you draw a minion, summon a copy with Rush that dies at end of turn. Nobody else likes rush hour.
Whenever you play a card, summon a 2/1 Flame of Azzinoth. Illidan's brother, Malfurion, imprisoned him beneath Hyjal for 10,000 years. Stormrages are not good at letting go of grudges.
Battlecry: Destroy your hero and replace it with Lord Jaraxxus. "TRIFLING GNOME! YOUR ARROGANCE WILL BE YOUR UNDOING!!!!"
|Showing all 29 cards|
|Name / Desc||Rarity||Subtype||Class||Cost||Atk||HP||Description|
|Azari, the Devourer||None||Demon||Warlock||10||10||10|
Battlecry: Destroy your opponent's deck.
You are out of demons! At least there are always imps...
|Showing all 13 cards|
Quotes[edit | edit source]
- A bargain forged in blood and shadow.
Emotes[edit | edit source]
|Well played||Nicely done.|
|Thanks||Ahh, thank you.|
|Oops||That served no purpose.|
|Threaten||Your suffering will be... legendary.|
|Thinking ||My hunger grows...|
|Thinking ||So many bloody decisions...|
|Running out of time||I must feed, now!|
|Opening remark in Duel of the Death Knights||A bargain forged in blood and shadow.|
|Concede||You win... for now.|
Lore[edit | edit source]
In the web comic Forest for the Weary, a Pompous Thespian tells a cautionary tale about Rexxar, who one day discovered that his forest was being corrupted by the death knight Malfurion the Pestilent. Though Rexxar attempted to defeat the corrupted druid, Malfurion's insects chewed apart his arrows and poisoned his animal companions. With sorrow in his heart, Rexxar swore he would do anything for the power to do what was right. In response, a frosty wind howled and the shadow of a twisted throne fell over him. In its place was only Gul'dan, who had just what Rexxar wished for. Gul'dan offered him a way to protect what he held most dear, and all he asked for in return was a single life. Rexxar accepted the offer, and was transformed into Deathstalker Rexxar. Gul'dan instructed him on how to give immortality and unholy power to his beloved beasts. With his new powers, Rexxar forged an army of Zombeasts and managed to overpower Malfurion; though just as Rexxar moved in for the killing blow, Malfurion revealed that he himself had simply been trying to protect the forests as well. He had discovered a dark presence siphoning life from the wilds, and a grove of dead wolves with bite marks upon their necks. At that point in time, a hooded stranger had offered him the power to save the land. It had become apparent that Malfurion and Rexxar had fallen victim to the same force. As the Pompous Thespian finishes his tale, a member of the audience asks what had happened to the "Vampire Orc". The storyteller replies that no one knows what became of Gul'dan, but that it was rumored that even he served a greater evil, and that his corruption of Malfurion and Rexxar had merely been on the orders of his dark liege.
The bloodreaver's vampirism, as well as his title and appearance, strongly suggest an association with the Blood death knight specialization.
- "In undeath, some death knights find a special affinity for the blood and bone of the living. They carve into their enemies, sustaining themselves with deadly sanguine strikes, while using the bloody, shattered remains of the dead to fortify their own defenses. These crimson-soaked knights bend the very rules of mortality to control the frontlines of the battlefield."
For more information, see Knights of the Frozen Throne.
Trivia[edit | edit source]
- Bloodreaver Gul'dan underwent multiple redesigns during the development of Knights of the Frozen Throne. Originally titled "Gul'dan, Bloodlord" or "Bloodlord Gul'dan", one of his original designs was an 8-mana card with the effect "Your cards cost health instead of mana. Whenever a minion dies, restore 3 Health to your hero.". A later design saw it as a 30-mana card(!) with the effect "Costs (1) less for each Health you are missing. Battlecry: Summon 3 Demons from your deck".
- Bloodreaver Gul'dan's Summon quote is a twist on Gul'dan's Heroes of the Storm quote "A bargain forged in flame and shadow."
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 220.127.116.1157 (2017-08-08): Added.