Blood elf art
This page lists cards with card art depicting blood elves.
Contents
Lore[edit | edit source]
- "We must put this misery behind us. We must enter a new chapter! And so I say to you that, as of this day, we are no longer high elves! In honor of the blood that was shed throughout this kingdom, in honor of the sacrifices of our brothers and sisters, our parents, and our children, in honor of Anasterian... as of this day we will take the name of our royal lineage! As of this day, we are sin'dorei! For Quel'Thalas!"
- — Kael'thas Sunstrider proclaims the rise of the blood elves
From Wowpedia:
- The high elves, or quel'dorei ("children of noble birth" in Darnassian and "high elves" in Thalassian), are a race descended from the Highborne night elves who left Kalimdor and settled in the Eastern Kingdoms, founding Quel'Thalas.
- The high elves were once a significant force on the continent, but in recent times their numbers have been dramatically reduced: almost 90% of their population was slaughtered during the Third War. Following this, 90% of the surviving high elves changed their name to "blood elves" or sin'dorei (children of the blood in Thalassian) in remembrance of their fallen brethren, and no longer consider themselves high elven.
Infamous for their magical abilities and longstanding magic addiction, the blood elves are often considered cruel and superior. Like their capital of Silvermoon City, blood elves often sport the characteristic colours of red and gold. Their eyes burn a neon green, a reminder of the demonic nature of their former power source. After the vast majority of their people were slain during the war with the Scourge, the nascent blood elves formed a bond with the Forsaken undead, lead by their own former ranger-general of Silvermoon City, Sylvanas Windrunner, and were later inducted into the Horde.
While most of the elves of Quel'Thalas took up the banner of the sin'dorei, a small portion did not. These few quel'dorei are the last of their kind, and many have since joined with the Alliance.
Cards[edit | edit source]
Blood elves
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Brave Archer | Common | Minion | General | Hunter | 1 | 2 | 1 | Inspire: If your hand is empty, deal 2 damage to the enemy hero. | |||||||||||
Cleric of Scales | Rare | Minion | General | Priest | 1 | 1 | 1 | Battlecry: If you're holding a Dragon, Discover a spell from your deck. | |||||||||||
Crimson Sigil Runner | Common | Minion | General | Demon Hunter | 1 | 1 | 1 | Outcast: Draw a card. | |||||||||||
Crystallizer | Epic | Minion | General | Any | 1 | 1 | 3 | Battlecry: Deal 5 damage to your hero. Gain 5 Armor. | |||||||||||
Honor Student | None | Minion | General | 1 | 1 | 1 | Taunt | ||||||||||||
Illidari Initiate | None | Minion | General | Demon Hunter | 1 | 1 | 1 | Rush | |||||||||||
Performer's Assistant | None | Minion | General | Demon Hunter | 1 | 1 | 1 | Taunt | |||||||||||
Reliquary Seeker | Rare | Minion | General | Warlock | 1 | 1 | 1 | Battlecry: If you have 6 other minions, gain +4/+4. | |||||||||||
Righteous Protector | Common | Minion | General | Paladin | 1 | 1 | 1 | Taunt Divine Shield | |||||||||||
Sanguine Reveler | Common | Minion | General | Warlock | 1 | 1 | 1 | Battlecry: Destroy a friendly minion and gain +2/+2. | |||||||||||
Secretkeeper | Rare | Minion | General | Any | 1 | 1 | 2 | Whenever a Secret is played, gain +1/+1. | |||||||||||
Spellbender | None | Minion | General | Mage | 1 | 1 | 3 | ||||||||||||
Young Priestess | Rare | Minion | General | Any | 1 | 2 | 1 | At the end of your turn, give another random friendly minion +1 Health. | |||||||||||
Alexstrasza's Champion | Rare | Minion | General | Warrior | 2 | 2 | 3 | Battlecry: If you're holding a Dragon, gain +1 Attack and Charge. | |||||||||||
Apexis Smuggler | Epic | Minion | General | Mage | 2 | 2 | 3 | After you play a Secret, Discover a spell. | |||||||||||
Astromancer Solarian | Legendary | Minion | General | Mage | 2 | 3 | 2 | Spell Damage +1 Deathrattle: Shuffle 'Solarian Prime' into your deck. | |||||||||||
Cult Neophyte | Rare | Minion | General | Any | 2 | 3 | 2 | Battlecry: Your opponent's spells cost (1) more next turn. | |||||||||||
Doomsayer | Epic | Minion | General | Any | 2 | 0 | 7 | At the start of your turn, destroy ALL minions. | |||||||||||
Fallen Sun Cleric | Common | Minion | General | Any | 2 | 2 | 1 | Battlecry: Give a friendly minion +1/+1. | |||||||||||
Lab Recruiter | Common | Minion | General | Rogue | 2 | 3 | 2 | Battlecry: Shuffle 3 copies of a friendly minion into your deck. | |||||||||||
Mana Addict | Rare | Minion | General | Any | 2 | 1 | 3 | Whenever you cast a spell, gain +2 Attack this turn. | |||||||||||
Prince Keleseth | Legendary | Minion | General | Any | 2 | 2 | 2 | Battlecry: If your deck has no 2-cost cards, give all minions in your deck +1/+1. | |||||||||||
Rustsworn Initiate | Common | Minion | General | Any | 2 | 2 | 2 | Deathrattle: Summon a 1/1 Impcaster with Spell Damage +1. | |||||||||||
Starscryer | Common | Minion | General | Mage | 2 | 3 | 1 | Deathrattle: Draw a spell. | |||||||||||
Sunfury Protector | Rare | Minion | General | Any | 2 | 2 | 3 | Battlecry: Give adjacent minions Taunt. | |||||||||||
Sunreaver Spy | Common | Minion | General | Any | 2 | 2 | 3 | Battlecry: If you control a Secret, gain +1/+1. | |||||||||||
Tainted Zealot | Common | Minion | General | Any | 2 | 1 | 1 | Divine Shield Spell Damage +1 | |||||||||||
Wyrmrest Purifier | Epic | Minion | General | Any | 2 | 3 | 2 | Battlecry: Transform all Neutral cards in your deck into random cards from your class. | |||||||||||
Blood Knight | Epic | Minion | General | Any | 3 | 3 | 3 | Battlecry: All minions lose Divine Shield. Gain +3/+3 for each Shield lost. | |||||||||||
Bloodsworn Mercenary | Epic | Minion | General | Warrior | 3 | 2 | 2 | Battlecry: Choose a damaged friendly minion. Summon a copy of it. | |||||||||||
EVIL Recruiter | Common | Minion | General | Warlock | 3 | 3 | 3 | Battlecry: Destroy a friendly Lackey to summon a 5/5 Demon. | |||||||||||
Fairground Fool | Common | Minion | General | Priest | 3 | 4 | 3 | Taunt Corrupt: Gain +4 Health. | |||||||||||
Fairground Fool | Common | Minion | General | Priest | 3 | 4 | 7 | Corrupted Taunt | |||||||||||
Fencing Coach | Rare | Minion | General | Any | 3 | 2 | 2 | Battlecry: The next time you use your Hero Power, it costs (2) less. | |||||||||||
Flight Master | Common | Minion | General | Any | 3 | 3 | 4 | Battlecry: Summon a 2/2 Gryphon for each player. | |||||||||||
Magehunter | Rare | Minion | General | Demon Hunter | 3 | 2 | 3 | Rush Whenever this attacks a minion, Silence it. | |||||||||||
Manic Soulcaster | Epic | Minion | General | Mage | 3 | 3 | 4 | Battlecry: Choose a friendly minion. Shuffle a copy into your deck. | |||||||||||
Master of Ceremonies | Epic | Minion | General | Any | 3 | 4 | 2 | Battlecry: If you have a minion with Spell Damage, gain +2/+2. | |||||||||||
Nightbane Templar | Common | Minion | General | Paladin | 3 | 2 | 3 | Battlecry: If you're holding a Dragon, summon two 1/1 Whelps. | |||||||||||
Prince Taldaram | Legendary | Minion | General | Any | 3 | 3 | 3 | Battlecry: If your deck has no 3-Cost cards, transform into a 3/3 copy of a minion. | |||||||||||
Race Guard | None | Minion | General | 3 | 2 | 4 | Taunt | ||||||||||||
Saboteur | Rare | Minion | General | Any | 3 | 4 | 3 | Battlecry: Your opponent's Hero Power costs (5) more next turn. | |||||||||||
Shattered Sun Cleric | Free | Minion | General | Any | 3 | 3 | 2 | Battlecry: Give a friendly minion +1/+1. | |||||||||||
Silver Hand Regent | Common | Minion | General | Any | 3 | 3 | 3 | Inspire: Summon a 1/1 Silver Hand Recruit. | |||||||||||
Spellslinger | Common | Minion | General | Mage | 3 | 3 | 4 | Battlecry: Add a random spell to each player's hand. | |||||||||||
Warhorse Trainer | Common | Minion | General | Paladin | 3 | 2 | 4 | Your Silver Hand Recruits have +1 Attack. | |||||||||||
Arrogant Crusader | Rare | Minion | General | Paladin | 4 | 5 | 2 | Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul. | |||||||||||
Cabal Acolyte | Epic | Minion | General | Priest | 4 | 2 | 4 | Taunt Spellburst: Gain control of a random enemy minion with 2 or less Attack. | |||||||||||
Corpsetaker | Epic | Minion | General | Any | 4 | 3 | 3 | Battlecry: Gain Taunt if your deck has a Taunt minion. Repeat for Divine Shield, Lifesteal, Windfury. | |||||||||||
Crowd Favorite | Epic | Minion | General | Any | 4 | 4 | 4 | Whenever you play a card with Battlecry, gain +1/+1. | |||||||||||
Elven Minstrel | Rare | Minion | General | Rogue | 4 | 3 | 2 | Combo: Draw 2 minions from your deck. | |||||||||||
Kabal Chemist | Common | Minion | General | 4 | 3 | 3 | Battlecry: Add a random Potion to your hand. | ||||||||||||
Kayn Sunfury | Legendary | Minion | General | Demon Hunter | 4 | 3 | 4 | Charge All friendly attacks ignore Taunt. | |||||||||||
Master of Disguise | Rare | Minion | General | Rogue | 4 | 4 | 4 | Battlecry: Give a friendly minion Stealth until your next turn. | |||||||||||
Prince Valanar | Legendary | Minion | General | Any | 4 | 4 | 4 | Battlecry: If your deck has no 4-Cost cards, gain Lifesteal and Taunt. | |||||||||||
Sandbinder | Epic | Minion | General | Any | 4 | 2 | 4 | Battlecry: Draw an Elemental from your deck. | |||||||||||
Silvermoon Guardian | Common | Minion | General | Any | 4 | 3 | 3 | Divine Shield | |||||||||||
Spellbreaker | Common | Minion | General | Any | 4 | 4 | 3 | Battlecry: Silence a minion. | |||||||||||
Steeldancer | Epic | Minion | General | 4 | 4 | 4 | Battlecry: Summon a random minion with Cost equal to your weapon's Attack. | ||||||||||||
Umbral Skulker | Epic | Minion | General | Rogue | 4 | 3 | 3 | Battlecry: If you've Invoked twice, add 3 Coins to your hand. | |||||||||||
Blood-Queen Lana'thel | Legendary | Minion | General | Warlock | 5 | 1 | 6 | Lifesteal Has +1 Attack for each card you've discarded this game. | |||||||||||
Dollmaster Dorian | Legendary | Minion | General | Any | 5 | 2 | 6 | Whenever you draw a minion, summon a 1/1 copy of it. | |||||||||||
Glaivebound Adept | Free | Minion | General | Demon Hunter | 5 | 6 | 4 | Battlecry: If your hero attacked this turn, deal 4 damage. | |||||||||||
Shadowcaster | Epic | Minion | General | Rogue | 5 | 4 | 4 | Battlecry: Choose a friendly minion. Add a 1/1 copy to your hand that costs (1). | |||||||||||
Sunreaver Warmage | Rare | Minion | General | Any | 5 | 4 | 4 | Battlecry: If you're holding a spell that costs (5) or more, deal 4 damage. | |||||||||||
Twilight Darkmender | Rare | Minion | General | Priest | 5 | 6 | 5 | Battlecry: If your C'Thun has at least 10 Attack, restore 10 Health to your hero. | |||||||||||
Validated Doomsayer | Epic | Minion | General | Any | 5 | 7 | At the start of your turn, set this minion's Attack to 7. | ||||||||||||
Wyrm Weaver | Rare | Minion | General | Mage | 5 | 3 | 6 | Spellburst: Summon two 1/3 Mana Wyrms. | |||||||||||
Fel Summoner | Common | Minion | General | Demon Hunter | 6 | 8 | 3 | Deathrattle: Summon a random Demon from your hand. | |||||||||||
Grand Crusader | Epic | Minion | General | Any | 6 | 5 | 5 | Battlecry: Add a random Paladin card to your hand. | |||||||||||
Spectral Pillager | Epic | Minion | General | Rogue | 6 | 5 | 5 | Combo: Deal damage equal to the number of other cards you've played this turn. | |||||||||||
Inkmaster Solia | Legendary | Minion | General | Mage | 7 | 5 | 5 | Battlecry: If your deck has no duplicates, the next spell you cast this turn costs (0). | |||||||||||
Kael'thas Sunstrider | Legendary | Minion | General | Any | 7 | 4 | 7 | Every third spell you cast each turn costs (1). | |||||||||||
Lady Liadrin | Legendary | Minion | General | Paladin | 7 | 4 | 6 | Battlecry: Add a copy of each spell you cast on friendly characters this game to your hand. | |||||||||||
Lynessa Sunsorrow | Legendary | Minion | General | Paladin | 7 | 1 | 1 | Battlecry: Cast each spell you cast on your minions this game on this one. | |||||||||||
Valdris Felgorge | Legendary | Minion | General | Warlock | 7 | 4 | 4 | Battlecry: Increase your maximum hand size to 12. Draw 4 cards. | |||||||||||
Dragoncaller Alanna | Legendary | Minion | General | Mage | 9 | 3 | 3 | Battlecry: Summon a 5/5 Dragon for each spell you cast this game that costs (5) or more. | |||||||||||
Valeera the Hollow | Legendary | Hero card | Rogue | 9 | Battlecry: Gain Stealth until your next turn. | ||||||||||||||
Showing all 78 cards |
Blood elf art
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Demigod's Favor | None | Spell | Druid | Give your other minions +2/+2. | |||||||||||||||
Blur | Common | Spell | Demon Hunter | 0 | Your hero can't take damage this turn. | ||||||||||||||
Blessing of Wisdom | Common | Spell | Paladin | 1 | Choose a minion. Whenever it attacks, draw a card. | ||||||||||||||
Choose Your Path | None | Spell | Warrior | 1 | Discover a card. | ||||||||||||||
Double Jump | Common | Spell | Demon Hunter | 1 | Draw an Outcast card from your deck. | ||||||||||||||
Eye for an Eye | Common | Spell | Paladin | 1 | Secret: When your hero takes damage, deal that much damage to the enemy hero. | ||||||||||||||
Fire Plume's Heart | Legendary | Spell | Warrior | 1 | Quest: Play 7 Taunt Minions. Reward: Sulfuras. | ||||||||||||||
Font of Power | Rare | Spell | Mage | 1 | Discover a Mage minion. If your deck has no minions, keep all 3. | ||||||||||||||
Rapid Fire | Common | Spell | Hunter | 1 | Twinspell Deal 1 damage. | ||||||||||||||
Rapid Fire | Common | Spell | Hunter | 1 | Deal 1 damage. | ||||||||||||||
Repentance | Common | Spell | Paladin | 1 | Secret: After your opponent plays a minion, reduce its Health to 1. | ||||||||||||||
Second Slice | None | Spell | Demon Hunter | 1 | Give your hero +2 Attack this turn. | ||||||||||||||
Secret Passage | Epic | Spell | Rogue | 1 | Replace your hand with 4 cards from your deck. Swap back next turn. | ||||||||||||||
Sinister Deal | Common | Spell | Warlock | 1 | Discover a Lackey. | ||||||||||||||
Soulfire | Free | Spell | Warlock | 1 | Deal 4 damage. Discard a random card. | ||||||||||||||
Twin Slice | Common | Spell | Demon Hunter | 1 | Give your hero +2 Attack this turn. Add 'Second Slice' to your hand. | ||||||||||||||
Wave of Apathy | Common | Spell | 1 | Set the Attack of all enemy minions to 1 until your next turn. | |||||||||||||||
Convert | Rare | Spell | Priest | 2 | Put a copy of an enemy minion into your hand. | ||||||||||||||
Feign Death | Epic | Spell | Hunter | 2 | Trigger all Deathrattles on your minions. | ||||||||||||||
Hand of A'dal | Common | Spell | Paladin | 2 | Give a minion +2/+2. Draw a card. | ||||||||||||||
Immolation Aura | Common | Spell | Demon Hunter | 2 | Deal 1 damage to all minions twice. | ||||||||||||||
Incanter's Flow | Common | Spell | Mage | 2 | Reduce the Cost of spells in your deck by (1). | ||||||||||||||
Insight | Common | Spell | Priest | 2 | Corrupted Draw a minion. Reduce its Cost by (2). | ||||||||||||||
Plot Twist | Rare | Spell | Warlock | 2 | Shuffle your hand into your deck. Draw that many cards. | ||||||||||||||
Resurrect | Rare | Spell | Priest | 2 | Summon a random friendly minion that died this game. | ||||||||||||||
Revenge | Rare | Spell | Warrior | 2 | Deal 1 damage to all minions. If you have 12 or less Health, deal 3 damage instead. | ||||||||||||||
Sap | Free | Spell | Rogue | 2 | Return an enemy minion to your opponent's hand. | ||||||||||||||
Seal of Light | Common | Spell | Paladin | 2 | Restore 4 Health to your hero and gain +2 Attack this turn. | ||||||||||||||
Shiv | Free | Spell | Rogue | 2 | Deal 1 damage. Draw a card. | ||||||||||||||
Swindle | Common | Spell | Rogue | 2 | Draw a spell. Combo: And a minion. | ||||||||||||||
Thoughtsteal | Common | Spell | Priest | 2 | Copy 2 cards from your opponent's deck and put them into your hand. | ||||||||||||||
Blade Dance | Rare | Spell | Demon Hunter | 3 | Deal damage equal to your hero's Attack to 3 random enemy minions. | ||||||||||||||
Call to Adventure | Rare | Spell | Paladin | 3 | Draw the lowest Cost minion from your deck. Give it +2/+2. | ||||||||||||||
Coordinated Strike | Free | Spell | Demon Hunter | 3 | Summon three 1/1 Illidari with Rush. | ||||||||||||||
Counterspell | Rare | Spell | Mage | 3 | Secret: When your opponent casts a spell, Counter it. | ||||||||||||||
Duplicate | Common | Spell | Mage | 3 | Secret: When a friendly minion dies, put 2 copies of it into your hand. | ||||||||||||||
Eye Beam | Epic | Spell | Demon Hunter | 3 | Lifesteal. Deal 3 damage to a minion. Outcast: This costs (1). | ||||||||||||||
Kill Command | Free | Spell | Hunter | 3 | Deal 3 damage. If you have a Beast, deal 5 damage instead. | ||||||||||||||
Lava Burst | Rare | Spell | Shaman | 3 | Deal 5 damage. Overload: (2) | ||||||||||||||
Shadow Madness | Rare | Spell | Priest | 3 | Gain control of an enemy minion with 3 or less Attack until end of turn. | ||||||||||||||
Spellbender | Epic | Spell | Mage | 3 | Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target. | ||||||||||||||
Sword of Justice | Epic | Weapon | Paladin | 3 | 1 | 5 | After you summon a minion, give it +1/+1 and this loses 1 Durability. | ||||||||||||
Anti-Magic Shell | None | Spell | Death Knight | 4 | Give your minions +2/+2 and "Can't be targeted by spells or Hero Powers." | ||||||||||||||
Rally! | Rare | Spell | 4 | Resurrect a friendly 1-Cost, 2-Cost, and 3-Cost minion. | |||||||||||||||
Renowned Performer | Common | Minion | General | Demon Hunter | 4 | 3 | 3 | Rush Deathrattle: Summon two 1/1 Assistants with Taunt. | |||||||||||
Blessing of Authority | Rare | Spell | Paladin | 5 | Give a minion +8/+8. It can't attack heroes this turn. | ||||||||||||||
Command the Illidari | Common | Spell | Demon Hunter | 5 | Summon six 1/1 Illidari with Rush. | ||||||||||||||
Gral, the Shark | Legendary | Minion | Beast | Rogue | 5 | 2 | 2 | Battlecry: Eat a minion in your deck and gain its stats. Deathrattle: Add it to your hand. | |||||||||||
Crushing Walls | Epic | Spell | Hunter | 7 | Destroy your opponent's left and right-most minions. | ||||||||||||||
Expendable Performers | Epic | Spell | Demon Hunter | 7 | Summon seven 1/1 Illidari with Rush. If they all die this turn, summon seven more. | ||||||||||||||
Lay on Hands | Epic | Spell | Paladin | 8 | Restore 8 Health. Draw 3 cards. | ||||||||||||||
Mind Control | Free | Spell | Priest | 10 | Take control of an enemy minion. | ||||||||||||||
Showing all 52 cards |
Card art | |||
---|---|---|---|
Races Native to Azeroth |
Blood elf art
| ||
Races Alien to Azeroth | |||
Undead | |||
Miscellaneous |