Blood elf art

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Blood elf art.jpg

This page lists cards with card art depicting blood elves.

Lore[edit | edit source]

"We must put this misery behind us. We must enter a new chapter! And so I say to you that, as of this day, we are no longer high elves! In honor of the blood that was shed throughout this kingdom, in honor of the sacrifices of our brothers and sisters, our parents, and our children, in honor of Anasterian... as of this day we will take the name of our royal lineage! As of this day, we are sin'dorei! For Quel'Thalas!"
Kael'thas Sunstrider proclaims the rise of the blood elves

From Wowpedia:

The high elves, or quel'dorei ("children of noble birth" in Darnassian and "high elves" in Thalassian), are a race descended from the Highborne night elves who left Kalimdor and settled in the Eastern Kingdoms, founding Quel'Thalas.
The high elves were once a significant force on the continent, but in recent times their numbers have been dramatically reduced: almost 90% of their population was slaughtered during the Third War. Following this, 90% of the surviving high elves changed their name to "blood elves" or sin'dorei (children of the blood in Thalassian) in remembrance of their fallen brethren, and no longer consider themselves high elven.

Infamous for their magical abilities and longstanding magic addiction, the blood elves are often considered cruel and superior. Like their capital of Silvermoon City, blood elves often sport the characteristic colours of red and gold. Their eyes burn a neon green, a reminder of the demonic nature of their former power source. After the vast majority of their people were slain during the war with the Scourge, the nascent blood elves formed a bond with the Forsaken undead, lead by their own former ranger-general of Silvermoon City, Sylvanas Windrunner, and were later inducted into the Horde.

While most of the elves of Quel'Thalas took up the banner of the sin'dorei, a small portion did not. These few quel'dorei are the last of their kind, and many have since joined with the Alliance.

Cards[edit | edit source]

Blood elves

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Honor Student None Minion General 1 1 1
Illidari Initiate None Minion General Demon Hunter 1 1 1
Performer's Assistant None Minion General Demon Hunter 1 1 1
Spellbender None Minion General Mage 1 1 3
Shattered Sun Cleric Free Minion General Any 3 3 2
Battlecry: Give a friendly minion +1/+1. They always have a spare flask of Sunwell Energy Drink™!
Glaivebound Adept Free Minion General Demon Hunter 5 6 4
Battlecry: If your hero attacked this turn, deal 4 damage. "Initiate, this is your glaive. Think of it as an extension of yourself... Did you just throw it?!"
Brave Archer Common Minion General Hunter 1 2 1
Inspire: If your hand is empty, deal 2 damage to the enemy hero. This is a "bearly" concealed reference.
Crimson Sigil Runner Common Minion General Demon Hunter 1 1 1
Outcast: Draw a card. He's not the fastest of the bunch, but he'll take a stab at it anyway.
Righteous Protector Common Minion General Paladin 1 1 1
Divine Shield Original name was Tubular Protector, but this seems more bodacious.
Sanguine Reveler Common Minion General Warlock 1 1 1
Battlecry: Destroy a friendly minion and gain +2/+2. Have some! This drink is to die for!
Fallen Sun Cleric Common Minion General Any 2 2 1
Battlecry: Give a friendly minion +1/+1. It's hard to keep a Shattered Sun Cleric down.
Lab Recruiter Common Minion General Rogue 2 3 2
Battlecry: Shuffle 3 copies of a friendly minion into your deck. Join the chemistry lab! We've got all the solutions.
Rustsworn Initiate Common Minion General Any 2 2 2
Deathrattle: Summon a 1/1 Impcaster with Spell Damage +1The Rusted Legion's training leaves a little to be desired. He hasn't even had a tetanus shot yet!
Starscryer Common Minion General Mage 2 3 1
Deathrattle: Draw a spell. Often grieves with the Starsweeper.
Sunreaver Spy Common Minion General Any 2 2 3
Battlecry: If you control a Secret, gain +1/+1. She's watching. Always watching.
Tainted Zealot Common Minion General Any 2 1 1
Divine Shield
Spell Damage +1 The love she shares seems to go nowhere. Now she's lost her Light, tosses and turns, she can't sleep at night...
EVIL Recruiter Common Minion General Warlock 3 3 3
Battlecry: Destroy a friendly Lackey to summon a 5/5 Demon. I'm starting to think the lackeys aren't evil, just taken advantage of.
Fairground Fool Common Minion General Priest 3 4 3
Corrupt: Gain +4 Health. "What did Illidan say when his rocketeer broke down on the Darkmoon racetrack? YOU ARE NOT REPAIRED!"
Fairground Fool Common Minion General Priest 3 4 7
Flight Master Common Minion General Any 3 3 4
Battlecry: Summon a 2/2 Gryphon for each player. Your gryphon will be summoned following a brief safety demonstration.
Nightbane Templar Common Minion General Paladin 3 2 3
Battlecry: If you're holding a Dragon, summon two 1/1 Whelps. Originally joined to be Arcanagos’ Templar, but has to admit that ordering pizza has become waaaay easier.
Silver Hand Regent Common Minion General Any 3 3 3
Inspire: Summon a 1/1 Silver Hand Recruit. The Silver Hand is the best paladin organization. The Argent Crusaders are super jealous.
Spellslinger Common Minion General Mage 3 3 4
Battlecry: Add a random spell to each player's hand. Does he sling spells, or do his spells linger about. Who can say?
Warhorse Trainer Common Minion General Paladin 3 2 4
Your Silver Hand Recruits have +1 Attack. He doesn't even get Sundays off. Every day he's hostling.
Kabal Chemist Common Minion General 4 3 3
Battlecry: Add a random Potion to your hand. Sure you could have that Polymorph potion, but wouldn't you rather have this mystery potion? It could be anything. Even a Polymorph potion!
Silvermoon Guardian Common Minion General Any 4 3 3
Divine Shield The first time they tried to guard Silvermoon against the scourge, it didn’t go so well…
Spellbreaker Common Minion General Any 4 4 3
Battlecry: Silence a minion. Spellbreakers can rip enchantments from magic-wielders. The process is painless and can be performed on an outpatient basis.
Fel Summoner Common Minion General Demon Hunter 6 8 3
Deathrattle: Summon a random Demon from your hand. All's well that ends fel when the fel summoner summons well.
Cleric of Scales Rare Minion General Priest 1 1 1
Battlecry: If you're holding a Dragon, Discover a spell from your deck. If she can't find a spell, it's a clerical error.
Reliquary Seeker Rare Minion General Warlock 1 1 1
Battlecry: If you have 6 other minions, gain +4/+4. The Reliquary considers itself the equal of the League of Explorers. The League of Explorers doesn't.
Secretkeeper Rare Minion General Any 1 1 2
Whenever a Secret is played, gain +1/+1. Where is Mankrik's wife? She'll never tell.
Young Priestess Rare Minion General Any 1 2 1
At the end of your turn, give another random friendly minion +1 Health. She can't wait to learn Power Word: Fortitude Rank 2.
Alexstrasza's Champion Rare Minion General Warrior 2 2 3
Battlecry: If you're holding a Dragon, gain +1 Attack and Charge"Put more spikes on her. No, more spikes. What part of 'more spikes' do you not understand? MORE SPIKES!" - Alexstrasza
Cult Neophyte Rare Minion General Any 2 3 2
Battlecry: Your opponent's spells cost (1) more next turn. Make a new recruit's deficiencies your efficiencies.
Mana Addict Rare Minion General Any 2 1 3
Whenever you cast a spell, gain +2 Attack this turn. She’s trying to kick the habit, but still takes some mana whenever she has a stressful day.
Sunfury Protector Rare Minion General Any 2 2 3
Battlecry: Give adjacent minions TauntShe carries a shield, but only so she can give it to someone she can stand behind.
Fencing Coach Rare Minion General Any 3 2 2
Battlecry: The next time you use your Hero Power, it costs (2) less. Good fencers make good neighbors, right?
Magehunter Rare Minion General Demon Hunter 3 2 3
Whenever this attacks a minion, Silence it. Hates waiting. Abhors chit chat. Fond of the color purple.
Saboteur Rare Minion General Any 3 4 3
Battlecry: Your opponent's Hero Power costs (5) more next turn. Listen all y'all it's a saboteur!
Arrogant Crusader Rare Minion General Paladin 4 5 2
Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul. To be honest, he was kind of a jerk even BEFORE he was bitten by that ghoul.
Elven Minstrel Rare Minion General Rogue 4 3 2
Combo: Draw 2 minions from your deck. "After that gig in Hamlin went south, I swore off rats."
Master of Disguise Rare Minion General Rogue 4 4 4
Battlecry: Give a friendly minion Stealth until your next turn. She's actually a male tauren. People don't call him "Master of Disguise" for nothing.
Sunreaver Warmage Rare Minion General Any 5 4 4
Battlecry: If you're holding a spell that costs (5) or more, deal 4 damage. What, did you expect the Sunreavers to be coldages?
Twilight Darkmender Rare Minion General Priest 5 6 5
Battlecry: If your C'Thun has at least 10 Attack, restore 10 Health to your hero. First she separates them from the lights, washes them in cold water, and hang-dries.
Wyrm Weaver Rare Minion General Mage 5 3 6
Spellburst: Summon two 1/3 Mana Wyrms. Studied basket weaving as an undergrad.
Crystallizer Epic Minion General Any 1 1 3
Battlecry: Deal 5 damage to your hero. Gain 5 Armor. This elf's winning the arms race.
Apexis Smuggler Epic Minion General Mage 2 2 3
After you play a Secret, Discover a spell. "S-secrets? I don't have any! Whoa, look, a spell!"
Doomsayer Epic Minion General Any 2 0 7
At the start of your turn, destroy ALL minions. He's almost been right so many times. He was sure it was coming during the Cataclysm.
Wyrmrest Purifier Epic Minion General Any 2 3 2
Battlecry: Transform all Neutral cards in your deck into random cards from your class. She keeps your deck classy.
Blood Knight Epic Minion General Any 3 3 3
Battlecry: All minions lose Divine Shield. Gain +3/+3 for each Shield lost. The Blood Knights get their holy powers from the Sunwell, which you should NOT bathe in.
Bloodsworn Mercenary Epic Minion General Warrior 3 2 2
Battlecry: Choose a damaged friendly minion. Summon a copy of it. You look really hurt. You could use a friend!
Manic Soulcaster Epic Minion General Mage 3 3 4
Battlecry: Choose a friendly minion. Shuffle a copy into your deck. When casting a tournament, you really have to put your soul into it!
Master of Ceremonies Epic Minion General Any 3 4 2
Battlecry: If you have a minion with Spell Damage, gain +2/+2. Goes by "MC ElfyElf".
Cabal Acolyte Epic Minion General Priest 4 2 4
Spellburst: Gain control of a random enemy minion with 2 or less Attack. How did he get to the top of his class? He pulled a few strings!
Corpsetaker Epic Minion General Any 4 3 3
Battlecry: Gain Taunt if your deck has a Taunt minion. Repeat for Divine Shield, Lifesteal, WindfuryHer extensive collection of corpses includes one of nearly every type. She'd love for you to join it.
Crowd Favorite Epic Minion General Any 4 4 4
Whenever you play a card with Battlecry, gain +1/+1. The crowd ALWAYS yells lethal.
Sandbinder Epic Minion General Any 4 2 4
Battlecry: Draw an Elemental from your deck. The secret is glue.
Steeldancer Epic Minion General 4 4 4
Battlecry: Summon a random minion with Cost equal to your weapon's Attack. Pretty powerful if you blade your cards right.
Umbral Skulker Epic Minion General Rogue 4 3 3
Battlecry: If you've Invoked twice, add 3 Coins to your hand. "Three gold?! Do you have any idea how long this quest chain was?"
Shadowcaster Epic Minion General Rogue 5 4 4
Battlecry: Choose a friendly minion. Add a 1/1 copy to your hand that costs (1). I mean, it's not creepy if you ASK before you steal their shadow to make a small replica of them to keep on your shelf.
Validated Doomsayer Epic Minion General Any 5 7
At the start of your turn, set this minion's Attack to 7. Really feels good about himself and is in a much better place now. But… he sure does miss piloting those shredders.
Grand Crusader Epic Minion General Any 6 5 5
Battlecry: Add a random Paladin card to your hand. A veteran of a number of crusades, she is a force for light and goodness. Her latest crusade is against goblin telemarketers.
Spectral Pillager Epic Minion General Rogue 6 5 5
Combo: Deal damage equal to the number of other cards you've played this turn. It turns out you CAN take it with you.
Astromancer Solarian Legendary Minion General Mage 2 3 2
Spell Damage +1
Deathrattle: Shuffle 'Solarian Prime' into your deck. Loyal to Kael'thas Sunstrider, this blood elf mage sought arcane power in the Void. Did she find it... or did IT find her?
Prince Keleseth Legendary Minion General Any 2 2 2
Battlecry: If your deck has no 2-cost cards, give all minions in your deck +1/+1. Three Princes stand before you. This one wants to buff his brothers.
Prince Taldaram Legendary Minion General Any 3 3 3
Battlecry: If your deck has no 3-Cost cards, transform into a 3/3 copy of a minion. Three Princes stand before you. This one wants to copy others.
Kayn Sunfury Legendary Minion General Demon Hunter 4 3 4
All friendly attacks ignore Taunt"Armor and heals may slow my zeal, but fel and glaives excite me!"
Prince Valanar Legendary Minion General Any 4 4 4
Battlecry: If your deck has no 4-Cost cards, gain Lifesteal and TauntThree Princes stand before you. This one devours one after another.
Blood-Queen Lana'thel Legendary Minion General Warlock 5 1 6
Has +1 Attack for each card you've discarded this game. As a young blood-princess she learned the proper way for a lady to curtsy, how to address fellow members of royalty, and how to bite them.
Dollmaster Dorian Legendary Minion General Any 5 2 6
Whenever you draw a minion, summon a 1/1 copy of it. The children were puzzled by the scratches covering the insides of their toy-boxes.
Inkmaster Solia Legendary Minion General Mage 7 5 5
Battlecry: If your deck has no duplicates, the next spell you cast this turn costs (0). Solia marks the Kabal with intricate tattoos that grant immense power. Also it makes it harder for other gangs to recruit from their numbers. BACK OFF, GOONS.
Kael'thas Sunstrider Legendary Minion General Any 7 4 7
Every third spell you cast each turn costs (1). Descent of Dragons was merely a set back!
Lady Liadrin Legendary Minion General Paladin 7 4 6
Battlecry: Add a copy of each spell you cast on friendly characters this game to your hand. When it comes to spells, she loves 'em then she librams.
Lynessa Sunsorrow Legendary Minion General Paladin 7 1 1
Battlecry: Cast each spell you cast on your minions this game on this one. A diet of pure magic is great for the complexion but wreaks havoc on one's mood.
Valdris Felgorge Legendary Minion General Warlock 7 4 4
Battlecry: Increase your maximum hand size to 12. Draw 4 cards. I don't mean to pry, but you don't by chance happen to have six fingers on both of your hands?
Dragoncaller Alanna Legendary Minion General Mage 9 3 3
Battlecry: Summon a 5/5 Dragon for each spell you cast this game that costs (5) or more. Her secret is using a gentle voice and carrying a baggie of hotdogs.
Valeera the Hollow Legendary Hero card Rogue 9
Battlecry: Gain Stealth until your next turn. "Run away. Hide in your precious keeps, behind your walls and your bodyguards. Night always falls, and shadows will fill your hallowed halls. One day, one of those shadows will be me."
Showing all 77 cards
Brave Archer(22310).png
Cleric of Scales(184962).png
Crimson Sigil Runner(210787).png
Honor Student(330092).png
Illidari Initiate(210738).png
Performer's Assistant(378834).png
Reliquary Seeker(27256).png
Righteous Protector(62864).png
Sanguine Reveler(62835).png
Young Priestess(123).png
Alexstrasza's Champion(22333).png
Apexis Smuggler(210744).png
Astromancer Solarian(210717).png
Cult Neophyte(329866).png
Fallen Sun Cleric(62888).png
Lab Recruiter(89823).png
Mana Addict(67).png
Prince Keleseth(58723).png
Rustsworn Initiate(210843).png
Sunfury Protector(372).png
Sunreaver Spy(90643).png
Tainted Zealot(62951).png
Wyrmrest Purifier(151374).png
Blood Knight(75).png
Bloodsworn Mercenary(90738).png
EVIL Recruiter(90736).png
Fairground Fool(388997).png
Fairground Fool(389105).png
Fencing Coach(22378).png
Flight Master(90669).png
Manic Soulcaster(49637).png
Master of Ceremonies(22306).png
Nightbane Templar(42052).png
Prince Taldaram(61816).png
Shattered Sun Cleric(434).png
Silver Hand Regent(22275).png
Warhorse Trainer(22330).png
Arrogant Crusader(62930).png
Cabal Acolyte(329889).png
Crowd Favorite(22308).png
Elven Minstrel(76946).png
Kabal Chemist(49690).png
Kayn Sunfury(210736).png
Master of Disguise(127).png
Prince Valanar(62844).png
Silvermoon Guardian(634).png
Umbral Skulker(127277).png
Blood-Queen Lana'thel(61814).png
Dollmaster Dorian(89402).png
Glaivebound Adept(210697).png
Sunreaver Warmage(90642).png
Twilight Darkmender(35191).png
Validated Doomsayer(31115).png
Wyrm Weaver(329948).png
Fel Summoner(210763).png
Grand Crusader(22326).png
Spectral Pillager(62945).png
Inkmaster Solia(49693).png
Kael'thas Sunstrider(210656).png
Lady Liadrin(210732).png
Lynessa Sunsorrow(76920).png
Valdris Felgorge(151344).png
Dragoncaller Alanna(76960).png
Valeera the Hollow(62876).png

Blood elf art

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Demigod's Favor None Spell Druid
Give your other minions +2/+2. 
Choose Your Path None Spell Warrior 1
Discover a card. 
Second Slice None Spell Demon Hunter 1
Give your hero +2 Attack this turn. 
Anti-Magic Shell None Spell Death Knight 4
Give your minions +2/+2 and "Can't be targeted by spells or Hero Powers." 
Soulfire Free Spell Warlock 1
Deal 4 damage. Discard a random card. Are you lighting a soul on fire? Or burning someone with your OWN soul? This seems like an important distinction.
Sap Free Spell Rogue 2
Return an enemy minion to your opponent's hand. Rogues love sappy movies.
Shiv Free Spell Rogue 2
Deal 1 damage. Draw a card. Rogues are experts at SHIV-al-ry.
Coordinated Strike Free Spell Demon Hunter 3
Summon three 1/1 Illidari with Rush. Undisputed champions of "Dancing with the Satyrs."
Kill Command Free Spell Hunter 3
Deal 3 damage. If you have a Beast, deal 5 damage instead. "Kill!", he commanded.
Mind Control Free Spell Priest 10
Take control of an enemy minion. Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall."
Blur Common Spell Demon Hunter 0
Your hero can't take damage this turn. "What are you trying to tell me? That I can dodge axes?" "I’m trying to tell you that when you’re a Demon Hunter, you won’t have to."
Blessing of Wisdom Common Spell Paladin 1
Choose a minion. Whenever it attacks, draw a card. Apparently with wisdom comes the knowledge that you should probably be attacking every turn.
Double Jump Common Spell Demon Hunter 1
Draw an Outcast card from your deck. The key to every speed run.
Eye for an Eye Common Spell Paladin 1
Secret: When your hero takes damage, deal that much damage to the enemy hero. Justice sometimes takes the form of a closed fist into a soft cheek.
Rapid Fire Common Spell Hunter 1
Deal 1 damage. Pew! Pew!
Rapid Fire Common Spell Hunter 1
Deal 1 damage. 
Repentance Common Spell Paladin 1
Secret: After your opponent plays a minion, reduce its Health to 1. Repentance often comes in the moment before obliteration. Curious.
Sinister Deal Common Spell Warlock 1
Discover a Lackey"So, what's in the sack?"
"Something... sinister."
"Okay, it's a deal."
Twin Slice Common Spell Demon Hunter 1
Give your hero +2 Attack this turn. Add 'Second Slice' to your hand. The slice so nice, it'll cut you twice.
Wave of Apathy Common Spell 1
Set the Attack of all enemy minions to 1 until your next turn. "Flavor text? Eh. Can’t be bothered."
Hand of A'dal Common Spell Paladin 2
Give a minion +2/+2. Draw a card. When it meets the Hand of Gul'dan, they're SHAKING.
Immolation Aura Common Spell Demon Hunter 2
Deal 1 damage to all minions twice. If you can't take the heat, stop standing in the fire.
Incanter's Flow Common Spell Mage 2
Reduce the Cost of spells in your deck by (1). "Gettin' them discounts in bulk amounts, spells can come, and spells can go, castin' costs drop with my sweet, sweet flow."
Insight Common Spell Priest 2
Draw a minion.
Reduce its Cost by (2). 
Seal of Light Common Spell Paladin 2
Restore 4 Health to your hero and gain +2 Attack this turn. The walrus of Light restores EIGHT Health.
Swindle Common Spell Rogue 2
Draw a spell.
Combo: And a minion. You know, it's probably just cheaper to find a place that sells the plushie?
Thoughtsteal Common Spell Priest 2
Copy 2 cards from your opponent's deck and put them into your hand. "What do you get when you cast Thoughtsteal on an Orc? Nothing!" - Tauren joke
Duplicate Common Spell Mage 3
Secret: When a friendly minion dies, put 2 copies of it into your hand. The one time when duping cards won't get your account banned!
Renowned Performer Common Minion General Demon Hunter 4 3 3
Deathrattle: Summon two 1/1 Assistants with Taunt
Command the Illidari Common Spell Demon Hunter 5
Summon six 1/1 Illidari with Rush. Give me an R! Give me a U! Give me an S! Give me an H! You two, you’re exclamation points!
Font of Power Rare Spell Mage 1
Discover a Mage minion. If your deck has no minions, keep all 3. It's Comic Sans.
Convert Rare Spell Priest 2
Put a copy of an enemy minion into your hand. "Are you interested in... HEALTH benefits?!"
Plot Twist Rare Spell Warlock 2
Shuffle your hand into your deck. Draw that many cards. It's coming from inside the deck!
Resurrect Rare Spell Priest 2
Summon a random friendly minion that died this game. I walked into the dungeon and noticed a slain adventurer. In his final moments, he had scrawled out a message in the dust on the wall beside him. Two words: "rez plz"
Revenge Rare Spell Warrior 2
Deal 1 damage to all minions. If you have 12 or less Health, deal 3 damage instead. This is better than Arcane Explosion, so I guess warriors are finally getting revenge on mages for Mortal Strike being worse than Fireball.
Blade Dance Rare Spell Demon Hunter 3
Deal damage equal to your hero's Attack to 3 random enemy minions. The surest way to clear the dance floor.
Call to Adventure Rare Spell Paladin 3
Draw the lowest Cost minion from your deck. Give it +2/+2. Even the smallest minion can change the outcome of the game.
Counterspell Rare Spell Mage 3
Secret: When your opponent casts a spell, Counter it. What's the difference between a mage playing with Counterspell and a mage who isn't? The mage who isn't is getting Pyroblasted in the face.
Lava Burst Rare Spell Shaman 3
Deal 5 damage. Overload: (2) It's like an ocean of liquid magma in your mouth!
Shadow Madness Rare Spell Priest 3
Gain control of an enemy minion with 3 or less Attack until end of turn. You can rationalize it all you want, it's still a mean thing to do.
Blessing of Authority Rare Spell Paladin 5
Give a minion +8/+8. It can't attack heroes this turn. A paladin fights with honor! We don't go face... until next turn!
Secret Passage Epic Spell Rogue 1
Replace your hand with 4 cards from your deck. Swap back next turn. I use this to sneak out at night and do some villainous baking in the kitchen.
Feign Death Epic Spell Hunter 2
Trigger all Deathrattles on your minions. The hardest part about doing a "Feign Death" convincingly is learning how to make the right smell. It takes a lot of commitment.
Eye Beam Epic Spell Demon Hunter 3
Lifesteal. Deal 3 damage to a minion.
Outcast: This costs (1). Sometimes looks CAN kill.
Spellbender Epic Spell Mage 3
Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target. While it's fun to intercept enemy lightning bolts, a spellbender much prefers to intercept opposing Marks of the Wild. It just feels meaner. And blood elves... well, they're a little mean.
Sword of Justice Epic Weapon Paladin 3 1 5
After you summon a minion, give it +1/+1 and this loses 1 Durability. I dub you Sir Loin of Beef!
Crushing Walls Epic Spell Hunter 7
Destroy your opponent's left and right-most minions. "It could be worse!" "It's worse."
Expendable Performers Epic Spell Demon Hunter 7
Summon seven 1/1 Illidari with Rush. If they all die this turn, summon seven more. When someone gets injured, it's considered performance art.
Lay on Hands Epic Spell Paladin 8
Restore 8 Health. Draw 3 cards. A grammatically awkward life saver.
Fire Plume's Heart Legendary Spell Warrior 1
Quest: Play 7 Taunt Minions.
Reward: Sulfuras. Why does an active volcano need to be defended? To save its ash.
Gral, the Shark Legendary Minion Beast Rogue 5 2 2
Battlecry: Eat a minion in your deck and gain its stats.
Deathrattle: Add it to your hand. “… We’re gonna need a bigger board.”
Showing all 51 cards
Demigod's Favor(358).png
Blessing of Wisdom(100).png
Choose Your Path(55598).png
Double Jump(329955).png
Eye for an Eye(206).png
Fire Plume's Heart(55523).png
Font of Power(210792).png
Rapid Fire(90650).png
Rapid Fire(90997).png
Second Slice(210726).png
Secret Passage(329903).png
Sinister Deal(90804).png
Twin Slice(210668).png
Wave of Apathy(329985).png
Feign Death(12238).png
Hand of A'dal(210760).png
Immolation Aura(210834).png
Incanter's Flow(210800).png
Plot Twist(90587).png
Seal of Light(12305).png
Blade Dance(210661).png
Call to Adventure(90617).png
Coordinated Strike(210673).png
Eye Beam(210693).png
Kill Command(488).png
Lava Burst(679).png
Shadow Madness(442).png
Sword of Justice(567).png
Anti-Magic Shell(63054).png
Renowned Performer(378827).png
Blessing of Authority(329990).png
Command the Illidari(210671).png
Gral, the Shark(90189).png
Crushing Walls(73319).png
Expendable Performers(378824).png
Lay on Hands(506).png
Mind Control(401).png

Darkmoon Races

The below cards are planned for release with Darkmoon Races, coming January 21st, 2021.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Rally! Rare Spell 4
Resurrect a friendly 1-Cost, 2-Cost, and 3-Cost minion. 
Showing the only card