Passive Hero Power.
After you play a minion, add a random Shaman spell to your hand.
For more information, see Hagatha the Witch.
Generated by[edit | edit source]
Possible spells[edit | edit source]
|Name / Desc||Rarity||Class||Cost||Description|
Restore a minion to full Health and give it Taunt. I personally prefer some non-ancestral right-the-heck-now healing, but maybe that is just me.
Give your minions +3 Attack this turn. blaarghghLLGHRHARAAHAHHH!!
Deal 1 damage to an enemy character and Freeze it. FROST SHOCK!
Transform a minion into a 0/1 Frog with Taunt. If you Hex a Murloc... it really isn't much of a change, is it?
Give a friendly character +3 Attack this turn. This would be real handy if your enemy is made of rock.
Give your Totems +2 Health. Totem-stomping is no longer recommended.
Give a minion Windfury. Windfury is like Earthfury and Firefury, but more light and airy.
Deal 1 damage to all minions. Overload: (2) Working in a shaman's lab, it's important to be well-grounded.
Deal 8 damage to a minion. Overload: (3) Shamans always have the firmest handshakes.
Silence a minion, then deal 1 damage to it. Earth Shock? Shouldn't it be "Azeroth Shock"?
Draw a card. Copy it if you played an Elemental last turn. It's just a Tempest Tantrum.
Deal 2 damage to 2 random enemy minions. Overload: (2) If you combine it with Spooned Lightning and Knived Lightning, you have the full dining set.
Restore 12 Health divided randomly among all friendly characters. It's filled with electrolytes!
Draw 2 Murlocs from your deck. Glow fish, war fish... blow fish, more fish...
Deal 3 damage. Overload: (1) Lightning Bolt! Lightning Bolt! Lightning Bolt!
|Rain of Toads||Common||Shaman||6|
Summon three 2/4 Toads with Taunt.
Overload: (3) "Oh, THAT'S how she brings the warts!"
Deal 4 damage to a minion. Restore 4 Health to your hero. Also good for removing pesky stains.
Deal 2 damage.
Overkill: Summon a basic Totem. Trolls are the first group to have a totem survive atmospheric re-entry.
Deal 2 damage to a minion. Overload: (1) The material components for this spell are wool socks and a rug.
Give a minion "Deathrattle: Resummon this minion." It was just a flesh wound.
Freeze a minion and deal 3 damage to adjacent ones. One of our more snowbally cards.
Discover a Battlecry minion. A lot of shaman have started vaping their invocations.
Give a minion +2/+2. If it's an Elemental, add a random Elemental to your hand. Or it might not.
Summon a copy of a random minion in your hand. Genius is 1% inspiration, and 99% drawing your Deathwing.
Summon two 2/3 Spirit Wolves with Taunt. Overload: (2) Spirit wolves are like regular wolves with pom-poms.
Deal 5 damage. Overload: (2) It's like an ocean of liquid magma in your mouth!
|Lesser Sapphire Spellstone||Rare||Shaman||7|
Summon 1 copy of a friendly minion. (Overload 3 Mana Crystals to upgrade.) A stone of blue, embraced with glee
By murloc lords beneath the sea
Soon numberless they swarmed the shore
First two, then four, then more...and more...
Deal 2-3 damage to all enemy minions. Overload: (2) An umbrella won't be effective, I'm afraid.
Give your minions "Deathrattle: Summon a random basic Totem." All that remained from the first kobold colony: a single talisman and the word "Flamestrike."
Deal 15 Damage randomly split across all minions. Overload: (2) Many young shaman summon a volcano as their first school project.
Summon two 1/1 Sparks with Rush.
Overload: (1) Batteries have three components: Cathode, Anode, and Overload.
|Big Bad Voodoo||Epic||Shaman||2|
Give a friendly minion "Deathrattle: Summon a random minion that costs (1) more." Murlocs practice Small Nice Voodoo.
Give a minion +3/+3 and Freeze it. We'll thaw you out when we find a cure!
Draw a card. That card costs (3) less. Drek'thar can't see, but he can see. You know what I mean? It's ok if you don't.
The next spell you cast this turn costs 3 less. Discover a spell. When you're awake at 3 AM and can't stop thinking about that time you called your teacher "mom."
Give your minions "Deathrattle: Return this to your hand." I guess you can say they’re… “soul survivors.”
Transform a friendly minion into one that costs (1) more. Repeatable this turn. They grow up so fast.
|The Storm Bringer||Legendary||Shaman||7|
Transform your minions into random Legendary minions. Finally, Electra can work from home.
|Unite the Murlocs||Legendary||Shaman||1|
Quest: Summon 10 Murlocs.
Reward: Megafin. Form feet and legs! Form arms and body! Oh. Sorry. I was thinking about Mechafin.
|Showing all 39 cards|
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 22.214.171.12466 (2018-04-10): Added.