Babbling Book

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Babbling Book
Regular
Babbling Book(42028).png
Scroll rightSwipe left to see other versions
Gold
Babbling Book(42028) Gold.png
Set: One Night in Karazhan
Type: Minion
Class: Mage
Rarity: Rare
Cost: 1
Attack: 1
Health: 1
Abilities: Battlecry, Generate
Tags: Class-related, Random, Spell-generating
Artist: A.J. Nazzaro

Battlecry: Add a random Mage spell to your hand.

His idol is the Green Hills of Stranglethorn, and he won't shut up about it.

See this card on Hearthpwn

For the event version of this card, see Babbling Book (Event).

Babbling Book is a rare mage minion card, from the One Night in Karazhan set.

How to get[edit]

Two copies of regular Babbling Book are obtained by completing the mage Class Challenge in One Night in Karazhan, unlocked upon completing third wing, The Menagerie.

As a Wild format card, both regular and golden versions of Babbling Book can also be crafted for the following amounts:

Card Crafting cost Disenchanting
Babbling Book 100 20
Golden Babbling Book 800 100

Strategy[edit]

Great to fill the last empty slots in any Mage deck. Not only for a chance of another powerful Fireball or Frostbolt, but also to boost cards such as Mana Wyrm, Arcane Giant and Yogg-Saron, Hope's End.

Possible spells[edit]

The below table lists all collectible Mage spells in Standard format, representing the range of possible spells generated by Babbling Book. For Wild format listings, see Mage/Wild format.

Name / Desc Rarity Class Cost Description
Arcane Missiles Free Mage 1
Deal 3 damage randomly split among all enemies. You'd think you'd be able to control your missiles a little better since you're a powerful mage and all.
Mirror Image Free Mage 1
Summon two 0/2 minions with TauntOh hey it's Mirror Image! !egamI rorriM s'ti yeh hO
Arcane Explosion Free Mage 2
Deal 1 damage to all enemy minions. This spell is much better than Arcane Implosion.
Frostbolt Free Mage 2
Deal 3 damage to a character and Freeze it. It is customary to yell "Chill out!" or "Freeze!" or "Ice ice, baby!" when you play this card.
Arcane Intellect Free Mage 3
Draw 2 cards. Playing this card makes you SMARTER. And let's face it: we could all stand to be a little smarter.
Frost Nova Free Mage 3
Freeze all enemy minions. Hey man, that's cold. Literally and metaphorically.
Fireball Free Mage 4
Deal 6 damage. This spell is useful for burning things. If you're looking for spells that toast things, or just warm them a little, you're in the wrong place.
Polymorph Free Mage 4
Transform a minion into a 1/1 Sheep. There was going to be a pun in this flavor text, but it just came out baa-d.
Flamestrike Free Mage 7
Deal 4 damage to all enemy minions. When the ground is on fire, you should not stop, drop, and roll.
Learn Draconic Common Mage 1
Sidequest: Spend 8 Mana on spells. Reward: Summon a 6/6 Dragon. Upon taking up the spellbook, Reno realized with a start: "I can't read."
Primordial Studies Common 1
Discover a Spell Damage minion. Your next one costs (1) less. A long forgotten tome whose very essence seeps of magic. 40 dust, used.
Ray of Frost Common Mage 1
Twinspell
Freeze a minion. If it's already Frozen, deal 2 damage to it. If you have zero chill, this can help.
Tome of Intellect Common Mage 1
Add a random Mage spell to your hand. Just a compilation of napkins of intellect.
Ancient Mysteries Common Mage 2
Draw a Secret from your deck. It costs (0). I'm not saying it was aliens, but it was TOTALLY aliens!
Incanter's Flow Common Mage 2
Reduce the Cost of spells in your deck by (1). "Gettin' them discounts in bulk amounts, spells can come, and spells can go, castin' costs drop with my sweet, sweet flow."
Flame Ward Common Mage 3
Secret: After a minion attacks your hero, deal 3 damage to all enemy minions. Not to be confused with the burn ward.
Ice Barrier Common Mage 3
Secret: When your hero is attacked, gain 8 Armor. This is Rank 1. Rank 2 is Chocolate Milk Barrier.
Mirror Entity Common Mage 3
Secret: After your opponent plays a minion, summon a copy of it. "You go first." - Krush'gor the Behemoth, to his pet boar.
Netherwind Portal Common Mage 3
Secret: After your opponent casts a spell, summon a random 4-Cost minion. More aromatic than a regular portal.
Cone of Cold Common Mage 4
Freeze a minion and the minions next to it, and deal 1 damage to them. Magi of the Kirin Tor were casting Cubes of Cold for many years before Cones came into fashion some 90 years ago.
Arcane Breath Rare Mage 1
Deal 2 damage to a minion. If you're holding a Dragon, Discover a spell. One of many side effects from eating mana cookies.
Brain Freeze Rare 1
Freeze a minion.
Combo: Also deal 3 damage to it. "The professor called on me, and I totally froze!"
Elemental Allies Rare Mage 1
Sidequest: Play an Elemental 2 turns in a row.
Reward: Draw 3 spells from your deck. Reno’s lucky he wasn’t caught by a fire elemental.
Font of Power Rare Mage 1
Discover a Mage minion. If your deck has no minions, keep all 3. It's Comic Sans.
Magic Trick Rare Mage 1
Discover a spell that costs (3) or less. The world is not ready for an illusion of this depth and intricacy!
Astral Rift Rare Mage 2
Add 2 random minions to your hand. Let's see what's behind rift number one!
Cram Session Rare Mage 2
Draw 1 card (improved by Spell Damage)The font of the arcane gives nearly limitless access to power and energy! But it can't keep you awake, for that we still use coffee.
Counterspell Rare Mage 3
Secret: When your opponent casts a spell, Counter it. What's the difference between a mage playing with Counterspell and a mage who isn't? The mage who isn't is getting Pyroblasted in the face.
Vaporize Rare Mage 3
Secret: When a minion attacks your hero, destroy it. Rumor has it that Deathwing brought about the Cataclysm after losing a game to this card. We may never know the truth.
Conjurer's Calling Rare Mage 4
Twinspell
Destroy a minion. Summon 2 minions of the same Cost to replace it. If only you'd let it go to voicemail...
Blizzard Rare Mage 6
Deal 2 damage to all enemy minions and Freeze them. This spell can be very Entertaining.
Deep Freeze Rare Mage 8
Freeze an enemy. Summon two 3/6 Water Elementals. "Dancing with the Satyrs… on Ice!"
Devolving Missiles Epic 1
Shoot three missiles at random enemy minions that transform them into ones that cost (1) less. Most intermural spell-dueling contests end with a field of wisps.
Icicle Epic Mage 2
Deal 2 damage to a minion. If it's Frozen, draw a card. This may appear weak at frost glance, but it's actually a very ice spell.
Combustion Epic Mage 3
Deal 4 damage to a minion. Any excess damages both neighbors. Sally is friends with three Silverhand Recruits conveniently standing in a line. After casting this spell, how many friends does she have left? (Show your work.)
Spellbender Epic Mage 3
Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target. While it's fun to intercept enemy lightning bolts, a spellbender much prefers to intercept opposing Marks of the Wild. It just feels meaner. And blood elves... well, they're a little mean.
Potion of Illusion Epic 4
Add 1/1 copies of your minions to your hand. They cost (1). Unfortunately, there's no potion that can make you unsee all the faces in that bottle.
Apexis Blast Epic Mage 5
Deal 5 damage. If your deck has no minions, summon a random 5-Cost minion. Lonely mages can still have a blast!
Rolling Fireball Epic Mage 5
Deal 8 damage to a minion. Any excess damage continues to the left or right. Why don't they ever run perpendicular?
Power of Creation Epic Mage 8
Discover a 6-Cost minion. Summon two copies of it. Mostly used for party tricks, to be honest.
Puzzle Box of Yogg-Saron Epic Mage 10
Cast 10 random spells
(targets chosen randomly)"PUT THE BOX DOWN, RENO!"
Pyroblast Epic Mage 10
Deal 10 damage. Take the time for an evil laugh after you draw this card.
Evocation Legendary Mage 1
Fill your hand with random Mage spells. At the end of your turn, discard them. You too could be the winner of the national spelling spree!
Raid the Sky Temple Legendary Mage 1
Quest: Cast 10 spells.
Reward: Ascendant Scroll. "Why can't I hold all these scrolls?"
Showing all 44 cards


Quotes[edit]

Summon
You want to cast a spell? I want to cast a spell.
Attack
Spells are fun. So fun!
Death
The end.

Lore[edit]

This appears to be a rather talkative book from Karazhan's legendary libraries.

Trivia[edit]

Gallery[edit]

Babbling Book, full art

Patch changes[edit]

References[edit]