|Set:||The Grand Tournament|
|Abilities:||Battlecry, Charge, Joust|
|Artist:||Washington & Guiton|
Battlecry: Reveal a minion in each deck. If yours costs more, gain Charge.
Yep. It's a horse... wearing armor... going to war.
How to get[edit | edit source]
|Golden Armored Warhorse||800||100|
Strategy[edit | edit source]
In a control deck, this card can offer a lot of burst damage, especially if buffed. If you use it to attack the face, put it behind a Taunt or give it Divine Shield to keep it on the board for longer.
Lore[edit | edit source]
- A horse is a large four-legged, four-hoofed animal with a long face, substantial body, and fast, narrow legs. This is the primary mount for humans, which includes, only now to a lesser extent, the worgen of Gilneas.
- The strong bond between the humans of Azeroth and their warhorses has existed for generations. However, since the fall of Lordaeron, only select varieties continue to be bred throughout Alliance-controlled lands. Most prized among these are the stately Evendales of Elwynn Forest, renowned for their loyalty and even tempers. These horses command a hefty sum, but they reward their owners with steadiness and speed. Horses are widely domesticated for riding and as beasts of burden.
- Warhorses are a type of horse used as mounts. They are used by the Forsaken (and other Horde races if Exalted with Undercity), paladins and other players by other means.''
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 126.96.36.19986 (2015-08-18): Added.