Arcane Dynamo/Wild format

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Spells that cost 5 or more Mana[edit | edit source]

This section lists spells that cost 5 or more mana in Wild format, sorted by class.

Demon Hunter[edit | edit source]

Name / Desc Rarity Class Cost Description
Chaos Nova Free Demon Hunter 5
Deal 4 damage to all minions. Illin' Illidan laying down the damage, flinging out the chaos as far as he can manage.
Inner Demon Free Demon Hunter 8
Give your hero +8 Attack this turn. Critical component of any tragic backstory.
Command the Illidari Common Demon Hunter 5
Summon six 1/1 Illidari with Rush. Give me an R! Give me a U! Give me an S! Give me an H! You two, you’re exclamation points!
Fel Guardians Common Demon Hunter 7
Summon three 1/2 Demons with Taunt. Costs (1) less whenever a friendly minion dies. What happened after the guardians tripped? They Fel.
Skull of Gul'dan Rare Demon Hunter 6
Draw 3 cards.
Outcast: Reduce their Cost by (3). A fellow of evil possessed, of most devious shadow. He hath turned on his kin a thousand times, and now, how abhorred in all imagination he is!
Cycle of Hatred Rare Demon Hunter 7
Deal 3 damage to all minions. Summon a 3/3 Spirit for every minion killed. If you run 2 of these, would that make it the bi-cycle of hatred?
Metamorphosis Legendary Demon Hunter 5
Swap your Hero Power to "Deal 4 damage." After 2 uses, swap it back. As the humble caterpillar becomes a beautiful butterfly, so too does a demon hunter become a hideous mass of writhing destruction and unfettered chaos.
Showing all 7 cards
Chaos Nova(210682).png
Command the Illidari(210671).png
Metamorphosis(210687).png
Skull of Gul'dan(210691).png
Cycle of Hatred(329880).png
Fel Guardians(329952).png
Inner Demon(210774).png

Druid[edit | edit source]

Name / Desc Rarity Class Cost Description
Starfire Free Druid 6
Deal 5 damage. Draw a card. Balance is important to druids. This card is perfectly balanced.
Webweave Common Druid 5
Summon two 1/2 Poisonous Spiders. O, what a tangled web we weave, hoping spiders dodge the cleave.
Gift of the Wild Common Druid 8
Give your minions +2/+2 and TauntThe gift that keeps on living.
Aeroponics Rare Druid 5
Draw 2 cards. Costs (2) less for each Treant you control. Good seeds can go far.
Starfall Rare Druid 5
Choose One - Deal 5 damage to a minion; or 2 damage to all enemy minions. Is the sky falling? Yes. Yes it is.
Hidden Oasis Rare Druid 6
Choose One - Summon a 6/6 Ancient with Taunt; or Restore 12 Health. Amazing that it's been hidden, given the twenty-foot treant splashing around in it.
Moonglade Portal Rare Druid 6
Restore 6 Health. Summon a random 6-Cost minion. Ain't no party like a Moonglade party ‘cause a Moonglade party got bears.
Nourish Rare Druid 6
Choose One - Gain 2 Mana Crystals; or Draw 3 cards. Druids take nourishment from many things: the power of nature, the songbird's chirp, a chocolate cake.
Recycle Rare Druid 6
Shuffle an enemy minion into your opponent's deck. Druidic recycling involves putting plastics in one bin and enemy minions in another bin.
Spreading Plague Rare Druid 6
Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again. In the past, plagues were spread by mice or fleas. These days they're spread by elves.
Overflow Rare Druid 7
Restore 5 Health to all characters. Draw 5 cards. It's a high five followed by a low tide.
The Forest's Aid Rare Druid 8
Twinspell
Summon five 2/2 Treants. Delicious Forest's Aid! Made from real forests.
Force of Nature Epic Druid 5
Summon three 2/2 Treants. "I think I'll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate Gnome
Glowfly Swarm Epic Druid 5
Summon a 2/2 Glowfly for each spell in your hand. Glowflies are distant relations to spelling bees.
Living Mana Epic Druid 5
Transform your Mana Crystals into 2/2 Treants. Recover the mana when they die. If you truly love your mana, set it free.
Lunar Visions Epic Druid 5
Draw 2 cards. Minions drawn costs (2) less. The true mystery of lunar visions is how there is nothing to watch when there are so many channels.
Dark Wispers Epic Druid 6
Choose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt. Don't worry; we fired the person who named this card.
Runic Carvings Epic 6
Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush
Stampeding Roar Epic Druid 6
Summon a random Beast from your hand and give it RushThe Gurubashi Arena has an extremely permissive policy on pets in the workplace.
Wisps of the Old Gods Epic Druid 7
Choose One - Summon seven 1/1 Wisps; or Give your minions +2/+2. They're just normal wisps, actually. The "Of the Old Gods" bit is just marketing.
Guardian Animals Epic 8
Summon two Beasts that cost (5) or less from your deck. Give them RushThe guidelines specifically state: "Students may also bring an ironbeak owl OR an alleycat OR a toad." They never said how big.
Tree of Life Epic Druid 9
Restore all characters to full Health. Healing: It grows on trees!
Survival of the Fittest Epic Druid 10
Give +4/+4 to all minions in your hand, deck, and battlefield. Sometimes the fittest is the one smart enough to not start a fight with seven 6/6 Treants.
Ultimate Infestation Epic Druid 10
Deal 5 damage. Draw 5 cards. Gain 5 Armor. Summon a 5/5 Ghoul. Ghouls in the pipe, five by five.
Showing all 24 cards
Aeroponics(151429).png
Force of Nature(237).png
Glowfly Swarm(210771).png
Living Mana(55491).png
Lunar Visions(49635).png
Starfall(464).png
Webweave(62900).png
Dark Wispers(12298).png
Hidden Oasis(90727).png
Moonglade Portal(42040).png
Nourish(120).png
Recycle(12279).png
Runic Carvings(329919).png
Spreading Plague(62841).png
Stampeding Roar(90221).png
Starfire(667).png
Overflow(90772).png
Wisps of the Old Gods(33172).png
Gift of the Wild(90690).png
Guardian Animals(329945).png
The Forest's Aid(90547).png
Tree of Life(12270).png
Survival of the Fittest(329905).png
Ultimate Infestation(62879).png

Hunter[edit | edit source]

Name / Desc Rarity Class Cost Description
Baited Arrow Common Hunter 5
Deal 3 damage.
Overkill: Summon a 5/5 Devilsaur. The card is common, but the steak is rare.
Cobra Shot Common Hunter 5
Deal 3 damage to a minion and the enemy hero. "Cobra Shot" hurts way, way, way more than "Cobra Cuddle."
Explosive Shot Rare Hunter 5
Deal 5 damage to a minion and 2 damage to adjacent ones. Pull the pin, count to 5, then shoot. Then duck.
Hunting Party Rare Hunter 5
Copy all Beasts in your hand. Not sure I'd call it a good party if everyone ends up beside themselves.
Lesser Emerald Spellstone Rare Hunter 5
Summon two 3/3 Wolves. (Play a Secret to upgrade.) An emerald stone for Tauren hands
Who sought its strength to save their lands
Their tribes now lost, their rage released
Who's hunting now? And who's the beast?
Ball of Spiders Rare Hunter 6
Summon three 1/1 Webspinners. "THEY'RE EVERYWHERE GET THEM OFF!!!" - Everyone
Swarm of Locusts Rare Hunter 6
Summon seven 1/1 Locusts with RushGood things never come in swarms.
Unleash the Beast Rare Hunter 6
Twinspell
Summon a 5/5 Wyvern with RushThe Kirin Tor has always been lax in enforcing leash laws.
To My Side! Epic Hunter 6
Summon an Animal
Companion, or 2 if your
deck has no minions. I hunt alone. Well, me and Misha. And Huffer. And Leokk.
Crushing Walls Epic Hunter 7
Destroy your opponent's left and right-most minions. "It could be worse!" "It's worse."
Call of the Wild Epic Hunter 8
Summon all 3 Animal Companions. "Hello. Misha, Leokk and Huffer aren't here right now, but if you leave a message we'll get back to you right away." BEEP.
Guardian Animals Epic 8
Summon two Beasts that cost (5) or less from your deck. Give them RushThe guidelines specifically state: "Students may also bring an ironbeak owl OR an alleycat OR a toad." They never said how big.
Nagrand Slam Epic Hunter 10
Summon four 3/5 Clefthoofs that attack random enemies. Come on and slam, and welcome to Nagrand!
Flark's Boom-Zooka Legendary Hunter 7
Summon 3 minions from your deck. They attack enemy minions, then die. It used to be a Ba-zooka but we ran out of sheep.
Showing all 14 cards
Baited Arrow(90156).png
Cobra Shot(12304).png
Explosive Shot(114).png
Hunting Party(90666).png
Lesser Emerald Spellstone(76950).png
Ball of Spiders(22272).png
Swarm of Locusts(90827).png
To My Side!(76970).png
Unleash the Beast(90584).png
Crushing Walls(73319).png
Flark's Boom-Zooka(89918).png
Call of the Wild(33167).png
Guardian Animals(329945).png
Nagrand Slam(210754).png

Mage[edit | edit source]

Name / Desc Rarity Class Cost Description
Flamestrike Free Mage 7
Deal 4 damage to all enemy minions. When the ground is on fire, you should not stop, drop, and roll.
Dragon's Breath Common Mage 5
Deal 4 damage. Costs (1) less for each minion that died this turn. Dragons breathe fire, sure, but did you know they can also breathe Cotton Candy? It's harder to give them a reason to do that, though.
Flame Lance Common Mage 5
Deal 8 damage to a minion. It's on the rack next to ice lance, acid lance, and English muffin lance.
Firelands Portal Common Mage 7
Deal 5 damage. Summon a random 5-Cost minion. Come to beautiful Firelands! Where it's "Way nicer than the Abyssal Maw!"'
Blizzard Rare Mage 6
Deal 2 damage to all enemy minions and Freeze them. This spell can be very Entertaining.
Deep Freeze Rare Mage 8
Freeze an enemy. Summon two 3/6 Water Elementals. "Dancing with the Satyrs… on Ice!"
Apexis Blast Epic Mage 5
Deal 5 damage. If your deck has no minions, summon a random 5-Cost minion. Lonely mages can still have a blast!
Blast Wave Epic Mage 5
Deal 2 damage to all minions.
Overkill: Add a random Mage spell to your hand. If you’re burning and you know it, wave your hands!
Cabalist's Tome Epic Mage 5
Add 3 random Mage spells to your hand. What's in there? I bet it's cookie recipes!
Deck of Wonders Epic Mage 5
Shuffle 5 Scrolls into your deck. When drawn, cast a random spell. "Pick a card, any card. Wait! No! Not that one!" - Last words of previous owner
Dragon's Fury Epic Mage 5
Reveal a spell from your deck. Deal damage equal to its Cost to all minions. "C'mon Hucklemuck. She'll never notice if we take just one little coin."
Rolling Fireball Epic Mage 5
Deal 8 damage to a minion. Any excess damage continues to the left or right. Why don't they ever run perpendicular?
Meteor Epic Mage 6
Deal 15 damage to a minion and 3 damage to adjacent ones. When you absolutely, positively, have to kill all the dinosaurs.
Greater Arcane Missiles Epic Mage 7
Shoot three missiles at random enemies that deal 3 damage each. Wow, and I thought Arcane Missiles was great!
Glacial Mysteries Epic Mage 8
Put one of each Secret from your deck into the battlefield. The secret is in the frosting.
Power of Creation Epic Mage 8
Discover a 6-Cost minion. Summon two copies of it. Mostly used for party tricks, to be honest.
Puzzle Box of Yogg-Saron Epic Mage 10
Cast 10 random spells
(targets chosen randomly)"PUT THE BOX DOWN, RENO!"
Pyroblast Epic Mage 10
Deal 10 damage. Take the time for an evil laugh after you draw this card.
Luna's Pocket Galaxy Legendary Mage 7
Change the Cost of minions in your deck to (1). Luna became head of the astronomy department when her boss invented the Pocket Black Hole.
Showing all 19 cards
Apexis Blast(210743).png
Blast Wave(90204).png
Cabalist's Tome(33155).png
Deck of Wonders(76942).png
Dragon's Breath(14446).png
Dragon's Fury(76963).png
Flame Lance(22302).png
Rolling Fireball(151413).png
Blizzard(276).png
Meteor(55558).png
Firelands Portal(42025).png
Flamestrike(44).png
Greater Arcane Missiles(49740).png
Luna's Pocket Galaxy(89888).png
Deep Freeze(210794).png
Glacial Mysteries(62869).png
Power of Creation(90570).png
Puzzle Box of Yogg-Saron(90692).png
Pyroblast(496).png

Paladin[edit | edit source]

Name / Desc Rarity Class Cost Description
Libram of Justice Common Paladin 5
Equip a 1/4 weapon. Change the Health of all enemy minions to 1. Proper justice. Throw the book at him!
Solemn Vigil Common Paladin 5
Draw 2 cards. Costs (1) less for each minion that died this turn. Each year, folk gather in front of Blackrock Mountain to mourn those who were mind-controlled into the lava.
Stand Against Darkness Common Paladin 5
Summon five 1/1 Silver Hand Recruits. Or if you're too tired, you can just kind of lean against the darkness.
Blessed Champion Rare Paladin 5
Double a minion's Attack. This card causes double the trouble AND double the fun.
Blessing of Authority Rare Paladin 5
Give a minion +8/+8. It can't attack heroes this turn. A paladin fights with honor! We don't go face... until next turn!
Holy Wrath Rare Paladin 5
Draw a card and deal damage equal to its cost. C'mon Molten Giant!!
Righteousness Rare Paladin 5
Give your minions Divine ShieldShield yourself in righteousness! It feels like a warm fuzzy blanket.
Shrink Ray Rare Paladin 5
Set the Attack and Health of all minions to 1. Actually works by enlarging the rest of the world.
Pharaoh's Blessing Rare Paladin 6
Give a minion +4/+4, Divine Shield, and TauntLife hack: Sneeze near a pharaoh.
Spikeridged Steed Rare Paladin 6
Give a minion +2/+6 and Taunt. When it dies, summon a Stegodon. What beats cavalry? Dinosaur cavalry.
Commencement Rare 7
Summon a minion from your deck. Give it Taunt and Divine Shield"Remember, graduates—you carry a heavy weight on your shoulders now."
Anyfin Can Happen Rare Paladin 10
Summon 7 Murlocs that died this game. Theme song by Ellie Goldfin and Blagghghlrlrl Harris.
Call to Arms Epic Paladin 5
Recruit 3 minions that cost (2) or less. More personal than a text to arms.
Duel! Epic Paladin 5
Summon a minion from each player's deck. They fight! If you don't fight to the death, it's Duel Yielding.
Avenging Wrath Epic Paladin 6
Deal 8 damage randomly split among all enemies. Wham! Wham! Wham! Wham! Wham! Wham! Wham! Wham!
Enter the Coliseum Epic Paladin 6
Destroy all minions except each player's highest Attack minion. You have to get past the vendors first. So many are lost to shopping...
Level Up! Epic Paladin 6
Give your Silver Hand Recruits +2/+2 and Taunt. Ding!
Grats.
A New Challenger... Epic Paladin 7
Discover a 6-Cost minion. Summon it with Taunt and Divine Shield… Arrives? Approaches? TELL US ALREADY!
Dinosize Epic Paladin 8
Set a minion's Attack and Health to 10. Comes with fries and a drink.
Lay on Hands Epic Paladin 8
Restore 8 Health. Draw 3 cards. A grammatically awkward life saver.
Tip the Scales Epic Paladin 8
Summon 7 Murlocs from your deck. Hold on, I need to get some murlocs to weigh in on this.
Libram of Hope Epic Paladin 9
Restore 8 Health. Summon an 8/8 Guardian with Taunt and Divine Shield"Think you got lethal? Libram of NOPE!"
Kangor's Endless Army Legendary Paladin 7
Resurrect 3 friendly Mechs. They keep any Magnetic upgrades. "That's three, Kangor. Three isn't endless."
- Countess Ashmore
Showing all 23 cards
Blessed Champion(7).png
Blessing of Authority(329990).png
Call to Arms(76919).png
Duel!(90612).png
Holy Wrath(355).png
Libram of Justice(210755).png
Righteousness(90684).png
Shrink Ray(89864).png
Solemn Vigil(14453).png
Stand Against Darkness(31116).png
Avenging Wrath(142).png
Enter the Coliseum(22380).png
Level Up!(76867).png
Pharaoh's Blessing(90780).png
Spikeridged Steed(55516).png
A New Challenger...(90173).png
Commencement(329987).png
Kangor's Endless Army(89818).png
Dinosize(55455).png
Lay on Hands(506).png
Tip the Scales(90739).png
Libram of Hope(210758).png
Anyfin Can Happen(27240).png

Priest[edit | edit source]

Name / Desc Rarity Class Cost Description
Mind Control Free Priest 10
Take control of an enemy minion. Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall."
Power Word: Tentacles Common Priest 5
Give a minion +2/+6. Because you're wrapped in a protective layer of… tentacles?
Entomb Common Priest 6
Choose an enemy minion. Shuffle it into your deck. It's perfectly safe as long as you remember to put in air holes.
Devour Mind Rare Priest 5
Copy 3 cards in your opponent's deck and add them to your hand. A mind is a terrible thing to waste. Seconds, anyone?
Excavated Evil Rare Priest 5
Deal 3 damage to all minions. Shuffle this card into your opponent's deck. MOM! DAD! DON'T TOUCH IT! IT'S EVIL!!!!!!
Holy Water Rare Priest 5
Deal 4 damage to a minion. If that kills it, add a copy of it to your hand. For a healthier option, try Holy Water: Zero.
Mass Hysteria Rare Priest 5
Force each minion to attack another random minion. Black Friday gets worse every year.
Psyche Split Rare Priest 5
Give a minion +1/+2. Summon a copy of it. This is how the arakkoa make friends.
Time Rip Rare Priest 5
Destroy a minion. Invoke Galakrond. "It's time. R.I.P."
Holy Fire Rare Priest 6
Deal 5 damage. Restore 5 Health to your hero. Often followed by Holy Smokes!
Initiation Rare Priest 6
Deal 4 damage to a minion. If that kills it, summon a new copy. The things a murloc's gotta go through to graduate from Scholomance...
Shadow Essence Rare Priest 6
Summon a 5/5 copy of a random minion in your deck. Difficult to bottle up and sell. But it packs a punch.
Lesser Diamond Spellstone Rare Priest 7
Resurrect 2 different friendly minions. (Cast 4 spells to upgrade.) A diamond, white, this stone the eighth
A precious jewel for those of faith
A whispered prayer restores the lost
But none among them know the cost.
Free From Amber Rare Priest 8
Discover a minion that costs (8) or more. Summon it. Bingo! Minion DNA!
Mass Resurrection Rare Priest 9
Summon 3 friendly minions that died this game. One's company, two's a crowd, and three's a "mass" resurrection, apparently.
Power Word: Replicate Epic Priest 5
Choose a friendly minion. Summon a 5/5 copy of it. Available as a bundle, along with Power Words: Detonate, Animate, Annihilate, and Paper Weight.
Dragonfire Potion Epic Priest 6
Deal 5 damage to all minions except Dragons. No one was brave enough to fire the dragon in person… so they made the potion do it.
Embrace Darkness Epic Priest 6
Choose an enemy minion. At the start of your turn, take control of it. Once you both get comfortable, darkness is actually pretty snuggly.
Lightbomb Epic Priest 6
Deal damage to each minion equal to its Attack. This is what happens when you allow goblins to be priests.
Psychic Scream Epic Priest 7
Shuffle all minions into your opponent's deck. Everybody! Hit the deck!
Plague of Death Epic Priest 9
Silence and destroy all minions. Don't worry, there's a happy little funhouse right under that sand pit.
Soul Mirror Legendary Priest 7
Summon copies of enemy minions. They attack their copies. It’s a doppelgang-war!
Zerek's Cloning Gallery Legendary Priest 9
Summon a 1/1 copy of each minion in your deck. Cloning can be a jarring experience.
Showing all 23 cards
Devour Mind(62868).png
Excavated Evil(27242).png
Holy Water(89390).png
Mass Hysteria(90253).png
Power Word- Replicate(89870).png
Power Word- Tentacles(35193).png
Psyche Split(210818).png
Time Rip(127299).png
Dragonfire Potion(49648).png
Embrace Darkness(62857).png
Entomb(27238).png
Holy Fire(457).png
Initiation(329993).png
Lightbomb(12301).png
Shadow Essence(62896).png
Lesser Diamond Spellstone(76954).png
Psychic Scream(76911).png
Soul Mirror(210804).png
Free From Amber(55542).png
Mass Resurrection(90598).png
Plague of Death(90693).png
Zerek's Cloning Gallery(89840).png
Mind Control(401).png

Rogue[edit | edit source]

Name / Desc Rarity Class Cost Description
Assassinate Free Rogue 5
Destroy an enemy minion. If you don't want to be assassinated, move to the Barrens and change your name. Good luck!
Sprint Free Rogue 7
Draw 4 cards. Rogues are not good joggers.
Cutting Class Common 5
Draw 2 cards.
Costs (1) less per Attack of your weapon. When you actually are the sharpest tool in the shed
Candle Breath Common Rogue 6
Draw 3 cards. Costs (3) less while you're holding a Dragon. "And Waxadred shall light their fires, with roaring breath hotter than pyres! Come before him, scamp and vandal, pledge your faith and lift your candle!"
Vanish Common Rogue 6
Return all minions to their owner's hand. 
Lesser Onyx Spellstone Rare Rogue 5
Destroy 1 random enemy minion. (Play 3 Deathrattle cards to upgrade.) The trolls of old embraced the gift
A jewel of black for daggers swift
No party lasts who finds the stone
Those wielding it soon stand alone.
Thistle Tea Rare Rogue 6
Draw a card. Add 2 extra copies of it to your hand. Aren't Thistles prickly? Why would you drink them? I don't get Rogues.
Necrium Vial Epic Rogue 5
Trigger a friendly minion's Deathrattle twice. Two near-death experiences for the price of one!
Cannon Barrage Epic Rogue 6
Deal 3 damage to a random enemy. Repeat for each of your Pirates. Why fire your cannons strategically when you can fire them all at once?
Unidentified Contract Epic Rogue 6
Destroy a minion. Gains a bonus effect in your hand. The terms of service are constantly changing.
Myra's Unstable Element Legendary Rogue 5
Draw the rest of your deck. What could go wrong?
Showing all 11 cards
Assassinate(568).png
Cutting Class(330006).png
Lesser Onyx Spellstone(76953).png
Myra's Unstable Element(89802).png
Necrium Vial(89879).png
Candle Breath(127290).png
Cannon Barrage(90160).png
Thistle Tea(33174).png
Unidentified Contract(90571).png
Vanish(658).png
Sprint(90).png

Shaman[edit | edit source]

Name / Desc Rarity Class Cost Description
Bloodlust Free Shaman 5
Give your minions +3 Attack this turn. blaarghghLLGHRHARAAHAHHH!!
Rain of Toads Common Shaman 6
Summon three 2/4 Toads with Taunt.
Overload: (3) "Oh, THAT'S how she brings the warts!"
Tidal Wave Common Shaman 8
Lifesteal
Deal 3 damage to all minions. "Hang Four, mon!"
Eye of the Storm Common Shaman 10
Summon three 5/6 Elementals with Taunt.
Overload: (3) If that's the eye, I would hate to see the rest of the storm.
Hagatha's Scheme Rare Shaman 5
Deal 1 damage to all minion.
(Upgrades each turn!) "All shall suffer!"
"But Hagatha, those are your minions..."
"I said ALL!!!"
Volcano Rare Shaman 5
Deal 15 Damage randomly split across all minions. Overload: (2) Many young shaman summon a volcano as their first school project.
Eureka! Rare Shaman 6
Summon a copy of a random minion in your hand. Genius is 1% inspiration, and 99% drawing your Deathwing.
Earthquake Rare Shaman 7
Deal 5 damage to all minions, then deal 2 damage to all minions. Shake it, sh-sh-sh-shake it like a Kalimdor fissure.
Everyfin is Awesome Rare Shaman 7
Give your minions +2/+2. Costs (1) less for each Murloc you control. Everyfin is cool when you're part of a murloc team!
Lesser Sapphire Spellstone Rare Shaman 7
Summon 1 copy of a friendly minion. (Overload 3 Mana Crystals to upgrade.) A stone of blue, embraced with glee
By murloc lords beneath the sea
Soon numberless they swarmed the shore
First two, then four, then more...and more...
Dragon's Pack Epic Shaman 5
Summon two 2/3 Spirit Wolves with Taunt. If you've Invoked twice, give them +2/+2. Each dragon's pack is guaranteed to have at least one rare.
Runic Carvings Epic 6
Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush
The Storm Bringer Legendary Shaman 6
Transform your minions into random Legendary minions. Finally, Electra can work from home.
Showing all 13 cards
Bloodlust(256).png
Dragon's Pack(151422).png
Hagatha's Scheme(90552).png
Volcano(52581).png
Eureka!(89855).png
Rain of Toads(90157).png
Runic Carvings(329919).png
The Storm Bringer(89892).png
Earthquake(90703).png
Everyfin is Awesome(27224).png
Lesser Sapphire Spellstone(73330).png
Tidal Wave(329999).png
Eye of the Storm(184664).png

Warlock[edit | edit source]

Name / Desc Rarity Class Cost Description
Kara Kazham! Common Warlock 5
Summon a 1/1 Candle, 2/2 Broom, and 3/3 Teapot. This is what happens when you tell Khadgar to set the table.
Hand of Gul'dan Common Warlock 6
When you play or discard this, draw 3 cards. His skull also draws three cards. Imagine how many cards he could draw with HIS ENTIRE BODY!
Demonbolt Common Warlock 8
Destroy a minion. Costs (1) less for each minion you control. Or as it’s known in troll, “De bolt, mon.”
Feeding Time Rare Warlock 5
Deal 3 damage to a minion. Summon three 1/1 Pterrordaxes. True, they're only 1/1s, but they eat as much as most 4/4s!
Felfire Potion Rare Warlock 6
Deal 5 damage to all characters. Kazakus has a squad of imps bottling Felfire round-the-clock and he *still* can't keep up with demand.
Siphon Soul Rare Warlock 6
Destroy a minion. Restore 3 Health to your hero. You probably should avoid siphoning your own soul. You might create some kind of weird infinite loop.
Bane of Doom Epic Warlock 5
Deal 2 damage to a character. If that kills it, summon a random Demon. My advice to you is to avoid Doom, if possible.
Demonheart Epic Warlock 5
Deal 5 damage to a minion. If it's a friendly Demon, give it +5/+5 instead. Virtually every member of the pro demon lobby is a warlock. Weird.
Dark Bargain Epic Warlock 6
Destroy 2 random enemy minions. Discard 2 random cards. A prime example of lose-lose negotiating.
Darkest Hour Epic Warlock 6
Destroy all friendly minions. For each one, summon a random minion from your deck. It's always darkest just before you find the light switch.
Ectomancy Epic Warlock 6
Summon copies of all Demons you control. "Zerek! Stay out of my lab!"
Twisting Nether Epic Warlock 8
Destroy all minions. The Twisting Nether is a formless place of magic and illusion and destroyed minions.
Void Contract Epic Warlock 8
Destroy half of each player's deck. “YOU SIGNED WHAT?!”
DOOM! Epic Warlock 10
Destroy all minions. Draw a card for each. We ran out of space for "DOOOOOOOOOOOM!!!!!"
Showing all 14 cards
Bane of Doom(670).png
Demonheart(12237).png
Feeding Time(55589).png
Kara Kazham!(42033).png
Dark Bargain(22388).png
Darkest Hour(90672).png
Ectomancy(89941).png
Felfire Potion(49699).png
Hand of Gul'dan(210809).png
Siphon Soul(573).png
Demonbolt(90261).png
Twisting Nether(398).png
Void Contract(90153).png
DOOM!(33129).png

Warrior[edit | edit source]

Name / Desc Rarity Class Cost Description
Cutting Class Common 5
Draw 2 cards.
Costs (1) less per Attack of your weapon. When you actually are the sharpest tool in the shed
Ironforge Portal Common Warrior 5
Gain 4 Armor. Summon a random 4-Cost minion. Come to beautiful Ironforge! Where irons are forged and the forges are iron!
Unidentified Shield Common Warrior 6
Gain 5 Armor. Gains a bonus effect in your hand. The kobold stared at the bundle for a long time. "Ah hah!" he said. "It's a shield."
Plague of Wrath Rare Warrior 5
Destroy all damaged minions. "Thanks, I HATE it!"
Gather Your Party Rare Warrior 6
Recruit a minion. Thrilling adventure! Danger guaranteed! Loot uncertain! Death optional! Who's with me?
Heavy Metal! Rare Warrior 6
Summon a random minion with Cost equal to your Armor (up to 10)This metal is so heavy it will satisfy your iron requirements for the next year.
Commencement Rare 7
Summon a minion from your deck. Give it Taunt and Divine Shield"Remember, graduates—you carry a heavy weight on your shoulders now."
Lesser Mithril Spellstone Rare Warrior 7
Summon one 5/5 Mithril Golem. (Equip a weapon to upgrade.) To dwarves of stone the demon called
With promises of might, enthralled
In grasping greed they found their doom
Forever bound in mithril tombs.
Dimensional Ripper Rare Warrior 10
Summon 2 copies of a minion in your deck. The first dimensional ripper had a point.
The second fell flat.
The THIRD one really started to take shape!
Brawl Epic Warrior 5
Destroy all minions except one. (chosen randomly) Do you know the first rule of Brawl Club?
Sudden Genesis Epic Warrior 5
Summon copies of your damaged minions. Being hurt can make you another person.
Deadly Arsenal Epic Warrior 6
Reveal a weapon from your deck. Deal its Attack to all minions. Oh look. A Gorehowl.
Crush Epic Warrior 7
Destroy a minion. If you have a damaged minion, this costs (4) less. Using this card on your enemies is one of the best things in life, according to some barbarians.
The Boomship Legendary Warrior 9
Summon 3 random minions from your hand. Give them RushDr. Boom ends his motivational speeches by dropping the mechs.
Showing all 14 cards
Brawl(297).png
Cutting Class(330006).png
Ironforge Portal(42064).png
Plague of Wrath(90765).png
Sudden Genesis(55577).png
Deadly Arsenal(89384).png
Gather Your Party(73320).png
Heavy Metal!(90166).png
Unidentified Shield(76935).png
Commencement(329987).png
Crush(12303).png
Lesser Mithril Spellstone(76872).png
The Boomship(89856).png
Dimensional Ripper(90618).png