Arcane Dynamo

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Arcane Dynamo
Regular
Arcane Dynamo(89882).png
Scroll rightSwipe left to see other versions
Gold
Arcane Dynamo(89882) Gold.png
Set: The Boomsday Project
Type: Minion
Rarity: Rare
Cost: 6
Attack: 3
Health: 4
Abilities: Battlecry, Discover
Tags: Cost-related, Spell-generating
Artist: James Ryman

Battlecry: Discover a spell that costs (5) more.

We ran out of jars, so we started putting brains in other stuff.

See this card on Hearthpwn

Arcane Dynamo is a rare neutral minion card, from The Boomsday Project set.

How to get[edit | edit source]

Arcane Dynamo can be obtained through The Boomsday Project card packs, or through crafting.

Card Crafting cost Disenchanting
Arcane Dynamo 100 20
Golden Arcane Dynamo 800 100

Strategy[edit | edit source]

While Arcane Dynamo has very low stats for its cost and single-card Discover effect, its utility comes from the precision with which it can Discover powerful Spells. 5 Mana or greater-costing spells aren't as common as cheaper Spells, meaning for certain classes such as Shaman, you have much greater chances of Discovering a game-changing Spell such as The Storm Bringer. Overall Hunter, Rogue, Shaman, Warlock and Warrior tend to have the fewest expensive Spells, making Arcane Dynamo more reliable with those classes; while it can still be used in Druid, Mage, Paladin and Priest decks, there are greater odds that specific cards you're hoping to Discover won't be among your three options.

Being an Even-costing card, Arcane Dynamo can be used in decks centered around Genn Greymane to obtain odd-costing Spells such as Brawl or Luna's Pocket Galaxy that you'd normally be incapable of including in your deck.

Spells that cost 5 or more Mana[edit | edit source]

For Wild format listings, see Arcane Dynamo/Wild format

This section lists spells that cost 5 or more mana in Standard, sorted by class.

Demon Hunter[edit | edit source]

Name / Desc Rarity Class Cost Description
Chaos Nova Free Demon Hunter 5
Deal 4 damage to all minions. Illin' Illidan laying down the damage, flinging out the chaos as far as he can manage.
Inner Demon Free Demon Hunter 8
Give your hero +8 Attack this turn. Critical component of any tragic backstory.
Command the Illidari Common Demon Hunter 5
Summon six 1/1 Illidari with Rush. Give me an R! Give me a U! Give me an S! Give me an H! You two, you’re exclamation points!
Fel Guardians Common Demon Hunter 7
Summon three 1/2 Demons with Taunt. Costs (1) less whenever a friendly minion dies. What happened after the guardians tripped? They Fel.
Skull of Gul'dan Rare Demon Hunter 6
Draw 3 cards.
Outcast: Reduce their Cost by (3). A fellow of evil possessed, of most devious shadow. He hath turned on his kin a thousand times, and now, how abhorred in all imagination he is!
Cycle of Hatred Rare Demon Hunter 7
Deal 3 damage to all minions. Summon a 3/3 Spirit for every minion killed. If you run 2 of these, would that make it the bi-cycle of hatred?
Metamorphosis Legendary Demon Hunter 5
Swap your Hero Power to "Deal 4 damage." After 2 uses, swap it back. As the humble caterpillar becomes a beautiful butterfly, so too does a demon hunter become a hideous mass of writhing destruction and unfettered chaos.
Showing all 7 cards
Chaos Nova(210682).png
Command the Illidari(210671).png
Metamorphosis(210687).png
Skull of Gul'dan(210691).png
Cycle of Hatred(329880).png
Fel Guardians(329952).png
Inner Demon(210774).png

Druid[edit | edit source]

Name / Desc Rarity Class Cost Description
Starfire Free Druid 6
Deal 5 damage. Draw a card. Balance is important to druids. This card is perfectly balanced.
Gift of the Wild Common Druid 8
Give your minions +2/+2 and TauntThe gift that keeps on living.
Aeroponics Rare Druid 5
Draw 2 cards. Costs (2) less for each Treant you control. Good seeds can go far.
Starfall Rare Druid 5
Choose One - Deal 5 damage to a minion; or 2 damage to all enemy minions. Is the sky falling? Yes. Yes it is.
Hidden Oasis Rare Druid 6
Choose One - Summon a 6/6 Ancient with Taunt; or Restore 12 Health. Amazing that it's been hidden, given the twenty-foot treant splashing around in it.
Nourish Rare Druid 6
Choose One - Gain 2 Mana Crystals; or Draw 3 cards. Druids take nourishment from many things: the power of nature, the songbird's chirp, a chocolate cake.
Overflow Rare Druid 7
Restore 5 Health to all characters. Draw 5 cards. It's a high five followed by a low tide.
The Forest's Aid Rare Druid 8
Twinspell
Summon five 2/2 Treants. Delicious Forest's Aid! Made from real forests.
Force of Nature Epic Druid 5
Summon three 2/2 Treants. "I think I'll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate Gnome
Glowfly Swarm Epic Druid 5
Summon a 2/2 Glowfly for each spell in your hand. Glowflies are distant relations to spelling bees.
Runic Carvings Epic 6
Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush
Guardian Animals Epic 8
Summon two Beasts that cost (5) or less from your deck. Give them RushThe guidelines specifically state: "Students may also bring an ironbeak owl OR an alleycat OR a toad." They never said how big.
Survival of the Fittest Epic Druid 10
Give +4/+4 to all minions in your hand, deck, and battlefield. Sometimes the fittest is the one smart enough to not start a fight with seven 6/6 Treants.
Showing all 13 cards
Aeroponics(151429).png
Force of Nature(237).png
Glowfly Swarm(210771).png
Starfall(464).png
Hidden Oasis(90727).png
Nourish(120).png
Runic Carvings(329919).png
Starfire(667).png
Overflow(90772).png
Gift of the Wild(90690).png
Guardian Animals(329945).png
The Forest's Aid(90547).png
Survival of the Fittest(329905).png

Hunter[edit | edit source]

Name / Desc Rarity Class Cost Description
Explosive Shot Rare Hunter 5
Deal 5 damage to a minion and 2 damage to adjacent ones. Pull the pin, count to 5, then shoot. Then duck.
Hunting Party Rare Hunter 5
Copy all Beasts in your hand. Not sure I'd call it a good party if everyone ends up beside themselves.
Swarm of Locusts Rare Hunter 6
Summon seven 1/1 Locusts with RushGood things never come in swarms.
Unleash the Beast Rare Hunter 6
Twinspell
Summon a 5/5 Wyvern with RushThe Kirin Tor has always been lax in enforcing leash laws.
Guardian Animals Epic 8
Summon two Beasts that cost (5) or less from your deck. Give them RushThe guidelines specifically state: "Students may also bring an ironbeak owl OR an alleycat OR a toad." They never said how big.
Nagrand Slam Epic Hunter 10
Summon four 3/5 Clefthoofs that attack random enemies. Come on and slam, and welcome to Nagrand!
Showing all 6 cards
Explosive Shot(114).png
Hunting Party(90666).png
Swarm of Locusts(90827).png
Unleash the Beast(90584).png
Guardian Animals(329945).png
Nagrand Slam(210754).png

Mage[edit | edit source]

Name / Desc Rarity Class Cost Description
Flamestrike Free Mage 7
Deal 4 damage to all enemy minions. When the ground is on fire, you should not stop, drop, and roll.
Blizzard Rare Mage 6
Deal 2 damage to all enemy minions and Freeze them. This spell can be very Entertaining.
Deep Freeze Rare Mage 8
Freeze an enemy. Summon two 3/6 Water Elementals. "Dancing with the Satyrs… on Ice!"
Apexis Blast Epic Mage 5
Deal 5 damage. If your deck has no minions, summon a random 5-Cost minion. Lonely mages can still have a blast!
Rolling Fireball Epic Mage 5
Deal 8 damage to a minion. Any excess damage continues to the left or right. Why don't they ever run perpendicular?
Power of Creation Epic Mage 8
Discover a 6-Cost minion. Summon two copies of it. Mostly used for party tricks, to be honest.
Puzzle Box of Yogg-Saron Epic Mage 10
Cast 10 random spells
(targets chosen randomly)"PUT THE BOX DOWN, RENO!"
Pyroblast Epic Mage 10
Deal 10 damage. Take the time for an evil laugh after you draw this card.
Showing all 8 cards
Apexis Blast(210743).png
Rolling Fireball(151413).png
Blizzard(276).png
Flamestrike(44).png
Deep Freeze(210794).png
Power of Creation(90570).png
Puzzle Box of Yogg-Saron(90692).png
Pyroblast(496).png

Paladin[edit | edit source]

Name / Desc Rarity Class Cost Description
Libram of Justice Common Paladin 5
Equip a 1/4 weapon. Change the Health of all enemy minions to 1. Proper justice. Throw the book at him!
Blessed Champion Rare Paladin 5
Double a minion's Attack. This card causes double the trouble AND double the fun.
Blessing of Authority Rare Paladin 5
Give a minion +8/+8. It can't attack heroes this turn. A paladin fights with honor! We don't go face... until next turn!
Holy Wrath Rare Paladin 5
Draw a card and deal damage equal to its cost. C'mon Molten Giant!!
Righteousness Rare Paladin 5
Give your minions Divine ShieldShield yourself in righteousness! It feels like a warm fuzzy blanket.
Pharaoh's Blessing Rare Paladin 6
Give a minion +4/+4, Divine Shield, and TauntLife hack: Sneeze near a pharaoh.
Commencement Rare 7
Summon a minion from your deck. Give it Taunt and Divine Shield"Remember, graduates—you carry a heavy weight on your shoulders now."
Duel! Epic Paladin 5
Summon a minion from each player's deck. They fight! If you don't fight to the death, it's Duel Yielding.
Avenging Wrath Epic Paladin 6
Deal 8 damage randomly split among all enemies. Wham! Wham! Wham! Wham! Wham! Wham! Wham! Wham!
Lay on Hands Epic Paladin 8
Restore 8 Health. Draw 3 cards. A grammatically awkward life saver.
Tip the Scales Epic Paladin 8
Summon 7 Murlocs from your deck. Hold on, I need to get some murlocs to weigh in on this.
Libram of Hope Epic Paladin 9
Restore 8 Health. Summon an 8/8 Guardian with Taunt and Divine Shield"Think you got lethal? Libram of NOPE!"
Showing all 12 cards
Blessed Champion(7).png
Blessing of Authority(329990).png
Duel!(90612).png
Holy Wrath(355).png
Libram of Justice(210755).png
Righteousness(90684).png
Avenging Wrath(142).png
Pharaoh's Blessing(90780).png
Commencement(329987).png
Lay on Hands(506).png
Tip the Scales(90739).png
Libram of Hope(210758).png

Priest[edit | edit source]

Name / Desc Rarity Class Cost Description
Mind Control Free Priest 10
Take control of an enemy minion. Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall."
Psyche Split Rare Priest 5
Give a minion +1/+2. Summon a copy of it. This is how the arakkoa make friends.
Time Rip Rare Priest 5
Destroy a minion. Invoke Galakrond. "It's time. R.I.P."
Initiation Rare Priest 6
Deal 4 damage to a minion. If that kills it, summon a new copy. The things a murloc's gotta go through to graduate from Scholomance...
Mass Resurrection Rare Priest 9
Summon 3 friendly minions that died this game. One's company, two's a crowd, and three's a "mass" resurrection, apparently.
Plague of Death Epic Priest 9
Silence and destroy all minions. Don't worry, there's a happy little funhouse right under that sand pit.
Soul Mirror Legendary Priest 7
Summon copies of enemy minions. They attack their copies. It’s a doppelgang-war!
Showing all 7 cards
Psyche Split(210818).png
Time Rip(127299).png
Initiation(329993).png
Soul Mirror(210804).png
Mass Resurrection(90598).png
Plague of Death(90693).png
Mind Control(401).png

Rogue[edit | edit source]

Name / Desc Rarity Class Cost Description
Assassinate Free Rogue 5
Destroy an enemy minion. If you don't want to be assassinated, move to the Barrens and change your name. Good luck!
Sprint Free Rogue 7
Draw 4 cards. Rogues are not good joggers.
Cutting Class Common 5
Draw 2 cards.
Costs (1) less per Attack of your weapon. When you actually are the sharpest tool in the shed
Candle Breath Common Rogue 6
Draw 3 cards. Costs (3) less while you're holding a Dragon. "And Waxadred shall light their fires, with roaring breath hotter than pyres! Come before him, scamp and vandal, pledge your faith and lift your candle!"
Unidentified Contract Epic Rogue 6
Destroy a minion. Gains a bonus effect in your hand. The terms of service are constantly changing.
Showing all 5 cards
Assassinate(568).png
Cutting Class(330006).png
Candle Breath(127290).png
Unidentified Contract(90571).png
Sprint(90).png

Shaman[edit | edit source]

Name / Desc Rarity Class Cost Description
Bloodlust Free Shaman 5
Give your minions +3 Attack this turn. blaarghghLLGHRHARAAHAHHH!!
Tidal Wave Common Shaman 8
Lifesteal
Deal 3 damage to all minions. "Hang Four, mon!"
Eye of the Storm Common Shaman 10
Summon three 5/6 Elementals with Taunt.
Overload: (3) If that's the eye, I would hate to see the rest of the storm.
Hagatha's Scheme Rare Shaman 5
Deal 1 damage to all minion.
(Upgrades each turn!) "All shall suffer!"
"But Hagatha, those are your minions..."
"I said ALL!!!"
Earthquake Rare Shaman 7
Deal 5 damage to all minions, then deal 2 damage to all minions. Shake it, sh-sh-sh-shake it like a Kalimdor fissure.
Dragon's Pack Epic Shaman 5
Summon two 2/3 Spirit Wolves with Taunt. If you've Invoked twice, give them +2/+2. Each dragon's pack is guaranteed to have at least one rare.
Runic Carvings Epic 6
Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush
Showing all 7 cards
Bloodlust(256).png
Dragon's Pack(151422).png
Hagatha's Scheme(90552).png
Runic Carvings(329919).png
Earthquake(90703).png
Tidal Wave(329999).png
Eye of the Storm(184664).png

Warlock[edit | edit source]

Name / Desc Rarity Class Cost Description
Hand of Gul'dan Common Warlock 6
When you play or discard this, draw 3 cards. His skull also draws three cards. Imagine how many cards he could draw with HIS ENTIRE BODY!
Siphon Soul Rare Warlock 6
Destroy a minion. Restore 3 Health to your hero. You probably should avoid siphoning your own soul. You might create some kind of weird infinite loop.
Bane of Doom Epic Warlock 5
Deal 2 damage to a character. If that kills it, summon a random Demon. My advice to you is to avoid Doom, if possible.
Darkest Hour Epic Warlock 6
Destroy all friendly minions. For each one, summon a random minion from your deck. It's always darkest just before you find the light switch.
Twisting Nether Epic Warlock 8
Destroy all minions. The Twisting Nether is a formless place of magic and illusion and destroyed minions.
Showing all 5 cards
Bane of Doom(670).png
Darkest Hour(90672).png
Hand of Gul'dan(210809).png
Siphon Soul(573).png
Twisting Nether(398).png

Warrior[edit | edit source]

Name / Desc Rarity Class Cost Description
Cutting Class Common 5
Draw 2 cards.
Costs (1) less per Attack of your weapon. When you actually are the sharpest tool in the shed
Plague of Wrath Rare Warrior 5
Destroy all damaged minions. "Thanks, I HATE it!"
Commencement Rare 7
Summon a minion from your deck. Give it Taunt and Divine Shield"Remember, graduates—you carry a heavy weight on your shoulders now."
Dimensional Ripper Rare Warrior 10
Summon 2 copies of a minion in your deck. The first dimensional ripper had a point.
The second fell flat.
The THIRD one really started to take shape!
Brawl Epic Warrior 5
Destroy all minions except one. (chosen randomly) Do you know the first rule of Brawl Club?
Showing all 5 cards
Brawl(297).png
Cutting Class(330006).png
Plague of Wrath(90765).png
Commencement(329987).png
Dimensional Ripper(90618).png

Quotes[edit | edit source]

Summon
The universe unravels!
Attack
I see all!

Gallery[edit | edit source]

Arcane Dynamo, full art

Patch changes[edit | edit source]