Arcane Dynamo

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Arcane Dynamo
Arcane Dynamo(89882).png
Arcane Dynamo(89882) Gold.png
Set: The Boomsday Project
Type: Minion
Rarity: Rare
Cost: 6
Attack: 3
Health: 4
Abilities: Battlecry, Discover
Tags: Cost-related, Spell-generating
Artist: James Ryman

Battlecry: Discover a spell that costs (5) more.

We ran out of jars, so we started putting brains in other stuff.

See this card on Hearthpwn

Arcane Dynamo is a rare neutral minion card, from The Boomsday Project set.

How to get[edit | edit source]

Arcane Dynamo can be obtained through The Boomsday Project card packs, through crafting, or as an Arena reward. Golden Arcane Dynamo can also be obtained through the Highest Rank Bonus chest at the end of each Ranked season.

Card Crafting cost Disenchanting
Arcane Dynamo 100 20
Golden Arcane Dynamo 800 100

Strategy[edit | edit source]

While Arcane Dynamo has very low stats for its cost and single-card Discover effect, its utility comes from the precision with which it can Discover powerful Spells. 5 Mana or greater-costing spells aren't as common as cheaper Spells, meaning for certain classes such as Shaman, you have much greater chances of Discovering a game-changing Spell such as The Storm Bringer. Overall Hunter, Rogue, Shaman, Warlock and Warrior tend to have the fewest expensive Spells, making Arcane Dynamo more reliable with those classes; while it can still be used in Druid, Mage, Paladin and Priest decks, there are greater odds that specific cards you're hoping to Discover won't be among your three options.

Being an Even-costing card, Arcane Dynamo can be used in decks centered around Genn Greymane to obtain odd-costing Spells such as Brawl or Luna's Pocket Galaxy that you'd normally be incapable of including in your deck.

Spells that cost 5 or more Mana[edit | edit source]

For Wild format listings, see Arcane Dynamo/Wild format

This section lists spells that cost 5 or more mana in Standard, sorted by class.

Druid[edit | edit source]

Name / Desc Rarity Class Cost Description
Starfire Free Druid 6
Deal 5 damage. Draw a card. Balance is important to druids. This card is perfectly balanced.
Gift of the Wild Common Druid 8
Give your minions +2/+2 and Taunt
Starfall Rare Druid 5
Choose One - Deal 5 damage to a minion; or 2 damage to all enemy minions. Is the sky falling? Yes. Yes it is.
Hidden Oasis Rare Druid 6
Choose One - Summon a 6/6 Ancient with Taunt; or Restore 12 Health. Amazing that it's been hidden, given the twenty-foot treant splashing around in it.
Nourish Rare Druid 6
Choose One - Gain 2 Mana Crystals; or Draw 3 cards. Druids take nourishment from many things: the power of nature, the songbird's chirp, a chocolate cake.
Overflow Rare Druid 7
Restore 5 Health to all characters. Draw 5 cards. It's a high five followed by a low tide.
The Forest's Aid Rare Druid 8
Twinspell
Summon five 2/2 Treants. Delicious Forest's Aid! Made from real forests.
Force of Nature Epic Druid 5
Summon three 2/2 Treants. "I think I'll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate Gnome
Stampeding Roar Epic Druid 6
Summon a random Beast from your hand and give it RushThe Gurubashi Arena has an extremely permissive policy on pets in the workplace.
Showing all 9 cards
Force of Nature(237).png
Starfall(464).png
Hidden Oasis(90727).png
Nourish(120).png
Stampeding Roar(90221).png
Starfire(667).png
Overflow(90772).png
Gift of the Wild(90690).png
The Forest's Aid(90547).png

Hunter[edit | edit source]

Name / Desc Rarity Class Cost Description
Baited Arrow Common Hunter 5
Deal 3 damage.
Overkill: Summon a 5/5 Devilsaur. The card is common, but the steak is rare.
Explosive Shot Rare Hunter 5
Deal 5 damage to a minion and 2 damage to adjacent ones. Pull the pin, count to 5, then shoot. Then duck.
Hunting Party Rare Hunter 5
Copy all Beasts in your hand. Not sure I'd call it a good party if everyone ends up beside themselves.
Swarm of Locusts Rare Hunter 6
Summon seven 1/1 Locusts with RushGood things never come in swarms.
Unleash the Beast Rare Hunter 6
Twinspell
Summon a 5/5 Wyvern with RushThe Kirin Tor has always been lax in enforcing leash laws.
Flark's Boom-Zooka Legendary Hunter 7
Summon 3 minions from your deck. They attack enemy minions, then die. It used to be a Ba-zooka but we ran out of sheep.
Showing all 6 cards
Baited Arrow(90156).png
Explosive Shot(114).png
Hunting Party(90666).png
Swarm of Locusts(90827).png
Unleash the Beast(90584).png
Flark's Boom-Zooka(89918).png

Mage[edit | edit source]

Name / Desc Rarity Class Cost Description
Flamestrike Free Mage 7
Deal 4 damage to all enemy minions. When the ground is on fire, you should not stop, drop, and roll.
Blizzard Rare Mage 6
Deal 2 damage to all enemy minions and Freeze them. This spell can be very Entertaining.
Blast Wave Epic Mage 5
Deal 2 damage to all minions.
Overkill: Add a random Mage spell to your hand. If you’re burning and you know it, wave your hands!
Power of Creation Epic Mage 8
Discover a 6-Cost minion. Summon two copies of it. Mostly used for party tricks, to be honest.
Puzzle Box of Yogg-Saron Epic Mage 10
Cast 10 random spells
(targets chosen randomly)"PUT THE BOX DOWN, RENO!"
Pyroblast Epic Mage 10
Deal 10 damage. Take the time for an evil laugh after you draw this card.
Luna's Pocket Galaxy Legendary Mage 7
Change the Cost of minions in your deck to (1). Luna became head of the astronomy department when her boss invented the Pocket Black Hole.
Showing all 7 cards
Blast Wave(90204).png
Blizzard(276).png
Flamestrike(44).png
Luna's Pocket Galaxy(89888).png
Power of Creation(90570).png
Puzzle Box of Yogg-Saron(90692).png
Pyroblast(496).png

Paladin[edit | edit source]

Name / Desc Rarity Class Cost Description
Blessed Champion Rare Paladin 5
Double a minion's Attack. This card causes double the trouble AND double the fun.
Holy Wrath Rare Paladin 5
Draw a card and deal damage equal to its cost. C'mon Molten Giant!!
Righteousness Rare Paladin 5
Give your minions Divine ShieldShield yourself in righteousness! It feels like a warm fuzzy blanket.
Shrink Ray Rare Paladin 5
Set the Attack and Health of all minions to 1. Actually works by enlarging the rest of the world.
Pharaoh's Blessing Rare Paladin 6
Give a minion +4/+4, Divine Shield, and TauntLife hack: Sneeze near a pharaoh.
Duel! Epic Paladin 5
Summon a minion from each player's deck. They attack each other. If you don't fight to the death, it's Duel Yielding.
Avenging Wrath Epic Paladin 6
Deal 8 damage randomly split among all enemies. Wham! Wham! Wham! Wham! Wham! Wham! Wham! Wham!
A New Challenger... Epic Paladin 7
Discover a 6-Cost minion. Summon it with Taunt and Divine Shield… Arrives? Approaches? TELL US ALREADY!
Lay on Hands Epic Paladin 8
Restore 8 Health. Draw 3 cards. A grammatically awkward life saver.
Tip the Scales Epic Paladin 8
Summon 7 Murlocs from your deck. Hold on, I need to get some murlocs to weigh in on this.
Kangor's Endless Army Legendary Paladin 7
Resurrect 3 friendly Mechs. They keep any Magnetic upgrades. "That's three, Kangor. Three isn't endless."
- Countess Ashmore
Showing all 11 cards
Blessed Champion(7).png
Duel!(90612).png
Holy Wrath(355).png
Righteousness(90684).png
Shrink Ray(89864).png
Avenging Wrath(142).png
Pharaoh's Blessing(90780).png
A New Challenger...(90173).png
Kangor's Endless Army(89818).png
Lay on Hands(506).png
Tip the Scales(90739).png

Priest[edit | edit source]

Name / Desc Rarity Class Cost Description
Holy Nova Free Priest 5
Deal 2 damage to all enemies. Restore 2 Health to all friendly characters. If the Holy Light forsakes you, good luck casting this spell. Also, you're probably a jerk.
Mind Control Free Priest 10
Take control of an enemy minion. Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall."
Holy Water Rare Priest 5
Deal 4 damage to a minion. If that kills it, add a copy of it to your hand. For a healthier option, try Holy Water: Zero.
Mass Hysteria Rare Priest 5
Force each minion to attack another random minion. Black Friday gets worse every year.
Holy Fire Rare Priest 6
Deal 5 damage. Restore 5 Health to your hero. Often followed by Holy Smokes!
Power Word: Replicate Epic Priest 5
Choose a friendly minion. Summon a 5/5 copy of it. Available as a bundle, along with Power Words: Detonate, Animate, Annihilate, and Paper Weight.
Plague of Death Epic Priest 9
Silence and destroy all minions. Don't worry, there's a happy little funhouse right under that sand pit.
Zerek's Cloning Gallery Legendary Priest 9
Summon a 1/1 copy of each minion in your deck. Cloning can be a jarring experience.
Showing all 8 cards
Holy Nova(671).png
Holy Water(89390).png
Mass Hysteria(90253).png
Power Word- Replicate(89870).png
Holy Fire(457).png
Plague of Death(90693).png
Zerek's Cloning Gallery(89840).png
Mind Control(401).png

Rogue[edit | edit source]

Name / Desc Rarity Class Cost Description
Assassinate Free Rogue 5
Destroy an enemy minion. If you don't want to be assassinated, move to the Barrens and change your name. Good luck!
Sprint Free Rogue 7
Draw 4 cards. Rogues are not good joggers.
Necrium Vial Epic Rogue 5
Trigger a friendly minion's Deathrattle twice. Two near-death experiences for the price of one!
Cannon Barrage Epic Rogue 6
Deal 3 damage to a random enemy. Repeat for each of your Pirates. Why fire your cannons strategically when you can fire them all at once?
Unidentified Contract Epic Rogue 6
Destroy a minion. Gains a bonus effect in your hand. The terms of service are constantly changing.
Myra's Unstable Element Legendary Rogue 5
Draw the rest of your deck. What could go wrong?
Showing all 6 cards
Assassinate(568).png
Myra's Unstable Element(89802).png
Necrium Vial(89879).png
Cannon Barrage(90160).png
Unidentified Contract(90581).png
Sprint(90).png

Shaman[edit | edit source]

Name / Desc Rarity Class Cost Description
Bloodlust Free Shaman 5
Give your minions +3 Attack this turn. blaarghghLLGHRHARAAHAHHH!!
Rain of Toads Common Shaman 6
Summon three 2/4 Toads with Taunt.
Overload: (3) "Oh, THAT'S how she brings the warts!"
Hagatha's Scheme Rare Shaman 5
Deal 1 damage to all minion.
(Upgrades each turn!) "All shall suffer!"
"But Hagatha, those are your minions..."
"I said ALL!!!"
Eureka! Rare Shaman 6
Summon a copy of a random minion in your hand. Genius is 1% inspiration, and 99% drawing your Deathwing.
Earthquake Rare Shaman 7
Deal 5 damage to all minions, then deal 2 damage to all minions. Shake it, sh-sh-sh-shake it like a Kalimdor fissure.
The Storm Bringer Legendary Shaman 6
Transform your minions into random Legendary minions. Finally, Electra can work from home.
Showing all 6 cards
Bloodlust(256).png
Hagatha's Scheme(90552).png
Eureka!(89855).png
Rain of Toads(90157).png
The Storm Bringer(89892).png
Earthquake(90703).png

Warlock[edit | edit source]

Name / Desc Rarity Class Cost Description
Demonbolt Common Warlock 8
Destroy a minion. Costs (1) less for each minion you control. Or as it’s known in troll, “De bolt, mon.”
Siphon Soul Rare Warlock 6
Destroy a minion. Restore 3 Health to your hero. You probably should avoid siphoning your own soul. You might create some kind of weird infinite loop.
Bane of Doom Epic Warlock 5
Deal 2 damage to a character. If that kills it, summon a random Demon. My advice to you is to avoid Doom, if possible.
Darkest Hour Epic Warlock 6
Destroy all friendly minions. For each one, summon a random minion from your deck. It's always darkest just before you find the light switch.
Ectomancy Epic Warlock 6
Summon copies of all Demons you control. "Zerek! Stay out of my lab!"
Twisting Nether Epic Warlock 8
Destroy all minions. The Twisting Nether is a formless place of magic and illusion and destroyed minions.
Void Contract Epic Warlock 8
Destroy half of each player's deck. “YOU SIGNED WHAT?!”
Showing all 7 cards
Bane of Doom(670).png
Darkest Hour(90672).png
Ectomancy(89941).png
Siphon Soul(573).png
Demonbolt(90261).png
Twisting Nether(398).png
Void Contract(90153).png

Warrior[edit | edit source]

Name / Desc Rarity Class Cost Description
Heavy Metal! Rare Warrior 6
Summon a random minion with Cost equal to your Armor (up to 10)This metal is so heavy it will satisfy your iron requirements for the next year.
Dimensional Ripper Rare Warrior 10
Summon 2 copies of a minion in your deck. The first dimensional ripper had a point.
The second fell flat.
The THIRD one really started to take shape!
Brawl Epic Warrior 5
Destroy all minions except one. (chosen randomly) Do you know the first rule of Brawl Club?
Deadly Arsenal Epic Warrior 6
Reveal a weapon from your deck. Deal its Attack to all minions. Oh look. A Gorehowl.
The Boomship Legendary Warrior 9
Summon 3 random minions from your hand. Give them RushDr. Boom ends his motivational speeches by dropping the mechs.
Showing all 5 cards
Brawl(297).png
Deadly Arsenal(89384).png
Heavy Metal!(90166).png
The Boomship(89856).png
Dimensional Ripper(90618).png

Quotes[edit | edit source]

Summon
The universe unravels!
Attack
I see all!

Gallery[edit | edit source]

Arcane Dynamo, full art

Patch changes[edit | edit source]