We have begun migration of most wikis to our new host, Amazon Web Services. All but the top 100 wikis are in read-only mode until the migration is complete. Estimated completion: TBD -- Update: Fri 10/20 11pm UTC - We have encountered some unexpected issues. Our staff is working around the clock to complete this process as quickly as possible. Thank you for your patience.

Animated Armor

From Hearthstone Wiki
Jump to: navigation, search
Animated Armor
Animated Armor(27252).png
Animated Armor(27252) Gold.png
Set: The League of Explorers
Type: Minion
Class: Mage
Rarity: Rare
Cost: 4
Attack: 4
Health: 4
Tags: Damage-related, Triggered effect

Your hero can only take 1 damage at a time.

Try putting it on. Wait, let me get my camera.

See this card on Hearthpwn

Animated Armor is a rare mage minion card, from the League of Explorers set.

How to get[edit | edit source]

Two copies of regular Animated Armor are obtained by completing the mage Class Challenge in The League of Explorers, unlocked upon completing fourth wing, the Hall of Explorers.

As a Wild format card, both regular and golden versions of Animated Armor can also be crafted for the following amounts:

Card Crafting cost Disenchanting
Animated Armor 100 20
Golden Animated Armor 800 100

Notes[edit | edit source]

The visual effect of Animated Armor's ongoing effect
  • Bolf Ramshield, Ice Block and Animated Armor are all predamage triggers. When your hero takes damage, they all trigger in priority/play order before the damage is taken: Animated Armor, having an early priority, always triggers first.[1][2]
    • If Animated Armor and Ice Block are played together, Animated Armor will reduce damage to 1 before Ice Block checks if the damage is fatal.
    • If Animated Armor and Bolf Ramshield are played together, Animated Armor will always reduce the damage to 1 before Bolf Ramshield intercepts it.
  • Animated Armor usually does not trigger if you take 1 damage, but Cursed Blade's effect doubles the reported damage to 2 and thus Animated Armor will trigger for no effect in this scenario. For example, if you have Cursed Blade equipped and multiple Animated Armors in play when an enemy 1-Attack minion attacks you, all Animated Armors will trigger but you will still take 2 damage.
  • Animated Armor still triggers even if your hero is mortally wounded (0 or less Health).[3]
  • While the visual effect of Animated Armor does not appear until the current Phase resolves, Animated Armor is really a trigger, and can reduce oncoming damage from the moment it enters play.[4]
  • For additional details, see Damage#Advanced rules.

Strategy[edit | edit source]

This card almost completely shuts down damage to your hero, forcing your opponent to kill it if they want to win the game. Very strong against burst and aggro strategies.

This card is less effective against opponents capable of delivering several instances of damage, such as through several minions, or spells like Arcane Missiles or Avenging Wrath.

Animated Armor is one of the strongest examples of a soft Taunt in the game, as it is almost impossible to effectively harm its controller as long as it is alive (and not silenced). It is particularly effective against OTK combos which rely on dealing single large bursts of damage to the face to win (such as Oil Rogue), forcing the opponent to disrupt or delay their combo to remove the Armor first.

Lore[edit | edit source]

Like the Fossilized Devilsaur, this suit of armor was an exhibit in the Hall of Explorers, having been collected by the League of Explorers. It was later brought to life by Arch-Thief Rafaam using the Staff of Origination to serve as a distraction while he attempted to ransack the Hall, featuring as The Steel Sentinel. The Sentinel's Hero Power grants the same power as this minion, with the Heroic version also granting it to the Sentinel's minions.

Following its defeat, the armor's left greave remained intact, and was given by Brann Bronzebeard to the explorer during their battle with Arch-Thief Rafaam.[5]

The armor itself once belonged to Anduin Lothar, after whom Anduin Wrynn was named by his father Varian. The armor's shield bears the emblem of Lordaeron, a fallen human kingdom in the north of the Eastern Kingdoms currently contested between the Forsaken, the Alliance, the Argent Crusade, the Scarlet Crusade, and the remnants of the Scourge.

Trivia[edit | edit source]

  • An earlier version of this minion was a 4/1/1 with the card text "Taunt Battlecry: Copy a friendly minion's Attack and Health."[6] That effect seems to have been remade into Faceless Shambler.
  • Animated Armor was originally a neutral card, but according to Ben Brode, "it is NO FUN with Master of Disguise."[7]

Artist[edit | edit source]

Mike Sass

Gallery[edit | edit source]

Animated Armor, full art

Patch changes[edit | edit source]

References[edit | edit source]