Animal Companion

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Animal Companion
Animal Companion(578).png
Animal Companion(578) Gold.png
Set: Basic
Type: Spell
Class: Hunter
Cost: 3
Abilities: Summon
Tags: Beast-generating, Random, Taunt-generating
Artist: Wei Wang

Summon a random Beast Companion.

You could summon Misha, Leokk, or Huffer! Huffer is more trouble than he's worth.

See this card on Hearthpwn

Animal Companion is a hunter spell card, from the Basic set. It randomly summons one of three possible minions: Huffer, Leokk or Misha.

How to get[edit | edit source]

Two copies of Animal Companion are a reward for raising a hunter to level 2.

Two Golden copies of Animal Companion are a reward for raising a hunter to levels 45 and 46.

Animal Companion is uncraftable and cannot be crafted or disenchanted.

Summoned minions[edit | edit source]

Huffer(369).png
Leokk(32).png
Misha(593).png

Notes[edit | edit source]

  • Unlike effects like Totemic Call, the companions are not mutually exclusive; it is possible for a player to play Animal Companion twice in a row and summon two copies of the same companion.
  • As with all summoning spells, the minions summoned by this card are always placed at the far right of the battlefield. The player cannot control their placement, although they can choose to play other minions after playing this spell, allowing for some degree of control over positioning.
  • Effects that trigger from spells being cast are activated before an animal companion is summoned. For instance, if you have six minions and one of them is a Violet Teacher, no companion would be summoned since the board becomes full due to Violet Teacher's ability before Animal Companion takes effect.

Strategy[edit | edit source]

Name Attack Health Card text
Huffer 4 2 Charge
Leokk 2 4 Other friendly minions have +1 Attack.
Misha 4 4 Taunt

Animal Companion randomly summons either Misha, Leokk or Huffer, each uncollectible 3-cost Beast minions. Although you cannot choose or predict which minion will be summoned, all three are more mana-efficient than collectible 3-mana minions. They maintain their mana efficiency if "returned" to your hand, since each can be summoned back for 3 mana.

This spell can be used to obtain early board presence and apply pressure to your opponent, forcing him to deal with these early threats. Since these minions are all beasts, they also synergize with the various hunter cards that benefit from having beasts in play, such as Scavenging Hyena, Kill Command, Stablemaster or even Ram Wrangler.

As a spell, Animal Companion is able to serve to maintain board prescence when playing Spell Hunter.

Call of the Wild is a more powerful but more expensive alternative means of summoning the companions.

Huffer[edit | edit source]

Huffer is versatile and can be useful in almost any situation. Huffer is very efficient at outputting damage and can pose an enormous threat to a slower deck. Paired with Houndmaster the next turn, Huffer can efficiently get rid of its issue with low health. In wild, Crackling Razormaw can offer significant bonuses which fit into Huffer's style of play very much, with Rocky Carapace eliminating the possible health weakness which the opponent can take advantage of to make better trades, Lightning Speed not only increases Huffer's damage output, but also adds a bonus to all future buffs, while Crackling Shield can protect Huffer from a trade to gaint tempo.

Huffer is more efficient than Wolfrider, as they both cost 3 mana and have Charge, but Huffer has +1/+1 in stats when compared to Wolfrider.

Leokk[edit | edit source]

Leokk is the most situational out of the three animal companions. Leokk is only useful when multiple other minions are controlled at the same time. Leokk's aura is most beneficial to large amounts of small minions, most notably, Leokk can help kill large minions with Unleash the Hounds, Springpaw, and Snakes from Snake Trap. In an beast focused deck, Leokk can help serve the purpose of Timber Wolf, just at a higher cost and with a sturdier body. Leokk is generally not efficient at trading, but it can do the job in the early game, being able to efficiently trade into minions such as Sorcerer's Apprentice, Acidic Swamp Ooze, and Flame Imp, but is very vulnerable if played later than turn 3, as popular minions such as Kirin Tor Mage, Spellbreaker, Houndmaster, and Twilight Drake can all kill Leokk while still leaving a threatening body on the field, thus, protecting Leokk later on in the game can be quite beneficial.

Leokk is more efficient than Raid Leader as they both cost 3 mana and grant other friendly minions +1 attack, but Leokk has +2 health in stats when compared to Wolfrider.

Misha[edit | edit source]

Misha is one of the most efficient 3-drops in the game, it is very favorable when trading, has a sturdy body, and can protect other important minions. Although Misha, when compared to Huffer, is not able to provide an immediate board impact, Misha still has the capability to gain a huge boost in tempo. Later on in the game, Misha becomes less favorable as 4/4 bodies aren't as impactful as they are in the early game. With 4 health, Misha is able to kill many early minions and survive, such as Blink Fox and Augmented Elekk, however, Misha is still vulneable to removal such as Eviscerate and Vendetta.

Misha is more efficient than Ironfur Grizzly, Silverback Patriarch, Fierce Monkey, Hired Gun, and Squirming Tentacle, with Misha being better than them in varing degrees of stat difference.

Lore[edit | edit source]

Misha, Leokk and Huffer are all known companions of Rexxar.

Trivia[edit | edit source]

Gallery[edit | edit source]

Animal Companion, full art

Patch changes[edit | edit source]