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Anima Golem is an epic warlock minion card, from the Goblins vs Gnomes set.

How to get

TypeSourceQualityCount
Card packsOpen one of these card packs:
Goblins vs Gnomes Pack
Wild Pack
Golden Wild
Regular
Golden
1~2 (random)
CraftingCraft a Regular copy for 400 DustRegular1
CraftingCraft a Golden copy for 1600 DustGolden1

Notes

To edit these notes, go to Template:Anima Golem notes.

  • Anima Golem was not offered for selection in Arena from Patch 6.1.1.14366[1] until Patch 15.4.0.34670. However, it was still obtainable in Arena matches through random effects, such as Goblins vs GnomesUnstable Portal.
  • Anima Golem will consider mortally wounded/pending destroy minions to still be in play, up until the point where they actually die and are removed from play. For example, if you play a minion, Power Overwhelming on the minion, Anima Golem then end your turn, even though the Power Overwhelming buffed minion triggers and becomes pending destroy before Anima Golem would trigger, Anima Golem does not trigger and stays alive.[2]


Sounds[]

Play
  • ▶️ GVG_077_SonOfAnimus_EnterPlay.wav <summon sound>
Attack
  • ▶️ GVG_077_SonOfAnimus_Attack.wav <attack sound>
Death
  • ▶️ GVG_077_SonOfAnimus_Death.wav <death sound>

Lore[]

Anima Golems are blood golems encountered during the fight with Dark Animus, the ninth boss in the Throne of Thunder. When they are destroyed, the fluid that animates them moves onto larger vessels, until it finally assembles into Dark Animus.

Wowpedia iconThis section uses content from Wowpedia.
Blood golems, also known as anima golems, are mechanical creations of Archritualist Kelada, under the Thunder King's command, and were forged in the Throne of Thunder. The small golems serve the great Dark Animus. After its defeat, the blood elves acquired the Dark Animus' power source and began empowering blood golems of their own.

Gallery

Patch changes

References[]

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