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Ancestral Healing

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Ancestral Healing
Ancestral Healing(216).png
Ancestral Healing(216) Gold.png
Set: Basic
Type: Spell
Class: Shaman
Cost: 0
Abilities: Restore Health, Taunt
Tags: Health-related, Targeted, Taunt-granting

Restore a minion to full Health and give it Taunt.

I personally prefer some non-ancestral right-the-heck-now healing, but maybe that is just me.

See this card on Hearthpwn

Ancestral Healing is a shaman spell card, from the Basic set. It restores a minion to their current maximum Health value and grants it the Taunt ability.

How to get[edit | edit source]

Two copies of Ancestral Healing are automatically included in all players' collections upon unlocking the shaman class.

Two Golden copies of Ancestral Healing are a reward for raising a shaman to levels 15 and 20.

Ancestral Healing is uncraftable and cannot be crafted or disenchanted.

Notes[edit | edit source]

  • This spell's healing effect works by attempting to heal the target for an amount equal to its maximum Health.
  • When used in combination with Auchenai Soulpriest or Embrace the Shadow, this spell will deal damage to the target minion equal to its maximum Health, usually killing the minion.[1]
  • Ancestral Healing will no longer be offered for selection in Arena, since the 15th of September 2016.[2] However, it is still obtainable in Arena matches through random effects, such as Spellslinger.

Strategy[edit | edit source]

Ancestral Healing is a useful card to take advantage of early trading. Using this card on sturdier early-game minions, like Zombie Chow or Spider Tank, after a successful trade allows them to be restored to full health and give them the powerful Taunt ability. As a bonus, since Ancestral Healing costs no mana, you can create a tempo advantage by trading early, restoring the damaged minion to full health, and then also playing another minion to keep the pressure on your opponent.

Late game minions can also take advantage of a full heal from this card. High health minions like, Boulderfist Ogre, can take damage, be healed, and their new Taunt ability will force your opponent into using more damage or removal on a card that has already gotten value.

A rare strategy, Ancestral Healing can also be used to allow the player to attack an enemy minion that is shielded by Taunt minions. For example, if the opponent has an Ogre Brute and a Target Dummy, the player can use Ancestral Healing on the Ogre Brute, granting it Taunt and thus allowing the player to attack it. However, due to Ancestral Healing's healing effect, this is less desirable if the target is not already at full Health, or if the player is not able to defeat them in a single attack.

Lore[edit | edit source]

Ancestral Healing was a shaman talent in World of Warcraft that improved the shaman's healing abilities. It was removed with Mists of Pandaria. Communication with the ancestors is a central aspect of shamanism, also reflected in Ancestral Spirit.

Trivia[edit | edit source]

Artist[edit | edit source]

Dan Scott

Gallery[edit | edit source]

Ancestral Healing, full art

Patch changes[edit | edit source]

  • Patch 1.0.0.3140 (April or May 2013): Text changed from "Restore a minion to full Health" to "Restore a minion to full Health and give it Taunt".

References[edit | edit source]