The subject of this article is due to undergo upcoming changes.
This article will be updated soon. For details, see Patch changes section.
See also: Other to-be-changed articles
The subject of this article is due to undergo upcoming changes and will be updated soon. For details, see Patch changes section.
Spirit Claws
Regular
Gold
Set: | One Night in Karazhan |
---|---|
Type: | Weapon |
Class: | Shaman |
Rarity: | Common |
Cost: | 1 |
Attack: | 1 |
Health: | 3 |
Durability: | 3 |
Wiki tags: | Ongoing effect, Spell Damage-related |
Flavor text
They'll be MUCH easier to use once they add the spirit thumb.
External links
Spirit Claws is a common shaman weapon card, from the One Night in Karazhan set.
How to get
Two copies of regular Spirit Claws are obtained by defeating Shade of Aran in One Night in Karazhan.
As a Wild-format card, both regular and golden versions of Spirit Claws can also be crafted for the following amounts:
Card | Crafting cost | Disenchanting |
---|---|---|
Spirit Claws | 40 | 5 |
Golden Spirit Claws | 400 | 50 |
Notes
- Spirit Claws' condition is satisfied if their controller also controls at least one source of Spell Damage: this includes minions with the Spell Damage ability (such as Kobold Geomancer), minions that have been granted Spell Damage by Ancient Mage, Velen's Chosen or Dalaran Aspirant, and heroes as long as there is a Jungle Moonkin in play.
Strategy
A very powerful weapon for Shaman, having a chance to spawn a Wrath of Air Totem with Spell Damage from their original Hero Power Totemic Call.
Artist
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Gallery
Patch changes
- Upcoming patch (not yet implemented, planned late February): Now costs 2 Mana (Up from 1).
- Patch 6.0.0.13921 (2016-08-09): Added.