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Murlocs are a type of minion.

Background

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The murlocs are a bipedal, amphibious humanoid race residing along coastlines, lakeshores, and riverbeds. Murlocs possess bulbous bodies, large mouths lined with rows of sharp fangs, and slime-coated skin. Individuals range in coloration from turquoise to darkish grey, while their heights vary from 3-1/2 feet to 6 feet. Depending on the variety, murlocs may lean towards a closer resemblance to frogs or to fish; the iconic green murloc, for example, has coloration similar to the Cuban tree frog.

Murlocs tend to dwell in amply-populated coastal settlements, and it is unusual to find individuals wandering too far from their compatriots. Players looking to engage murlocs should be wary of their surroundings; the creatures often lurk out of sight beneath the surface of the water. This tendency, coupled with their large social aggro radius, can often lead to larger pulls.

Strategy

Due to their reasonably low mana cost, building a deck around murloc cards can give you a very early board advantage by overwhelming your opponent with minions. Early game dominance and setting up your murloc army will be your main objective. Most murloc cards benefit from having other murlocs on the field with them. For example, you could play LegacyMurloc Tidecaller and then LegacyMurloc Tidehunter in order to turn your LegacyMurloc Tidecaller into a 3/2 minion instead of a 1/2. Many other combinations exist as well.

Many classes can lend their unique strengths to the Murloc deck:

Minions and spells that buff or are more useful with more minions on the field synergize well with murloc decks such as LegacyBlood Imp, LegacyRaid Leader, and LegacyFrostwolf Warlord.

Counters

Spells that target all enemies, such as LegacyArcane Explosion, LegacyFan of Knives or other field-wide damage cards, are strong against Murloc decks due to their low health and swarm nature. Taunt cards are useful against murloc decks because they force the murlocs to attack them before your hero can be targeted, possibly dying in the process.

It is recommended to remove any murloc on the field as soon as possible, especially high priority targets such as LegacyMurloc Warleader or LegacyMurloc Tidecaller, because of the increasing difficulty in killing murlocs as more and more are put on the field. Be sure not to exhaust your options to early, using a LegacyBlizzard or LegacyConsecration too early on only a few murlocs may leave you defenseless when they summon out even more. Gauge the situation and see if waiting a turn is the better option.

Priests can effectively counter murlocs by having Northshire Clerics early out and buffing them with LegacyPower Word: Shield. After that they can clear weak murlocs using clerics and heal clerics for good card sustain and suffocating murloc player.

Also, LegacyHungry Crab is a direct early-game counter to murlocs. If played early enough, its ability to destroy a murloc when summoned plus the subsequent attack and health buff could be used to halt a murloc deck from snowballing past its initial phases. If you know you will be going up against a murloc deck, adding two Hungry Crabs should make it much easier to deal with.

Murloc cards

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Bluegill Warrior
Grimscale Oracle
Murloc Raider
Murloc Scout
Murloc Tidehunter

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Murloc Tidecaller
Coldlight Oracle
Coldlight Seer
Murloc Warleader
Old Murk-Eye

Related cards

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Grimscale Oracle
I Am Murloc
Coldlight Seer
Murloc Tidecaller
Hungry Crab
Murloc Warleader
Old Murk-Eye

Murloc art

While most card art depicting murlocs is found on murloc minion cards, some is found on other cards. For a full list, see Murloc art.

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