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- You might be looking for one of these cards: Mad Bomber (Classic), Mad Bomber (Core), Mercenaries/Mad Bomber (73395).
Mad Bomber is a common neutral minion card, from the Legacy set.
Other versions
How to get
Type | Source | Quality | Count |
---|---|---|---|
Card packs | Open one of these card packs: | Regular Golden | 1~2 (random) |
Crafting | Craft a Regular copy for 40 | Regular | 1 |
Crafting | Craft a Golden copy for 400 | Golden | 1 |
Notes
To edit these notes, go to Template:Mad Bomber notes.
This minion's effect shoots 3 missiles, each one dealing 1 damage to a randomly selected character (other than this minion):
- Each missile is resolved (queuing and resolving triggered effects, such as that of Acolyte of Pain) before the next one is shot.
- As with all random effects, the missiles can hit any other character, including other friendly minions, Immune targets (which will however suffer no damage), Stealthed minions, and both heroes.
- Characters which have been mortally wounded by earlier missiles or destroyed by triggered effects like Acidmaw will not be selected as targets for subsequent missiles (thus preventing missiles from dealing 'overkill' damage to targets that have already been destroyed by earlier missiles).
Sounds
- Play
- ▶️
VO_EX1_082_Play_01.wav
Wanna blow somethin' up? Ha-ha!
- Attack
- ▶️
VO_EX1_082_Attack_02.wav
Oo-oo-yeah you got it!
- Death
- ▶️
VO_EX1_082_Death_03.wav
Yoooow!
Lore
This section uses content from Wowpedia.
- Goblins are small humanoids, crafty and shrewd, bearing an overwhelming interest in commerce and a strong curiosity about mechanical things. Goblin society is fragmented, defined chiefly by commerce and trade. The ultimate schemers and con artists, goblins are always in search of a better deal. Despite their seemingly chaotic natures, they exist in a fairly strict and straightforward hierarchy. Other races universally view goblins as inventors, merchants and, without exception, maniacs. Goblins value technology as a useful aspect of commerce. Some say that their advantage — and their curse — is to be the primary users of technology in a world governed by magic. While dwarves and gnomes share a similar gift, goblin technology is more far-reaching and sinister and makes a larger impact on the natural world.
- They employ vast teams of engineers who expand on current technology and produce gadgets to suit a wide array of applications. They constantly build and repair machines and work on new ideas. Unfortunately, goblins alternate passionate genius with wandering focus. Their lack of discipline means that many creations end up half finished as something else catches their attention. Goblin workmanship has a partially deserved reputation for unreliability, and a goblin device may explode simply because its creator forgot to add a vital release valve. Goblins are envious of the Ironforge dwarves’ invention of firearms, both from a commercial and a technological standpoint. Goblins recognize that firearms represent a new source of power, and he who controls the source controls the gold — which is, to goblins, the ultimate power. Fortunately for the rest of the world, goblin firearm experimentation suffers from the race’s normal laxity — and improperly tended gunpowder experiments continue to end the careers of many aspiring goblin tinkers. However, goblin ingenuity has paid off a few times; goblin gunpowder weapons tend to be inelegant and violently explosive (land mines, rockets and the like).
Trivia
Gallery
Patch changes
- Patch 20.0.0.77662 (2021-03-25):
- Patch 1.0.0.3890 (Closed beta, 2013-10-02):
- Flavor text now reads: "He's not really all that crazy, he is just not as careful with explosives as he should be." (previously: no flavor text).
- Patch 1.0.0.3140 (Alpha, April or May 2013):
- Added.