Water Elemental

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Water Elemental
Water Elemental(274).png
Water Elemental(274) Gold.png
Set: Basic
Type: Minion
Subtype: Elemental
Class: Mage
Cost: 4
Attack: 3
Health: 6
Abilities: Freeze
Tags: Damage-related, Triggered effect

Freeze any character damaged by this minion.

Don't summon a water elemental at a party. It'll dampen the mood.

See this card on Hearthpwn

Water Elemental is a mage minion card, from the Basic set.

How to get[edit | edit source]

Water Elemental x 2 are a reward for raising a mage to level 8.

Golden Water Elemental is a reward for raising a mage to levels 49 and 50.

Water Elemental is uncraftable and cannot be crafted or disenchanted.

Notes[edit | edit source]

Strategy[edit | edit source]

The Water Elemental has fantastic stats for a 4-cost minion, and comes with a powerful effect: it creates a Freeze effect on any character it damages, causing the target to miss their next opportunity to attack. This includes both minions and heroes, making the Water Elemental quite effective for preventing weapon-using classes from putting their weapons to good use.

Water Elemental is a solid pick for a basic or midrange mage deck, providing excellent value if played on turn 3 or 4, and usually able to trade for multiple cards.

Lore[edit | edit source]

Water Elementals are beings of concentrated water that mages have taken upon summoning from the Elemental Planes. They are then bound to the mage's will and can be controlled to attack foes and perform tasks.

In World of Warcraft, Water Elementals can be summoned by Frost mages as permanent pets. They assist the mage in combat by dealing damage to foes with their Waterbolt attack, as well as using their Freeze ability to root targets and open up combos with spells like Ice Lance.

Artist[edit | edit source]

John Avon

Gallery[edit | edit source]

Water Elemental, full art

Patch changes[edit | edit source]