Golems are not afraid, but for some reason they still run when you cast Fear on them. Instinct, maybe? A desire to blend in?
How to get[edit | edit source]
War Golem x 2 are automatically included in all players' collections.
Strategy[edit | edit source]
War Golem is a costly, but powerful and sturdy creature. Its stats are well balanced and among the best for this cost, but as a trade-off it has no additional abilities.
War Golem is rarely seen in constructed decks, as its lack of any additional abilities means it struggles to compete for a slot against a variety of other options, such as Blazecaller, The Curator or Volcanosaur. In Wild format, War Golem is objectively worse than Dr. Boom, providing the same body for the same cost, but without the powerful Battlecry.
However, it sees some play in Arena, where its solid body-to-cost ratio can be beneficial to a deck lacking late-game cards.
Lore[edit | edit source]
- Golems are huge elemental or mechanical entities, mainly in humanoid forms, that are built generally as guardians or protectors of a person, place, or thing. Usually composed of stone or metal, they are brought to life by the elemental magic infused inside them. Most usually have Golem Oil flowing inside them like blood, but some are also mechanical.
Trivia[edit | edit source]
- Prior to the release of Goblins vs Gnomes, Ben Brode described War Golem on Twitter as "so awful [as] to never be played", stating War Golem "might as well not exist." This comment should however be taken in light of Team 5's introduction of many cards with the expansion, such as Piloted Shredder, that summon random minions, with part of their intended design being to help under-chosen cards like War Golem see a little more play.
Artist[edit | edit source]
Gallery[edit | edit source]
Patch changes[edit | edit source]
References[edit | edit source]
- Ben Brode on Twitter. (2014-11-11).