Tunnel Trogg

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Tunnel Trogg
Tunnel Trogg(27246).png
Tunnel Trogg(27246) Gold.png
Set: The League of Explorers
Type: Minion
Class: Shaman
Rarity: Common
Cost: 1
Attack: 1
Health: 3
Tags: Overload-related, Triggered effect

Whenever you Overload, gain +1 Attack per locked Mana Crystal.

Sure, they're ugly, but they live in tunnels. You try your beauty routine without natural light.

See this card on Hearthpwn

Tunnel Trogg is a common shaman minion card, from the League of Explorers set.

How to get[edit | edit source]

Regular Tunnel Trogg is obtained x2 by defeating Chieftain Scarvash, the first boss in The League of Explorers's second wing, Uldaman.

Once the regular version has been obtained, both regular and golden versions can be crafted and disenchanted.

Card Crafting cost Disenchanting
Tunnel Trogg 40 5
Golden Tunnel Trogg 400 50

Notes[edit | edit source]

  • If a spell with Overload is stopped by Counterspell the player will not gain any Overload, and thus Tunnel Trogg will not trigger. However, regardless of order of play, Unbound Elemental will still trigger, since you actually played a card with Overload.[1]

Strategy[edit | edit source]

A very strong 1 drop, similar to Mana Wyrm but for shaman. Can make a strong combination with Totem Golem if it is played on curve at the beginning of a game. A solid early game pick for most shaman decks, especially Aggro Shaman.

Quotes[edit | edit source]

Troggs rule!

Lore[edit | edit source]

Troggs are a race of primitive, aggressive and extremely unintelligent humanoids found on Azeroth. An Old God-warped deviation from one of the Titans' original designs for life on the planet, the neanderthal-like troggs possess little in the way of intelligence, but are still a dangerous threat when encountered. In Hearthstone, troggs are known for spell-related triggered effects.

From Wowpedia:

The troggs are the variation of humanoid created by the Curse of Flesh from the first type of Earthen created by the Titans. They retain the strength of the Earthen, but suffer from vastly reduced cognitive abilities.

Trivia[edit | edit source]

  • Tunnel Trogg was "very close" to being nerfed with Patch 6.1.3 (October 2016), due to its presence in a number of aggro and midrange shaman decks which were considered overpowered at the time. However, the card's absence from a few of "the most powerful decks" meant the developers ultimately chose to weaken the class through instead nerfing Rockbiter Weapon and Tuskarr Totemic.[2]

Artist[edit | edit source]

Andrew Hou

Gallery[edit | edit source]

Tunnel Trogg, full art

Patch changes[edit | edit source]

References[edit | edit source]

  1. https://www.youtube.com/watch?v=IckaFHxS5AA Tested in Patch (2015-12-04)
  2. Hearthpwn.com - Six Shaman Cards Were Considered for Nerfs, Shamans Not Likely to get More Low-Cost Attack Increases. (2016-09-30).