|Tags:||Beast-related, Ongoing effect|
Your Beasts have Charge.
Tundra rhinos are often mistaken for kodos. Or am I mistaken?
How to get[edit | edit source]
Tundra Rhino x 2 are a reward for raising a hunter to level 8.
Notes[edit | edit source]
- If a friendly minion can only attack because it has temporary Charge from Tundra Rhino, the Tundra Rhino does not have to survive until the actual combat happens (for example, if it dies to Explosive Trap, the combat will not be cancelled).
Strategy[edit | edit source]
Use Tundra Rhino to deal quick damage to your opponent's hero or minions. Granting all your other beasts Charge is a great way to bypass the sleep phase after a card is placed, to immediately jump into battle and deal damage. Play with Scavenging Hyena to allow the deaths of your fallen beasts strengthen your army still. Also good in conjunction with Timber Wolf.
Note that Tundra Rhino's ongoing effect only grants Charge while the Rhino is alive; if it dies, all affected minions will immediately lose the Charge buff. It is therefore advisable to attack with Tundra Rhino last, in case of the death of the Tundra Rhino through minion combat or triggers such as Explosive Trap.