Totem

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Totems are a type of minion, available exclusively to shamans.

The four uncollectible Totems that can summoned through the shaman Hero Power Totemic Call - Healing Totem, Wrath of Air Totem, Searing Totem and Stoneclaw Totem - are usually referred to as the "basic" Totems. They can be summoned also by the upgraded Hero Power Totemic Slam and by a few other effects that explicitly refer to them in their text (Tuskarr Totemic, Wicked Witchdoctor). Other totems are collectible minion cards which can be included in decks and played from the hand just like other minions.

Most Totems play specific, dedicated roles. All Totems except Searing Totem and Totem Golem have 0 Attack and so cannot attack, although minions such as Flametongue Totem can grant them the ability to do so.

For a discussion of shaman Totem summoning tactics, see Totemic Call.

Totem cards[edit | edit source]

Collectible[edit | edit source]

For Wild format listings, see Totem/Wild format
Name / Desc Rarity Subtype Class Cost Atk HP Description
Flametongue Totem Free Totem Shaman 2 0 3 Adjacent minions have +2 Attack. Totemsmiths like to use the rarest woods for their totems. There are even rumors of totems made of Ironbark Protectors.
Mana Tide Totem Rare Totem Shaman 3 0 3 At the end of your turn, draw a card. It is said that some shaman can say "Floatin' totem" 10 times, fast.
Primalfin Totem Rare Totem Shaman 2 0 3 At the end of your turn,
summon a 1/1 Murloc. Emits a sound only murlocs can hear, which is good because it’s REALLY annoying.
Showing all 3 cards
Flametongue Totem(390).png
Mana Tide Totem(613).png
Primalfin Totem(55596).png


Uncollectible[edit | edit source]

For Wild format listings, see Totem/Wild format
Name / Desc Rarity Subtype Class Cost Atk HP Description
Healing Totem Free Totem Shaman 1 0 2 At the end of your turn, restore 1 Health to all friendly minions. 
Searing Totem Free Totem Shaman 1 1 1
Stoneclaw Totem Free Totem Shaman 1 0 2 Taunt 
Wrath of Air Totem Free Totem Shaman 1 0 2 Spell Damage +1 
Showing all 4 cards
Healing Totem(275).png
Searing Totem(98).png
Stoneclaw Totem(298).png
Wrath of Air Totem(365).png


Cards that generate Totems[edit | edit source]

For Wild format listings, see Totem/Wild format

These cards bring new Totems into play through their card text.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Wicked Witchdoctor Common Minion General Shaman 4 3 4 Whenever you cast a spell, summon a random basic Totem. You can easily defeat her by either dealing 4 damage, or dropping a house on her.
Showing the only card
Wicked Witchdoctor(42047).png


Related cards[edit | edit source]

For Wild format listings, see Totem/Wild format
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Totemic Might Free Spell Shaman 0 Give your Totems +2 Health. Totem-stomping is no longer recommended.
Primal Fusion Common Spell Shaman 1 Give a minion +1/+1 for each of your Totems. Golce and Dabbana have a new line of Earth Totems available at vendors everywhere this holiday season.
Thing from Below Rare Minion General Shaman 6 5 5 Taunt. Costs (1) less for each Totem you've summoned this game. Just can't resist the opportunity to hang around with a bunch of totems.
Showing all 3 cards
Totemic Might(367).png
Primal Fusion(35234).png
Thing from Below(33159).png


Lore[edit | edit source]

Totems are unique tools used by shamans to interact with the elements, and create magical effects in the surrounding area. Totems are notable for their immobility and area of effect. Once a totem is put down, it cannot be moved, but a new totem can always be summoned to replace it. Each totem corresponds with one of four elements (Earth, Fire, Water, Wind) and only one of each elemental type can be used at a time.

Each shamanic race uses its own designs for its totems. For example, tauren use simple carven wooden totems, while goblin shamans use mechanical totems with complex moving parts. Totems are used to interact with the elements, to call upon them for assistance and invoke a specific effect.

Trivia[edit | edit source]

  • While the implementations of totems in Hearthstone and World of Warcraft differ somewhat, there are many similarities. Totemic Call's limit of one of each type of totem matches that of the WoW shaman, while the four totems summoned by the ability each represent one of the elements: Healing Totem for water, Searing Totem for fire, Stoneclaw Totem for earth, and Wrath of Air Totem for air. The endless nature of shamans' totem summoning is also reflected in the constant supply of fresh totems from the hero power, and each of the totems in Hearthstone also matches a specific totem from WoW.