Totem

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Totems are a type of minion, available exclusively to shamans.

Most Totems have a chance to be summoned through the shaman Hero Power Totemic Call, and cannot be otherwise summoned. The exceptions are Flametongue Totem, Mana Tide Totem, Vitality Totem, and Totem Golem which are collectible minion cards included in decks and played directly from the hand.

Most Totems play specific, dedicated roles. All Totems except Searing Totem and Totem Golem have 0 Attack and so cannot attack, although minions such as Flametongue Totem can grant them the ability to do so.

For a discussion of shaman Totem summoning tactics, see Totemic Call.

Totem cards[edit | edit source]

Collectible[edit | edit source]

For Wild format listings, see Totem/Wild format
Name / Desc Rarity Subtype Class Cost Atk HP Description
Flametongue Totem Common Totem Shaman 2 0 3 Adjacent minions have +2 Attack. Totemsmiths like to use the rarest woods for their totems. There are even rumors of totems made of Ironbark Protectors.
Totem Golem Common Totem Shaman 2 3 4 Overload: (1) What happens when you glue a buncha totems together.
Mana Tide Totem Rare Totem Shaman 3 0 3 At the end of your turn, draw a card. It is said that some shaman can say "Floatin' totem" 10 times, fast.
Showing all 3 cards
Flametongue Totem(390).png
Totem Golem(22265).png
Mana Tide Totem(613).png


Uncollectible[edit | edit source]

For Wild format listings, see Totem/Wild format
Name / Desc Rarity Subtype Class Cost Atk HP Description
Healing Totem Free Totem Shaman 1 0 2 At the end of your turn, restore 1 Health to all friendly minions. 
Searing Totem Free Totem Shaman 1 1 1
Stoneclaw Totem Free Totem Shaman 1 0 2 Taunt 
Wrath of Air Totem Free Totem Shaman 1 0 2 Spell Damage +1 
Showing all 4 cards
Healing Totem(275).png
Searing Totem(98).png
Stoneclaw Totem(298).png
Wrath of Air Totem(365).png


Cards that generate Totems[edit | edit source]

For Wild format listings, see Totem/Wild format

These cards bring new Totems into play through their card text.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Tuskarr Totemic Common Minion General Shaman 3 3 2 Battlecry: Summon a random basic Totem. Turns out the tuskarr aren't real choosy about their totems.
Wicked Witchdoctor Common Minion General Shaman 4 3 4 Whenever you cast a spell, summon a random basic Totem. You can easily defeat her by either dealing 4 damage, or dropping a house on her.
Showing all 2 cards
Tuskarr Totemic(22270).png
Wicked Witchdoctor(42047).png


Related cards[edit | edit source]

For Wild format listings, see Totem/Wild format
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Primal Fusion Common Spell Shaman 1 Give a minion +1/+1 for each of your Totems. Golce and Dabbana have a new line of Earth Totems available at vendors everywhere this holiday season.
Totemic Might Common Spell Shaman 0 Give your Totems +2 Health. Totem-stomping is no longer recommended.
Draenei Totemcarver Rare Minion General Shaman 4 4 4 Battlecry: Gain +1/+1 for each friendly Totem. It's nice to find a real craftsman in this day and age of mass-produced totems.
Thing from Below Rare Minion General Shaman 6 5 5 Taunt. Costs (1) less for each Totem you've summoned this game. Just can't resist the opportunity to hang around with a bunch of totems.
Thunder Bluff Valiant Rare Minion General Shaman 5 3 6 Inspire: Give your Totems +2 Attack. Allowing totems to attack is not cheating. I mean, there isn't anything in the rule books about it.
Showing all 5 cards
Primal Fusion(35234).png
Totemic Might(367).png
Draenei Totemcarver(22269).png
Thing from Below(33159).png
Thunder Bluff Valiant(22271).png


Lore[edit | edit source]

Totems are unique tools used by shamans to interact with the elements, and create magical effects in the surrounding area. Totems are notable for their immobility and area of effect. Once a totem is put down, it cannot be moved, but a new totem can always be summoned to replace it. Each totem corresponds with one of four elements (Earth, Fire, Water, Wind) and only one of each elemental type can be used at a time.

Each shamanic race uses its own designs for its totems. For example, tauren use simple carven wooden totems, while goblin shamans use mechanical totems with complex moving parts. Totems are used to interact with the elements, to call upon them for assistance and invoke a specific effect.

Trivia[edit | edit source]

  • While the implementations of totems in Hearthstone and World of Warcraft differ somewhat, there are many similarities. Totemic Call's limit of one of each type of totem matches that of the WoW shaman, while the four totems summoned by the ability each represent one of the elements: Healing Totem for water, Searing Totem for fire, Stoneclaw Totem for earth, and Wrath of Air Totem for air. The endless nature of shamans' totem summoning is also reflected in the constant supply of fresh totems from the hero power, and each of the totems in Hearthstone also matches a specific totem from WoW.