With the arrival of Whispers of the Old Gods and game formats, the wiki has switched over to Standard format.
The preferred format for new and advanced players alike, most card lists will from now on only show cards valid in Standard format, making it easier for readers to find the information they're looking for.
For those interested in Wild format, Wild listings can now be found on subpages, such as Deathrattle/Wild format, linked just above main card listings, and Wild strategy and tips are still featured in our articles.
|Tags:||Beast-related, Ongoing effect|
Your other Beasts have +1 Attack.
Other beasts totally dig hanging out with timber wolves.
How to get[edit | edit source]
Timber Wolf x 2 are automatically included in all players' collections.
Strategy[edit | edit source]
Timber Wolf lacks presence by itself, but can be a powerful force when used in conjunction with other Beasts. It is most commonly played alongside Unleash the Hounds, granting all Hounds the extra punch they may need to kill enemy minions or simply deal more damage to the opponent.
Timber Wolf is also useful as a cheap Beast, working well with Starving Buzzard.
Timber Wolf's low Health makes it a risky play unless the player can make immediate use of its effects. It is generally held in hand until other Beasts are ready to attack, at which point it is played to buff their Attack. This prevents it from being immediately removed, and means that even if the player removes it next turn, it will still have been of use. Timber Wolf is especially vulnerable against mages, and to a lesser extent rogues and druids, due to their hero powers.
Lore[edit | edit source]
- Common throughout Azeroth, timber wolves are pack hunters excelling in the persistent chase of their prey. While many humans fear timber wolves as servants of darkness and associate them with orcs, night elves embrace the rightful place timber wolves have in the natural order. Timber wolves move and hunt primarily at night.