Swipe

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Swipe
Swipe(620).png
Swipe(620) Gold.png
Set: Basic
Type: Spell
Class: Druid
Cost: 4
Abilities: Deal damage
Tags: Area of effect

Deal 4 damage to an enemy and 1 damage to all other enemies.

When a bear rears back and extends his arms, he's about to Swipe! ... or hug.

See this card on Hearthpwn

Swipe is a druid spell card, from the Basic set.

How to get[edit | edit source]

Swipe x 2 are a reward for raising a druid to level 8.

Golden Swipe is a reward for raising a druid to levels 47 and 48.

Swipe is uncraftable and cannot be crafted or disenchanted.

Notes[edit | edit source]

  • Like most area of effect damaging effect, Swipe deals all its damage before any on-damage triggered effects are activated. However, Swipe creates Damage Events in an unusual order: first for the targeted character, and then for all other enemy characters in reverse order of play; then, all Damage Events are resolved in the same order.[1]
  • This spell's damage is increased as usual by bonuses from Spell Damage and Prophet Velen. For example, with Spell Damage +1 Swipe will deal 5 damage to its target and 2 damage to all other enemies.

Strategy[edit | edit source]

Swipe is a powerful single-target removal card that also acts as an AoE removal card for weaker or weakened minions.

It is also known for making druid extremely strong in the early game and a solid opponent against shamans (because of the fragile nature of the totems), priests (because of their weak early game) and murloc decks (because their health pool is very low).

Note that it affects all enemies, not just minions. This can make it useful for dealing a little extra damage to the enemy hero themselves, especially with some Spell Damage. It also provides you with the option of casting the spell on the enemy hero, which can be a desirable option for end-game nuking or when the spell's AoE damage is sufficient to destroy any minions.

Trivia[edit | edit source]

  • Swipe is the only damaging effect with an area of effect that is targeted (i.e., that requires the player to actively choose - and be able to choose - a target).
  • Explosive Shot, Grievous Bite, and Meteor are the only other spells that do different amounts of damage to different non-random targets.

Artist[edit | edit source]

Sean O'Daniels

Gallery[edit | edit source]

Swipe, full art

Patch changes[edit | edit source]

  • Journey to Un'Goro logo.png Patch 8.0.0.18336 (2017-04-04) Rarity changed from Common to Free.
  • Patch 1.0.0.3140 (April or May 2013): Text changed from "Deal 3 damage to an enemy and 1 damage to all other enemies" to "Deal 4 damage to an enemy and 1 damage to all other enemies"

References[edit | edit source]

  1. https://www.youtube.com/watch?v=FJAKi2W22OA