Deal 4 damage to an enemy and 1 damage to all other enemies.
When a bear rears back and extends his arms, he's about to Swipe! ... or hug.
How to get[edit | edit source]
Swipe x 2 are a reward for raising a druid to level 8.
Notes[edit | edit source]
- Each point of Spell Damage will improve Swipe by causing it to deal one extra point to each target. For example, with 1 Spell Damage, Swipe will deal 5 damage to its target, and 2 damage to all other enemies.
- Swipe deals all its damage before any on-damage triggered effects are activated. However, enemy minions are damaged in the following order: the target minion, then all other enemy characters in reverse order of play.
Strategy[edit | edit source]
It is also known for making druid extremely strong in the early game and a solid opponent against shamans (because of the fragile nature of the totems), priests (because of their weak early game) and murloc decks (because their health pool is very low).
Note that it affects all enemies, not just minions. This can make it useful for dealing a little extra damage to the enemy hero themselves, especially with some Spell Damage. It also provides you with the option of casting the spell on the enemy hero, which can be a desirable option for end-game nuking or when the spell's AoE damage is sufficient to destroy any minions.