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Stealth

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Stealth is a minion ability which prevents that minion from being the target of enemy attacks, spells and effects until they attack or deal damage. They can, however, be the target of Area of Effect spells and abilities or those that have random targets, as well as spells and effects generated by their owner. After a minion with stealth attacks or deals damage, stealth is removed.

Contents

[edit] Notes

  • In addition to enemy attacks and spells, minions in stealth also cannot be directly targeted by Battlecry effects from enemy minions.
  • If a stealthed minion attacks or deals any kind of damage, it will lose stealth. This includes passive effects such as that of Knife Juggler.
  • Unlike in games like World of Warcraft, receiving damage will not break a minion's stealth.
  • Any additional effects or enchantments of stealthed minions are still active even if stealthed. This can make stealth a very convenient way of protecting valuable buff minions, which may otherwise be vulnerable to attack. Blood Imp is one example of a buff minion that comes with stealth.
  • A minion that is in stealth and given Taunt by another card will not act as a taunt until it comes out of stealth.

[edit] Strategy

Stealth is very effective for protecting minions from enemy attack. However, as the stealthed minion is unable to attack or deal damage without losing the effect, Stealth's value is largely strategic. A minion which simply stays in stealth is generally of little use to its owner, unless it offers a useful triggered or ongoing effect, in which case remaining in stealth can be extremely desirable, especially as these minions are often high priority soft taunts.

Much of stealth's value often lies in keeping the minion hidden until it is ready to attack; in a sense a substitute for a Charge minion, played the following turn. Stealth minions can offer a similar level of unstoppable damage, although they can still be removed with random target or AoE effects. In exchange, Stealth minions offer synergy with triggered effects and Battlecries, allowing the player to build them up before bringing them out of the shadows.

Stealth is almost exclusively found as a part of minion card text, meaning that minions either come with Stealth, or do not. However, the rogue spells Conceal and Master of Disguise can be used to grant Stealth, temporarily or permanently. While the former can be used to protect all of the player's minions until next turn, Master of Disguise's Battlecry is ideal for use with minions such as Questing Adventurer that take time to grow into a powerhouse, making it very difficult for an opponent to remove or neutralize them.

[edit] Cards

Name Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Blood Imp Blood Imp {2Common Minion Demon Warlock icon.png Warlock 1 Mana icon.png 0 Attack icon.png 1 Health icon.png Stealth. At the end of your turn, give another random friendly minion +1 Health. Imps are content to hide and viciously taunt everyone nearby.
Stealth. At the end of your turn, give another random friendly minion +1 Health. Imps are content to hide and viciously taunt everyone nearby.
Conceal Conceal {2Common Spell Rogue icon.png Rogue 1 Mana icon.png Give your minions Stealth until your next turn. Rogues conceal everything but their emotions. You can't get 'em to shut up about feelings.
Give your minions Stealth until your next turn. Rogues conceal everything but their emotions. You can't get 'em to shut up about feelings.
Jungle Panther Jungle Panther {2Common Minion Beast Any icon.png Any 3 Mana icon.png 4 Attack icon.png 2 Health icon.png Stealth Stranglethorn is a beautiful place to visit, but you wouldn't want to live there.
Stealth Stranglethorn is a beautiful place to visit, but you wouldn't want to live there.
Stranglethorn Tiger Stranglethorn Tiger {2Common Minion Beast Any icon.png Any 5 Mana icon.png 5 Attack icon.png 5 Health icon.png Stealth The wonderful thing about tigers is tigers are wonderful things!
Stealth The wonderful thing about tigers is tigers are wonderful things!
Worgen Infiltrator Worgen Infiltrator {2Common Minion Any icon.png Any 1 Mana icon.png 2 Attack icon.png 1 Health icon.png Stealth If you want to stop a worgen from infiltrating, just yell, "No! Bad boy!"
Stealth If you want to stop a worgen from infiltrating, just yell, "No! Bad boy!"
Master of Disguise Master of Disguise {3Rare Minion Rogue icon.png Rogue 4 Mana icon.png 4 Attack icon.png 4 Health icon.png Battlecry: Give a friendly minion Stealth. She's actually a male tauren. People don't call him "Master of Disguise" for nothing.
Battlecry: Give a friendly minion Stealth. She's actually a male tauren. People don't call him "Master of Disguise" for nothing.
Ravenholdt Assassin Ravenholdt Assassin {3Rare Minion Any icon.png Any 7 Mana icon.png 7 Attack icon.png 5 Health icon.png Stealth Just mail him a package with a name and 10,000 gold. He'll take care of the rest.
Stealth Just mail him a package with a name and 10,000 gold. He'll take care of the rest.
Patient Assassin Patient Assassin {4Epic Minion Rogue icon.png Rogue 2 Mana icon.png 1 Attack icon.png 1 Health icon.png Stealth. Destroy any minion damaged by this minion. He’s not really that patient. It just takes a while for someone to walk by that he can actually reach.
Stealth. Destroy any minion damaged by this minion. He’s not really that patient. It just takes a while for someone to walk by that he can actually reach.
Shade of Naxxramas Shade of Naxxramas {4Epic Minion Any icon.png Any 3 Mana icon.png 2 Attack icon.png 2 Health icon.png Stealth. At the start of your turn, gain +1/+1. The Shades of Naxxramas hate the living. They even have a slur they use to refer them: Livers.
Stealth. At the start of your turn, gain +1/+1. The Shades of Naxxramas hate the living. They even have a slur they use to refer them: Livers.


[edit] Related cards

Name Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Flare Flare {3Rare Spell Hunter icon.png Hunter 1 Mana icon.png All minions lose Stealth. Destroy all enemy Secrets. Draw a card. Not only does it reveal your enemies, but its also great for parties!
All minions lose Stealth. Destroy all enemy Secrets. Draw a card. Not only does it reveal your enemies, but its also great for parties!


[edit] Patch changes

  • Patch 1.0.0.4944 (2014-03-11): Minions who have Taunt and Stealth now have an effect that more clearly indicates that Taunt is temporarily disabled during Stealth.