From Hearthstone: Heroes of Warcraft Wiki
(Redirected from Spell cards)
Jump to: navigation, search

Spell cards are cards that can be played to trigger a one time effect or ability, described in the card's text. Spell cards do not have an Attack or Health value and can only be used during your turn. Spell cards are the second most common type of card.

Notes[edit | edit source]

In Hearthstone the term spell is not limited to describing magical effects, but is roughly equivalent to the term ability from games like World of Warcraft, including magical abilities, traditional spell-casting, and physical abilities such as Cleave, Eviscerate and Slam. Spell cards generally represent all actions taken directly by a hero, aside from combat and Hero Powers.

Spell cards[edit | edit source]

For a full list of spell cards, see Spell card list.

Related cards[edit | edit source]

The following cards have specific synergy with spells, such as providing additional effects when spells are cast.

For cards which have synergy specifically with Secrets, but not with other types of spell, see Secret-related. For cards which generate spell cards, see Generate effect.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Burly Rockjaw Trogg Common Minion General Any 4 3 5 Whenever your opponent casts a spell, gain +2 Attack. He's burly because he does CrossFit.
Dragonkin Sorcerer Common Minion Dragon Any 4 3 5 Whenever you target this minion with a spell, gain +1/+1. Dragonkin Sorcerers be all "I'm a wizard" and everyone else be all "daaaaang".
Mana Wyrm Common Minion General Mage 1 1 3 Whenever you cast a spell, gain +1 Attack. These wyrms feed on arcane energies, and while they are generally considered a nuisance rather than a real threat, you really shouldn't leave them alone with a bucket of mana.
Sorcerer's Apprentice Common Minion General Mage 2 3 2 Your spells cost (1) less. Apprentices are great for bossing around. "Conjure me some mana buns! And a coffee! Make that a mana coffee!"
Spellslinger Common Minion General Mage 3 3 4 Battlecry: Add a random spell to each player's hand. Does he sling spells, or do his spells linger about. Who can say?
Stonesplinter Trogg Common Minion General Any 2 2 3 Whenever your opponent casts a spell, gain +1 Attack. The only thing worse than smelling troggs is listening to their poetry.
Counterspell Rare Spell Mage 3 Secret: When your opponent casts a spell, Counter it. What's the difference between a mage playing with Counterspell and a mage who isn't? The mage who isn't is getting Pyroblasted in the face.
Flamewaker Rare Minion General Mage 3 2 4 After you cast a spell, deal 2 damage randomly split among all enemies. Flamewakers HATE being confused for Flamewalkers. They just wake up fire, they don’t walk on it. Walking on fire is CRAZY.
Gadgetzan Auctioneer Rare Minion General Any 6 4 4 Whenever you cast a spell, draw a card. He used to run the black market auction house, but there was just too much violence and he had to move.
Mana Addict Rare Minion General Any 2 1 3 Whenever you cast a spell, gain +2 Attack this turn. She’s trying to kick the habit, but still takes some mana whenever she has a stressful day.
Summoning Stone Rare Minion General Any 5 0 6 Whenever you cast a spell, summon a random minion of the same Cost. Sometimes it feels like it's always the same slackers that are waiting for a summon.
Violet Teacher Rare Minion General Any 4 3 5 Whenever you cast a spell, summon a 1/1 Violet Apprentice. If you don't pay attention, you may be turned into a pig. And then you get your name on the board.
Wild Pyromancer Rare Minion General Any 2 3 2 After you cast a spell, deal 1 damage to ALL minions. BOOM BABY BOOM! BAD IS GOOD! DOWN WITH GOVERNMENT!
Djinni of Zephyrs Epic Minion General Any 5 4 6 Whenever you cast a spell on another friendly minion, cast a copy of it on this one. If you want your wish granted, don't rub him the wrong way.
Lock and Load Epic Spell Hunter 2 Each time you cast a spell this turn, add a random Hunter card to your hand. Rexxar narrowed his eyes, grabbed his machine gun, and said: "It's go time. Lock and load."

This card pays homage to that special moment.
Preparation Epic Spell Rogue 0 The next spell you cast this turn costs (3) less. "Be Prepared" - Rogue Motto
Spellbender Epic Spell Mage 3 Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target. While it's fun to intercept enemy lightning bolts, a spellbender much prefers to intercept opposing Marks of the Wild. It just feels meaner. And blood elves... well, they're a little mean.
Archmage Antonidas Legendary Minion General Mage 7 5 7 Whenever you cast a spell, put a 'Fireball' spell into your hand. Antonidas was the Grand Magus of the Kirin Tor, and Jaina's mentor. This was a big step up from being Grand Magus of Jelly Donuts.
Eydis Darkbane Legendary Minion General Any 3 3 4 Whenever you target this minion with a spell, deal 3 damage to a random enemy. HATES being called "the wonder twins".
Fjola Lightbane Legendary Minion General Any 3 3 4 Whenever you target this minion with a spell, gain Divine Shield. LOVES being called "the wonder twins".
Gazlowe Legendary Minion General Any 6 3 6 Whenever you cast a 1-mana spell, add a random Mech to your hand. Gazlowe was voted "Most Likely to Explode" in high school.
Loatheb Legendary Minion General Any 5 5 5 Battlecry: Enemy spells cost (5) more next turn. Loatheb used to be a simple Bog Beast. This is why we need stricter regulations on mining and agriculture.
Lorewalker Cho Legendary Minion General Any 2 0 4 Whenever a player casts a spell, put a copy into the other player's hand. Lorewalker Cho archives and shares tales from the land of Pandaria, but his favorite story is the one where Joey and Phoebe go on a road trip.
Millhouse Manastorm Legendary Minion General Any 2 4 4 Battlecry: Enemy spells cost (0) next turn. "I'm gonna light you up, sweetcheeks!"
Nexus-Champion Saraad Legendary Minion General Any 5 4 5 Inspire: Add a random spell to your hand. The ethereals have their own jousting tournament, and Saraad is the reigning champion. Also he won the ethereal hot dog eating contest.
Trade Prince Gallywix Legendary Minion General Rogue 6 5 8 Whenever your opponent casts a spell, gain a copy of it and give them a Coin. Gallywix believes in supply and demand. He supplies the beatings and demands you pay up!
Troggzor the Earthinator Legendary Minion General Any 7 6 6 Whenever your opponent casts a spell, summon a Burly Rockjaw Trogg. He keeps earthinating the countryside despite attempts to stop him.
Showing all 27 cards
Burly Rockjaw Trogg(12233).pngDragonkin Sorcerer(14441).pngMana Wyrm(263).pngSorcerer's Apprentice(4).pngSpellslinger(22299).pngStonesplinter Trogg(12266).pngCounterspell(531).pngFlamewaker(14445).pngGadgetzan Auctioneer(131).pngMana Addict(67).pngSummoning Stone(27239).pngViolet Teacher(523).pngWild Pyromancer(25).pngDjinni of Zephyrs(27234).pngLock and Load(22258).pngPreparation(364).pngSpellbender(309).pngArchmage Antonidas(220).pngEydis Darkbane(22295).pngFjola Lightbane(22296).pngGazlowe(12287).pngLoatheb(7746).pngLorewalker Cho(456).pngMillhouse Manastorm(339).pngNexus-Champion Saraad(22264).pngTrade Prince Gallywix(12291).pngTroggzor the Earthinator(12272).png