From Hearthstone: Heroes of Warcraft Wiki
Jump to: navigation, search
Slam(215) Gold.png
Set: Classic
Type: Spell
Class: Warrior
Rarity: Common
Cost: 2
Abilities: Deal damage, Draw cards
Tags: Destroy-related

Deal 2 damage to a minion. If it survives, draw a card.

"Dun da dun, dun da dun": if you've heard an ogre sing this, it's too late.

See this card on Hearthpwn

Slam is a common warrior spell card, from the Classic set.

How to get[edit | edit source]

Slam can be obtained through Classic card packs, through crafting, or as an Arena reward.

Card Crafting cost Disenchanting
Slam 40 5
Golden Slam 400 50

Notes[edit | edit source]

  • Slam deals damage, including resolving all on-damage triggers, before then checking if its draw condition is satisfied or not.[1]

Strategy[edit | edit source]

A very effective early card, and useful when used in combination with minion damage and other attack cards. Ideally use this card in combination with other damage, and not to finish off a minion, so that you benefit from the card draw effect. A useful combo against larger minions is to use Slam, then follow up with Execute.

Arguably the most powerful use of this card is to trigger a minion's Enrage, although 1 damage effects like Cruel Taskmaster, Inner Rage or Whirlwind are preferable.

Slam is also a good method of removing Divine Shield without sacrificing your minions or weapons.

Lore[edit | edit source]

Slam is an Arms warrior ability from World of Warcraft. It is a powerful melee strike which deals a large amount of damage in exchange for a fairly large amount of rage, generally used to fill out rotations while higher priority abilities such as Mortal Strike are on cooldown.

Artist[edit | edit source]

E.M. Gist

Gallery[edit | edit source]

Slam, full art

References[edit | edit source]

  1. Tested in Patch (Mech War Tavern Brawl patch)