|Abilities:||Deal damage, Draw cards|
Deal 2 damage to a minion. If it survives, draw a card.
"Dun da dun, dun da dun": if you've heard an ogre sing this, it's too late.
How to get
A very effective early card, and useful when used in combination with minion damage and other attack cards. Ideally use this card in combination with other damage, and not to finish off a minion, so that you benefit from the card draw effect. A useful combo against larger minions is to use Slam, then follow up with Execute.
Arguably the most powerful use of this card is to trigger a minion's Enrage.
Slam is also a good method of removing Divine Shield without sacrificing your minions or weapons.
Slam is an Arms warrior ability from World of Warcraft. It is a powerful melee strike which deals a large amount of damage in exchange for a fairly large amount of rage, generally used to fill out rotations while higher priority abilities such as Mortal Strike are on cooldown.