Return a friendly minion to your hand. It costs (2) less.
Rogue dance troops will sometimes Shadowstep away at the end of a performance. Crowds love it.
How to get
Shadowstep is commonly employed to save minions when you lack a taunt. It also allows players to return a minion to their hand and then replay them - a useful tactic as it allows them to activate their Battlecry a second time.
Another deadly use of Shadowstep is combining it with minions with Charge. Minions with Charge can attack several times in the same turn when you take them back in your hand and play them again.
Note that the "it costs (2) less" effect does not stack, and is consumed upon playing the affected minion. When you Shadowstep a 4 mana cost minion and play it again for 2 mana, if you Shadowstep it once again, the next time you play it, it will again be 2 mana, not 0. The reason for this is that once the card is played and transformed into the minion, it no longer has any connection to the enchanted card that you played it with.
Shadowstep is a rogue ability from World of Warcraft. It allows rogues to step through the shadows and appear behind a target. Movement speed is also increased by 70% for 2 seconds afterwards.
Prior to the nerf of Leeroy Jenkins in September 2014, 2 x Shadowstep was often used in combination with Leeroy in Miracle Rogue decks in order to deal 18 damage in a single turn. Combined with 2 x Cold Blood, this total could be increased to 26 damage in a single turn, not counting other minions and weapons. Unsurprisingly, this led to an excessive level of non-interactive play, with opponents largely unable to defend against this amount of burst. The nerf increased Leeroy's mana cost to 5, preventing him from being combined with more than one Shadowstep in a turn (unless The Coin is used) and moderating the combo's power.
- Alpha patch 2 (2013-08-12): Now also reduces the cost of the returned minion by 2.
- Previously: Return a friendly minion to your hand. [0 mana, Common]