Rare card list

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This page lists all rare cards available in Standard format.

For information on the common rarity itself, see Rare.

For lists of other card rarities, see Free card list, Common card list, Epic card list and Legendary card list.

Collectible[edit | edit source]

For Wild format listings, see Rare card list/Wild format
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Abomination Rare Minion General Any 5 4 4 Taunt. Deathrattle: Deal 2 damage to ALL characters. Abominations enjoy Fresh Meat and long walks on the beach.
Addled Grizzly Rare Minion Beast Druid 3 2 2 After you summon a minion, give it +1/+1. Druids who spend too long in bear form are more susceptible to the whispers of the Old Gods. Right now they are whispering the lyrics to "La Bamba".
Alarm-o-Bot Rare Minion Mech Any 3 0 3 At the start of your turn, swap this minion with a random one in your hand. WARNING. WARNING. WARNING.
Aldor Peacekeeper Rare Minion General Paladin 3 3 3 Battlecry: Change an enemy minion's Attack to 1. The Aldor hate two things: the Scryers and smooth jazz.
Alley Armorsmith Rare Minion General Warrior 5 2 7 Taunt Whenever this minion deal damage, gain that much Armor. The rent is cheap and she passes the savings onto YOU!
Ancestral Spirit Rare Spell Shaman 2 Give a minion "Deathrattle: Resummon this minion." It was just a flesh wound.
Ancient Mage Rare Minion General Any 4 2 5 Battlecry: Give adjacent minions Spell Damage +1Sometimes he forgets and just wanders into someone else's game.
Ancient Shieldbearer Rare Minion General Warrior 7 6 6 Battlecry: If your C'Thun has at least 10 Attack, gain 10 Armor. Back in her day, each shield weighed two tons and she had to carry four of them on each arm!
Ancient Watcher Rare Minion General Any 2 4 5 Can't attack. Why do its eyes seem to follow you as you walk by?
Angry Chicken Rare Minion Beast Any 1 1 1 Enrage: +5 Attack. There is no beast more frightening (or ridiculous) than a fully enraged chicken.
Arcane Golem Rare Minion General Any 3 4 4 Battlecry: Give your opponent a Mana Crystal. Having Arcane golems at home really classes up the place, and as a bonus they are great conversation pieces.
Argent Commander Rare Minion General Any 6 4 2 Charge
Divine Shield The Argent Dawn stands vigilant against the Scourge, as well as people who cut in line at coffee shops.
Armorsmith Rare Minion General Warrior 2 1 4 Whenever a friendly minion takes damage, gain 1 Armor. She accepts guild funds for repairs!
Auchenai Soulpriest Rare Minion General Priest 4 3 5 Your cards and powers that restore Health now deal damage instead. The Auchenai know the end is coming, but they're not sure when.
Avian Watcher Rare Minion General Any 5 3 6 Battlecry: If you control a Secret, gain +1/+1 and TauntHe mostly watches light romantic comedies.
Babbling Book Rare Minion General Mage 1 1 1 Battlecry: Add a random Mage spell to your hand. His idol is the Green Hills of Stranglethorn, and he won't shut up about it.
Backroom Bouncer Rare Minion General Any 4 4 4 Whenever a friendly minion dies, gain +1 Attack. "WHY ARE YOU IN THE BACK ROOM? WHO IS WATCHING THE FRONT?!"
Bite Rare Spell Druid 4 Give your hero +4 Attack this turn and 4 Armor. Chew your food!
Blackwater Pirate Rare Minion Pirate Any 4 2 5 Your weapons cost (2) less. "Look, they fell off the back of a ship, do you want them or not? I have a meeting with Y'Shaarj in like ten minutes."
Blade Flurry Rare Spell Rogue 4 Destroy your weapon and deal its damage to all enemy minions. "Look, it's not just about waving daggers around really fast. It's a lot more complicated than that." - Shan, Rogue Trainer
Blessed Champion Rare Spell Paladin 5 Double a minion's Attack. This card causes double the trouble AND double the fun.
Blizzard Rare Spell Mage 6 Deal 2 damage to all enemy minions and Freeze them. This spell can be very Entertaining.
Blood To Ichor Rare Spell Warrior 1 Deal 1 damage to a minion. If it survives, summon a 2/2 Slime. For his next trick, he turns the ichor back to blood and stuffs it back in you.
Bloodfury Potion Rare Spell Warlock 3 Give a minion +3 Attack. If it's a Demon, also give it +3 Health. You know what really makes my blood boil? The skyrocketing price of Bloodfury potions!
Bloodsail Corsair Rare Minion Pirate Any 1 1 2 Battlecry: Remove 1 Durability from your opponent's weapon. Every pirate uses the same four digits to access Automated Gold Dispensers. It's called the "Pirate's Code".
Bloodsail Cultist Rare Minion Pirate Warrior 3 3 4 Battlecry: If you control another Pirate, give your weapon +1/+1. They're really just in it for the Blood Parrot.
Bomb Squad Rare Minion General Any 5 2 2 Battlecry: Deal 5 damage to an enemy minion. Deathrattle: Deal 5 damage to your hero. Please don't explode! Please don't explode! Please don't explode!
Book Wyrm Rare Minion Dragon Any 6 3 6 Battlecry: If you're holding a Dragon, destroy an enemy minion with 3 Attack or less. His favorites are classic tragedies like "The Hobbit" and "Grendel".
Cat Trick Rare Spell Hunter 2 Secret: After your opponent casts a spell, summon a 4/2 Panther with Stealth"I know some new tricks, a lot of good tricks. I will show them to you. Medivh will not mind at all if I do."
Celestial Dreamer Rare Minion General Druid 3 3 3 Battlecry: If you control a minion with 5 or more Attack, gain +2/+2. If you think her job is easy, YOU try falling asleep on cue.
Coldlight Oracle Rare Minion Murloc Any 3 2 2 Battlecry: Each player draws 2 cards. They can see the future. In that future both players draw more cards. Spoooky.
Coldlight Seer Rare Minion Murloc Any 3 2 3 Battlecry: Give your other Murlocs +2 Health. The Coldlight murlocs reside in the darkest pits of the Abyssal Depths. So no, there's no getting away from murlocs.
Commanding Shout Rare Spell Warrior 2 Your minions can't be reduced below 1 Health this turn. Draw a card. "Shout! Shout! Let it all out!" - Advice to warriors-in-training
Cornered Sentry Rare Minion General Warrior 2 2 6 Taunt. Battlecry: Summon three 1/1 Raptors for your opponent. The Draenei are seriously considering cancelling "Bring Your Murderous Pet to Work Day."
Corrupted Healbot Rare Minion Mech Any 5 6 6 Deathrattle: Restore 8 Health to the enemy hero. Not so much "corrupted" as "has terrible aim".
Corrupted Seer Rare Minion Murloc Any 6 2 3 Battlecry: Deal 2 damage to all non-Murloc minions. For seers, it's very handy to have your crystal ball hanging right in front of your face.
Corrupting Mist Rare Spell Warlock 2 Corrupt every minion. Destroy them at the start of your next turn. The most terrifying of Un’goro magics is both silent… AND deadly.
Counterfeit Coin Rare Spell Rogue 0 Gain 1 Mana Crystal this turn only. There is something funny about this coin… can't quite put my finger on it…
Counterspell Rare Spell Mage 3 Secret: When your opponent casts a spell, Counter it. What's the difference between a mage playing with Counterspell and a mage who isn't? The mage who isn't is getting Pyroblasted in the face.
Crazed Alchemist Rare Minion General Any 2 2 2 Battlecry: Swap the Attack and Health of a minion. "You'll love my new recipe!" he says... especially if you're not happy with your current number of limbs.
Cruel Dinomancer Rare Minion General Warlock 6 5 5 Deathrattle: Summon a random minion you discarded this game. As that old saying goes: "you don't get into dinomancing to make friends."
Crystalline Oracle Rare Minion Elemental Priest 1 1 1 Deathrattle: Copy a card from your opponent's deck and add it to your hand. Being made of light has its disadvantages, but at least it's always looking on the bright side.
Cult Sorcerer Rare Minion General Mage 2 3 2 Spell Damage +1
After you cast a spell, give your C'Thun +1/+1 (wherever it is)No matter how many times we tell her not to, she keeps feeding C'Thun scraps under the table.
Darkshire Librarian Rare Minion General Warlock 2 3 2 Battlecry: Discard a random card. Deathrattle: Draw a card. Do NOT be late with your overdue fines.
Defender of Argus Rare Minion General Any 4 2 3 Battlecry: Give adjacent minions +1/+1 and TauntYou wouldn’t think that Argus would need this much defending. But it does.
Demented Frostcaller Rare Minion General Mage 4 2 4 After you cast a spell, Freeze a random enemy character. He prefers that you refer to him by his nickname: 'Frostwaker.'
Demolisher Rare Minion Mech Any 3 1 4 At the start of your turn, deal 2 damage to a random enemy. Laying siege isn't fun for anyone. It's not even all that effective, now that everyone has a flying mount.
Devilsaur Egg Rare Minion General Any 3 0 3 Deathrattle: Summon a 5/5 Devilsaur. A key ingredient in all discerning Funnel Cake recipes.
Devolve Rare Spell Shaman 2 Transform all enemy minions into random ones that cost (1) less. Ragnaros looked down. He looked like some kind of War Golem. "WHAT HAVE YOU DONE TO ME," he yelled. But all that came out was a deep grinding sound. He began to cry.
Direhorn Hatchling Rare Minion Beast Warrior 5 3 6 Taunt
Deathrattle:
Shuffle a 6/9 Direhorn with Taunt into your deck. His mom could beat up your mom.
Disciple of C'Thun Rare Minion General Any 3 2 1 Battlecry: Deal 2 damage. Give your C'Thun +2/+2 (wherever it is)C’Thun’s recruiting pitch involves cookies, which is why it’s the most popular Old God.
Dispatch Kodo Rare Minion Beast Hunter 4 2 4 Battlecry: Deal damage equal to this minion's Attack. "Crime reported at First Bank of Gadgetzan. Huge quantities of Jade being carried away by what looks like a bunch of Hozen. Kodo 77 can you make it over there now?"
Divine Favor Rare Spell Paladin 3 Draw cards until you have as many in hand as your opponent. This is not just a favor, but a divine one, like helping someone move a couch with a fold out bed!
Doomcaller Rare Minion General Any 8 7 9 Battlecry: Give your C'Thun +2/+2 (wherever it is). If it's dead, shuffle it into your deck. "Hello, is Doom there? No? Can I leave a message?"
Doomguard Rare Minion Demon Warlock 5 5 7 Charge. Battlecry: Discard two random cards. Summoning a doomguard is risky. Someone is going to die.
Doppelgangster Rare Minion General Any 5 2 2 Battlecry: Summon 2 copies of this minion. "Every me, get in here!"
Drakonid Operative Rare Minion Dragon Priest 5 5 6 Battlecry: If you're holding a Dragon, Discover a card in your opponent's deck. His job is to spy on the Goons and the Jade Lotus, but he's OBVIOUSLY a dragon so it's pretty hard work.
Eaglehorn Bow Rare Weapon Hunter 3 3 2 Whenever a friendly Secret is revealed, gain +1 Durability. First Lesson: Put the pointy end in the other guy.
Earthen Scales Rare Spell Druid 1 Give a friendly minion +1/+1, then gain Armor equal to its Attack. You can make your own Earthen Scales at home. Step 1: Roll around in the dirt. Step 2: Magic.
Eater of Secrets Rare Minion General Any 4 2 4 Battlecry: Destroy all enemy Secrets. Gain +1/+1 for each. You don't want to be around after it has eaten an explosive trap. You thought Sludge Belcher was bad...
Emperor Cobra Rare Minion Beast Any 3 2 3 Poisonous The Sholazar Basin is home to a lot of really horrible things. If you're going to visit, wear bug spray. And plate armor.
Envenom Weapon Rare Spell Rogue 3 Give your weapon PoisonousLike Deadly Poison, but deadlier.
Equality Rare Spell Paladin 2 Change the Health of ALL minions to 1. We are all special unique snowflakes... with 1 Health.
Ethereal Arcanist Rare Minion General Mage 4 3 3 If you control a Secret at the end of your turn, gain +2/+2. The ethereals are wrapped in cloth to give form to their non-corporeal bodies. Also because it's nice and soft.
Ethereal Peddler Rare Minion General Rogue 5 5 6 Battlecry: If you're holding any non-Rogue class cards, reduce their Cost by (2). Yeah, sure. That Ragnaros "fell off the back of a truck".
Evolve Rare Spell Shaman 1 Transform your minions into random minions that cost (1) more. So you say you want an evolution. Well, you know. We all want to change the board.
Evolving Spores Rare Spell Druid 4 Adapt your minions. The most powerful mushrooms are commonly found in boxes marked with "?".
Explosive Shot Rare Spell Hunter 5 Deal 5 damage to a minion and 2 damage to adjacent ones. Pull the pin, count to 5, then shoot. Then duck.
Feeding Time Rare Spell Warlock 5 Deal 3 damage to a minion. Summon three 1/1 Pterrordaxes. True, they're only 1/1s, but they eat as much as most 4/4s!
Felfire Potion Rare Spell Warlock 6 Deal 5 damage to all characters. Kazakus has a squad of imps bottling Felfire round-the-clock and he *still* can't keep up with demand.
Felguard Rare Minion Demon Warlock 3 3 5 Taunt. Battlecry: Destroy one of your Mana Crystals. Yes, he'll fight for you. BUT HE'S NOT GOING TO LIKE IT.
Feral Spirit Rare Spell Shaman 3 Summon two 2/3 Spirit Wolves with Taunt. Overload: (2) Spirit wolves are like regular wolves with pom-poms.
Fire Plume Harbinger Rare Minion Elemental Shaman 2 1 1 Battlecry: Reduce the Cost of Elementals in your hand by (1). Good for summoning elementals. Great for making s'mores.
Flare Rare Spell Hunter 2 All minions lose Stealth. Destroy all enemy Secrets. Draw a card. Not only does it reveal your enemies, but it's also great for parties!
Forbidden Ritual Rare Spell Warlock 0 Spend all your Mana. Summon that many 1/1 Tentacles. Actually, C'Thun gives his full support for this ritual.
Forlorn Stalker Rare Minion General Hunter 3 4 2 Battlecry: Give all minions with Deathrattle in your hand +1/+1. He's going to leave the dying up to you, if that's cool.
Free From Amber Rare Spell Priest 8 Discover a minion that costs (8) or more. Summon it. Bingo! Minion DNA!
Frothing Berserker Rare Minion General Warrior 3 2 4 Whenever a minion takes damage, gain +1 Attack. He used to work as an accountant before he tried his hand at Berserkering.
Frozen Crusher Rare Minion Elemental Any 6 8 8 After this minion attacks,
Freeze it. Goes by the online handle "KoolKrusher99."
Gadgetzan Auctioneer Rare Minion General Any 6 4 4 Whenever you cast a spell, draw a card. He used to run the black market auction house, but there was just too much violence and he had to move.
Gadgetzan Ferryman Rare Minion General Rogue 2 2 3 Combo: Return a friendly minion to your hand. Is it just me, or is there something fishy about that ferryman?
Getaway Kodo Rare Spell Paladin 1 Secret: When a friendly minion dies, return it to your hand. Get to da Kodo! Now!
Golakka Crawler Rare Minion Beast Any 2 2 3 Battlecry: Destroy a Pirate and gain +1/+1. Universally adored by both control decks and ninjas.
Greater Healing Potion Rare Spell Priest 4 Restore 12 health to a friendly character. Filled with electrolytes!
Grimestreet Enforcer Rare Minion General Paladin 5 4 4 At the end of your turn, give all minions in your hand +1/+1. "Sir, you don't have a permit to park your mount here."
Grimestreet Informant Rare Minion General Hunter, Warrior, Paladin 2 1 1 Battlecry: Discover a Hunter, Paladin or Warrior card. "Naw, naw. You're talkin' about Grime BOULEVARD. I ain't know nuthin' 'bout that."
Grimestreet Pawnbroker Rare Minion General Warrior 3 3 3 Battlecry: Give a random weapon in your hand +1/+1. "I don't know a lot about used GvG cards, so I'm going to have to call in an expert."
Grimestreet Protector Rare Minion General Paladin 7 6 6 Taunt
Battlecry: Give adjacent minions Divine ShieldSome new asphalt should do the trick.
Headcrack Rare Spell Rogue 3 Deal 2 damage to the enemy hero. Combo: Return this to your hand next turn. When all else fails, nothing beats a swift whack upside the head.
Hidden Cache Rare Spell Hunter 2 Secret: After your opponent plays a minion, give a random minion in your hand +2/+2. There is an urban legend that the first Toxic Sewer Ooze was born because a rookie Goon stashed an open container of milk in a Hidden Cache.
Holy Fire Rare Spell Priest 6 Deal 5 damage. Restore 5 Health to your hero. Often followed by Holy Smokes!
Holy Wrath Rare Spell Paladin 5 Draw a card and deal damage equal to its cost. C'mon Molten Giant!!
Humongous Razorleaf Rare Minion General Any 3 4 8 Can't attack. Loves goblins. In a light cream sauce.
Imp Master Rare Minion General Any 3 1 5 At the end of your turn, deal 1 damage to this minion and summon a 1/1 Imp. She would enjoy the job a lot more if she just could get the imps to QUIT BITING HER.
Infest Rare Spell Hunter 3 Give your minions "Deathrattle: Add a random Beast to your hand." The best part is the look on their face when you jump out of the cake! Err… corpse.
Infested Wolf Rare Minion Beast Hunter 4 3 3 Deathrattle: Summon two 1/1 Spiders. A little flea powder will fix that right up.
Injured Blademaster Rare Minion General Any 3 4 7 Battlecry: Deal 4 damage to HIMSELF. He claims it is an old war wound, but we think he just cut himself shaving.
Ivory Knight Rare Minion General Paladin 6 4 4 Battlecry: Discover a spell. Restore Health to your hero equal to its Cost. Do NOT call it a "horse".
Jade Claws Rare Weapon Shaman 2 2 2 Battlecry: Summon a Jade Golem. Overload: (1) "Best manicure ever!" - Aya Blackpaw
Jade Idol Rare Spell Druid 1 Choose One - Summon a Jade Golem; or Shuffle 3 copies of this card into your deck. Shuffle or no guts.
Jinyu Waterspeaker Rare Minion General Shaman 4 3 6 Battlecry: Restore 6 Health. Overload: (1) Waterspeakers can tell the future! So the Jade Lotus employs them to speculate on the Auction House.
Journey Below Rare Spell Rogue 1 Discover a Deathrattle card. Don't stop believing there's something below.
Kabal Courier Rare Minion General Mage, Priest, Warlock 3 2 2 Battlecry: Discover a Mage, Priest or Warlock card. Hey, you park your kodo under a harpy nest, you get what you deserve.
Kabal Crystal Runner Rare Minion General Mage 6 5 5 Costs (2) less for each Secret you've played this game. "Listen, I can cut you in on a little of this premium mana, but you can't tell my boss."
Keeper of the Grove Rare Minion General Druid 4 2 2 Choose One - Deal 2 damage; or Silence a minion. These guys just show up and start Keeping your Groves without even asking.
Kirin Tor Mage Rare Minion General Mage 3 4 3 Battlecry: The next Secret you play this turn costs (0). The Kirin Tor reside in the floating city of Dalaran. How do you make a Dalaran float? Two scoops of ice cream, one scoop of Dalaran.
Klaxxi Amber-Weaver Rare Minion General Druid 4 4 5 Battlecry: If your C'Thun has at least 10 Attack, gain +5 Health. Amberweaving is a specialty course at the local trade school.
Knife Juggler Rare Minion General Any 2 2 2 After you summon a minion, deal 1 damage to a random enemy. Ambitious Knife Jugglers sometimes graduate to Bomb Jugglers. They never last long enough to make it onto a card though.
Lava Burst Rare Spell Shaman 3 Deal 5 damage. Overload: (2) It's like an ocean of liquid magma in your mouth!
Lightfused Stegodon Rare Minion Beast Paladin 3 3 4 Battlecry: Adapt your Silver Hand Recruits. “Come now, Johnston. I think those horns are quite fetching on you.”
Lightning Storm Rare Spell Shaman 3 Deal 2-3 damage to all enemy minions. Overload: (2) An umbrella won't be effective, I'm afraid.
Lightwarden Rare Minion General Any 1 1 2 Whenever a character is healed, gain +2 Attack. She’s smaller than her sisters Mediumwarden and Heavywarden.
Lightwell Rare Minion General Priest 2 0 5 At the start of your turn, restore 3 Health to a damaged friendly character. It isn't clear if people ignore the Lightwell, or if it is just invisible.
Lotus Agents Rare Minion General Druid, Rogue, Shaman 5 5 3 Battlecry: Discover a Druid, Rogue or Shaman card. Mostly, they stand around and look cool.
Maelstrom Portal Rare Spell Shaman 2 Deal 1 damage to all enemy minions. Summon a random 1-Cost minion. They bill this as a popular resort attraction, but they try and get your money up front.
Mana Addict Rare Minion General Any 2 1 3 Whenever you cast a spell, gain +2 Attack this turn. She’s trying to kick the habit, but still takes some mana whenever she has a stressful day.
Mana Bind Rare Spell Mage 3 Secret: When your opponent cast a spell, add a copy to your hand that costs (0). Nice spell. YOINK!
Mana Tide Totem Rare Minion Totem Shaman 3 0 3 At the end of your turn, draw a card. It is said that some shaman can say "Floatin' totem" 10 times, fast.
Mana Wraith Rare Minion General Any 2 2 2 ALL minions cost (1) more. They come out at night to eat leftover mana crystals. "Mmmmmm," they say.
Mass Dispel Rare Spell Priest 4 Silence all enemy minions. Draw a card. It dispels buffs, powers, hopes, and dreams.
Master Swordsmith Rare Minion General Any 2 1 3 At the end of your turn, give another random friendly minion +1 Attack. He's currently trying to craft a "flail-axe", but all the other swordsmiths say it can't be done.
Master of Disguise Rare Minion General Rogue 4 4 4 Battlecry: Give a friendly minion Stealth until your next turn. She's actually a male tauren. People don't call him "Master of Disguise" for nothing.
Master of Evolution Rare Minion General Shaman 4 4 5 Battlecry: Transform a friendly minion into a random one that costs (1) more. Will be really useful in the new "Hearthémon" game.
Midnight Drake Rare Minion Dragon Any 4 1 4 Battlecry: Gain +1 Attack for each other card in your hand. Still fearsome in the daytime.
Mimic Pod Rare Spell Rogue 3 Draw a card, then add a copy of it to your hand. Jinx!
Mind Control Tech Rare Minion General Any 3 3 3 Battlecry: If your opponent has 4 or more minions, take control of one at random. Mind Control technology is getting better, but that's not saying much.
Mirage Caller Rare Minion General Priest 3 2 3 Battlecry: Choose a friendly minion. Summon a 1/1 copy of it. Mirage is actually the name of its long-lost cat.
Mire Keeper Rare Minion General Druid 4 3 3 Choose One - Summon a 2/2 Slime; or Gain an empty Mana Crystal. "Hey.... Is that Mire for sale?" "No. I'm keeping it."
Misdirection Rare Spell Hunter 2 Secret: When a character attacks your hero, instead he attacks another random character. Sometimes it's as simple as putting on a fake mustache and pointing at someone else.
Moat Lurker Rare Minion General Any 6 3 3 Battlecry: Destroy a minion. Deathrattle: Resummon it. He really enjoys lurking and gets a lot of job satisfaction out of it.
Molten Blade Rare Weapon Warrior 1 1 1 Each turn this is in your hand, transform it into a new weapon. It’s a sword! It’s a knife! It’s a swizzle-stick!
Molten Reflection Rare Spell Mage 4 Choose a friendly minion. Summon a copy of it. Dang, I'm looking pretty hot!
Moonglade Portal Rare Spell Druid 6 Restore 6 Health. Summon a random 6-Cost minion. Ain't no party like a Moonglade party ‘cause a Moonglade party got bears.
Mortal Strike Rare Spell Warrior 4 Deal 4 damage. If you have 12 or less Health, deal 6 instead. "If you only use one ability, use Mortal Strike." - The Warrior Code, Line 6
Murloc Tidecaller Rare Minion Murloc Any 1 1 2 Whenever you summon a Murloc, gain +1 Attack. This guy gets crazy strong at family reunions.
Nourish Rare Spell Druid 5 Choose One - Gain 2 Mana Crystals; or Draw 3 cards. Druids take nourishment from many things: the power of nature, the songbird's chirp, a chocolate cake.
Obsidian Shard Rare Weapon Rogue 4 3 3 Costs (1) less for each card you've played from another class. You know you’re a Rogue when a sharp rock makes you go “Ooh! Dagger!”
Onyx Bishop Rare Minion General Priest 5 3 4 Battlecry: Summon a friendly minion that died this game. B4 is a nice place to visit, but he wouldn't want to live there.
Perdition's Blade Rare Weapon Rogue 3 2 2 Battlecry: Deal 1 damage. Combo: Deal 2 instead. Perdition's Blade is Ragnaros's back-up weapon while Sulfuras is in the shop.
Pint-Size Potion Rare Spell Priest 1 Give all enemy minions -3 Attack this turn only. I hope you didn't disenchant your Shadow Word: Horror!
Pint-Sized Summoner Rare Minion General Any 2 2 2 The first minion you play each turn costs (1) less. She's quite jealous of the Gallon-Sized Summoner.
Potion of Polymorph Rare Spell Mage 3 Secret: After your opponent plays a minion, transform it into a 1/1 Sheep. Tastes like Baaaaananas.
Primalfin Totem Rare Minion Totem Shaman 2 0 3 At the end of your turn,
summon a 1/1 Murloc. Emits a sound only murlocs can hear, which is good because it’s REALLY annoying.
Protect the King! Rare Spell Warrior 3 For each enemy minion, summon a 1/1 Pawn with TauntForm ranks! Everyone into the King's Tuskarr Defense!
Questing Adventurer Rare Minion General Any 3 2 2 Whenever you play a card, gain +1/+1. "Does anyone have some extra Boar Pelts?"
Rallying Blade Rare Weapon Paladin 3 3 2 Battlecry: Give +1/+1 to your minions with Divine ShieldAs far as blades go, this one is pretty great in the motivation department.
Raptor Hatchling Rare Minion Beast Hunter 1 2 1 Deathrattle: Shuffle a 4/3 Raptor into your deck. They’re just baby teeth. Lots and lots of baby teeth.
Ravenholdt Assassin Rare Minion General Any 7 7 5 Stealth Just mail him a package with a name and 10,000 gold. He'll take care of the rest.
SI:7 Agent Rare Minion General Rogue 3 3 3 Combo: Deal 2 damage. The agents of SI:7 are responsible for Stormwind's covert activities. Their duties include espionage, assassination, and throwing surprise birthday parties for the royal family.
Savagery Rare Spell Druid 1 Deal damage equal to your hero's Attack to a minion. It is true that some druids are savage, but others still enjoy a quiet moment and a spot of tea.
Savannah Highmane Rare Minion Beast Hunter 6 6 5 Deathrattle: Summon two 2/2 Hyenas. In the jungle, the mighty jungle, the lion gets slowly consumed by hyenas.
Seadevil Stinger Rare Minion Murloc Warlock 4 4 2 Battlecry: The next Murloc you play this turn costs Health instead of Mana. Pretty harmless unless you're a Seadevil.
Second-Rate Bruiser Rare Minion General Any 5 4 5 Taunt. Costs (2) less if your opponent has at least three minions. He'll be a first-rate bruiser once he gets used to his contacts.
Secretkeeper Rare Minion General Any 1 1 2 Whenever a Secret is played, gain +1/+1. She promises not to tell anyone about that thing you did last night with that one person.
Selfless Hero Rare Minion General Paladin 1 2 1 Deathrattle: Give a random friendly minion Divine Shield"Don't worry about me… I'll just be here... under these tentacles."
Servant of Kalimos Rare Minion Elemental Any 5 4 5 Battlecry: If you played an Elemental last turn, Discover an Elemental. He's doing his best, but his mom thinks that if he had just applied himself in school Kalimos would be working for HIM.
Servant of Yogg-Saron Rare Minion General Mage 5 5 4 Battlecry: Cast a random spell that costs (5) or less (targets chosen randomly)Yogg-Saron always likes to complain about how he has too many servants and there are too many mouths to feed.
Shadow Madness Rare Spell Priest 4 Gain control of an enemy minion with 3 or less Attack until end of turn. You can rationalize it all you want, it's still a mean thing to do.
Shadow Sensei Rare Minion General Rogue 4 4 4 Battlecry: Give a Stealth minion +2/+2. He used to be Aya's tutor, but she fired him for bugging her too much.
Shadow Word: Horror Rare Spell Priest 4 Destroy all minions with 2 or less Attack. It's more succinct than "Shadow Word: Suck Into Vortex."
Shadowflame Rare Spell Warlock 4 Destroy a friendly minion and deal its Attack damage to all enemy minions. Start with a powerful minion and stir in Shadowflame and you have a good time!
Shellshifter Rare Minion General Druid 4 3 3 Choose One - Transform into a 5/3 with Stealth;
or a 3/5 with TauntMaster of the Three Shell Monte.
Shifting Shade Rare Minion General Priest 4 4 3 Deathrattle: Copy a card from your opponent's deck and add it to your hand. Yeah, it's cooler in the shade, but you're also more likely to get JACKED.
Silithid Swarmer Rare Minion Beast Any 3 3 5 Can only attack if your hero attacked this turn. If your hero doesn't attack, it's just "Silithid Loner".
Silverware Golem Rare Minion General Warlock 3 3 3 If you discard this minion, summon it. From the secret research labs of the Swiss Army.
Siphon Soul Rare Spell Warlock 6 Destroy a minion. Restore #3 Health to your hero. You probably should avoid siphoning your own soul. You might create some kind of weird infinite loop.
Skeram Cultist Rare Minion General Any 6 7 6 Battlecry: Give your C'Thun +2/+2 (wherever it is)Just before he comes into play, there is an AWESOME training montage with C'thun.
Small-Time Buccaneer Rare Minion Pirate Any 1 1 1 Has +2 Attack while you have a weapon equipped. "Oh, I'm not serious about it. I only pirate on the weekends."
Spiked Hogrider Rare Minion General Any 5 5 5 Battlecry: If an enemy minion has Taunt, gain ChargeDid you know the Hogchoppers compete every year at the Mirage Raceway? They do. It's a real group.
Spikeridged Steed Rare Spell Paladin 6 Give a minion +2/+6 and Taunt. When it dies, summon a Stegodon. What beats cavalry? Dinosaur cavalry.
Spreading Madness Rare Spell Warlock 3 Deal 9 damage randomly split among ALL characters Most citizens of Darkshire wear those surgical masks to prevent spreading Madness to tourists.
Stampeding Kodo Rare Minion Beast Any 5 3 5 Battlecry: Destroy a random enemy minion with 2 or less Attack. This Kodo is so big that he can stampede by himself.
Starfall Rare Spell Druid 5 Choose One - Deal 5 damage to a minion; or 2 damage to all enemy minions. Is the sky falling? Yes. Yes it is.
Steam Surger Rare Minion Elemental Mage 4 5 4 Battlecry: If you played an Elemental last turn,
add a 'Flame Geyser'
to your hand. Explorers nicknamed him the Teapot Elemental.
Steward of Darkshire Rare Minion General Paladin 3 3 3 Whenever you summon a 1-Health minion, give it Divine ShieldTurns out divine shields are way cheaper if you buy in bulk.
Stolen Goods Rare Spell Warrior 2 Give a random Taunt minion in your hand +3/+3. It fell off a kodo, I promise!
Stonehill Defender Rare Minion General Any 3 1 4 Taunt
Battlecry:
Discover a Taunt minion. Briefly tried stand-up comedy under the name "Stonehill Offender", but turtles are just too thin-skinned.
Sunfury Protector Rare Minion General Any 2 2 3 Battlecry: Give adjacent minions TauntShe carries a shield, but only so she can give it to someone she can stand behind.
Sunwalker Rare Minion General Any 6 4 5 Taunt. Divine Shield She doesn’t ACTUALLY walk on the Sun. It's just a name. Don’t worry!
Terrorscale Stalker Rare Minion General Hunter 3 3 3 Battlecry: Trigger a friendly minion's DeathrattleLikes to scare his friends half to death.
Thing from Below Rare Minion General Shaman 6 5 5 Taunt. Costs (1) less for each Totem you've summoned this game. Just can't resist the opportunity to hang around with a bunch of totems.
Thistle Tea Rare Spell Rogue 6 Draw a card. Add 2 extra copies of it to your hand. Aren't Thistles prickly? Why would you drink them? I don't get Rogues.
Tol'vir Stoneshaper Rare Minion General Any 4 3 5 Battlecry: If you played an Elemental last turn, gain Taunt and Divine ShieldHe spends a lot of time keeping himself in stoneshape.
Tol'vir Warden Rare Minion General Hunter 5 3 5 Battlecry: Draw two 1-Cost minions from your deck. Ferocious in combat… and even more terrifying in pet battles.
Trogg Beastrager Rare Minion General Hunter 2 3 2 Battlecry: Give a random Beast in your hand +1/+1. Still angry that the Gadgetzan Rager Club wouldn't accept him as a member.
Twilight Darkmender Rare Minion General Priest 5 6 5 Battlecry: If your C'Thun has at least 10 Attack, restore 10 Health to your hero. First she separates them from the lights, washes them in cold water, and hang-dries.
Twilight Drake Rare Minion Dragon Any 4 4 1 Battlecry: Gain +1 Health for each card in your hand. Twilight drakes feed on Mystical Energy. And Tacos.
Undercity Huckster Rare Minion General Rogue 2 2 2 Deathrattle: Add a random class card to your hand (from your opponent's class). Psst! Wanna buy a random class card (from your opponent's class)?
Upgrade! Rare Spell Warrior 1 If you have a weapon, give it +1/+1. Otherwise equip a 1/3 weapon. Easily worth 50 DKP.
Vaporize Rare Spell Mage 3 Secret: When a minion attacks your hero, destroy it. Rumor has it that Deathwing brought about the Cataclysm after losing a game to this card. We may never know the truth.
Vicious Fledgling Rare Minion Beast Any 3 3 3 After this minion attacks a hero, AdaptA youngster who is truly hungry for self-improvement.
Vinecleaver Rare Weapon Paladin 7 4 3 After your hero attacks, summon two 1/1 Silver Hand Recruits. George and Karl! Thank the Light we found you!
Violet Teacher Rare Minion General Any 4 3 5 Whenever you cast a spell, summon a 1/1 Violet Apprentice. If you don't pay attention, you may be turned into a pig. And then you get your name on the board.
Virmen Sensei Rare Minion General Druid 5 4 5 Battlecry: Give a friendly Beast +2/+2. There is no carrot.
Void Terror Rare Minion Demon Warlock 3 3 3 Battlecry: Destroy the minions on either side of this minion and gain their Attack and Health. If you put this into your deck, you WILL lose the trust of your other minions.
Volcanic Potion Rare Spell Mage 3 Deal 2 damage to all minions. The secret ingredient in Kazakus's award-winning chili recipe.
Volcano Rare Spell Shaman 5 Deal 15 Damage randomly split across all minions. Overload: (2) Many young shaman summon a volcano as their first school project.
Volcanosaur Rare Minion Beast Any 7 5 6 Battlecry: Adapt, then AdaptAlways fun to say out loud "VOL-CA-NO-SAUUUR!"
Wild Pyromancer Rare Minion General Any 2 3 2 After you cast a spell, deal 1 damage to ALL minions. BOOM BABY BOOM! BAD IS GOOD! DOWN WITH GOVERNMENT!
Young Priestess Rare Minion General Any 1 2 1 At the end of your turn, give another random friendly minion +1 Health. She can't wait to learn Power Word: Fortitude Rank 2.
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Uncollectible[edit | edit source]

For Wild format listings, see Rare card list/Wild format

The following cards are uncollectible.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Doppelgangster Rare Minion General Any 5 2 2 Battlecry: Summon 2 copies of this minion. 
Doppelgangster Rare Minion General Any 5 2 2 Battlecry: Summon 2 copies of this minion. 
Hyena Rare Minion Beast Hunter 2 2 2
Shellshifter Rare Minion Beast Druid 4 5 5 Stealth
Taunt 
Shellshifter Rare Minion Beast Druid 4 5 3 Stealth 
Shellshifter Rare Minion Beast Druid 4 3 5 Taunt 
Spirit Wolf Rare Minion General Shaman 2 2 3 Taunt 
Showing all 7 cards