Ragnaros the Firelord
Can't Attack. At the end of your turn, deal 8 damage to a random enemy.
Ragnaros was summoned by the Dark Iron dwarves, who were eventually enslaved by the Firelord. Summoning Ragnaros often doesn’t work out the way you want it to.
- "By fire be purged!"
How to get
|Ragnaros the Firelord||1600||400|
|Golden Ragnaros the Firelord||3200||1600|
Because Ragnaros deals 8 damage when your turn ends, he can easily work as removal, while remaining a persistent threat. Due to how he attacks, Ragnaros will not take damage, and can be used to destroy powerful minions without being destroyed himself, although the targets of his attacks are random. Silencing Ragnaros will remove his special ability, but will allow him to attack normally.
Left uncountered, Ragnaros can quickly demolish even high-health opponents, or clear several powerful threats. However, because Ragnaros' targets are randomly selected, the exact effects of summoning him tend to be hard to predict. Players who are unable to remove Ragnaros entirely can use a number of weak minions to increase the likelihood of his attack being largely wasted; removing a small minion such as a 1/1 is generally the worst possible outcome of his ability. With no enemy minions on the board, Ragnaros represents a steady 8 damage output each turn.
Ragnaros' 8 Health makes him resistant to attack and even high-damage spells like Fireball and Lava Burst, while his 8 Attack means most attackers will be destroyed. This generally makes Ragnaros a very good target for transform effects such as Polymorph and Hex, and mind control effects such as Mind Control and Sylvanas Windrunner.
Because Ragnaros deals his damage at the end of the controlling player's turn, he generally provides guaranteed value, regardless of the opponent's response. For example, if the opponent immediately removes Ragnaros using Polymorph and Fireblast, the two players will essentially have traded cards, but the controlling player will still have dealt 8 damage.
Silencing Ragnaros can sometimes be a good move, usually when the opponent has several minions and it is critical that the right target is struck. For example, if the opponent has 8 Health remaining but 4 minions on the board, ending the turn with an un-silenced Ragnaros grants only a 20% chance of him hitting the opponent. Provided there are no Taunts on the board, silencing Ragnaros will allow the player to use him to attack the opponent, directly winning the game.
Ragnaros The Firelord and his brethren once held sway over the entire world. As a servant of the Old Gods, he fought against the Titans for domination over the planet. The victorious Titans banished him and his brethren to the Elemental Plane — there to remain imprisoned until the end of time. It was then and there that the brothers turned on each other. For five millennia a battle was fought at the core of this world. It was during the Elemental Sundering that Ragnaros attacked Thunderaan, Prince of Air. Thunderaan was utterly defeated and the Firelord feasted upon his essence, but was unable to consume him entirely. Ragnaros divided what remained between his servants, Baron Geddon and Garr.
In the center of a vast lake of fire in the Elemental Plane stands Sulfuron Keep, the home of Ragnaros. Until comparatively recently, he ruled his underground land with a molten iron fist.
- "THIS WORLD AND ALL THAT YOU HOLD DEAR EXIST ONLY TO BURN!"
- - Ragnaros
- By fire be purged!
- Too soon...