Power of the Wild

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Power of the Wild
Power of the Wild(165).png
Power of the Wild(165) Gold.png
Set: Classic
Type: Spell
Class: Druid
Rarity: Common
Cost: 2 Mana icon.png
Abilities: Choose One, Summon
Tags: Beast-related

Choose One - Give your minions +1/+1; or Summon a 3/2 Panther.

Never look a panther in the eye. Or is it 'Always look a panther in the eye'? Well, it's one of those.

See this card on Hearthpwn

Power of the Wild is a common druid spell card, from the Classic set.

How to get[edit]

Power of the Wild can be obtained through Classic card packs, through crafting, or as an arena reward.

Card Crafting cost Disenchanting
Power of the Wild 40 5
Golden Power of the Wild 400 50

Choose One cards[edit]

Leader of the Pack(204).png Summon a Panther(219).png


As a Choose One card, druids can choose one of two effects for the card. What to choose depends on the situation at hand.

  • Summon a Panther - summons a 3/2 Panther.
    • The Panther minion is a reasonable if unexciting 3/2 body for 2 mana, and can prove valuable if you are in quick need of a minion. If you have an empty board, drop the panther down.
  • Leader of the Pack - grants your minions +1/+1.
    • This is potentially a powerful buff, affecting all your current minions. However, its benefit depends on how many minions you currently have, as well as the specific details of their value in terms of the current board situation. This effect is very useful for buffing the survivability of fragile minions or to make a game ending attack on the enemy hero. It has great synergy with fragile taunt cards such as Goldshire Footman.

Leader of the Pack is potentially far more powerful than Summon a Panther, but depends on your current minions to be of use. The Panther is underwhelming in comparison, but adds versatility to this card when you have few or no minions.

Ideally, use Leader of the Pack to improve the survivability of fragile minions, to allow weaker minions to overpower mighty adversaries, or use it when you have a full board of minions and reap a combined +7/+7 benefit from this 2 mana card. Alternatively, the Panther makes a fine weaker minion when your side of the board is empty.


Steve Tappin