|Set:||Goblins vs Gnomes|
Deathrattle: Summon a random 2-Cost minion.
Once upon a time, only goblins piloted shredders. These days, everyone from Doomsayer to Lorewalker Cho seems to ride one.
How to get[edit | edit source]
|Golden Piloted Shredder||400||50|
Notes[edit | edit source]
- This card's Deathrattle is able to summon any collectible 2-cost minion in the game, including those specific to classes other than the controlling hero. Uncollectible minions such as Panther will not be summoned.
- Minions summoned by this card's Deathrattle will enter play prior to the resolution of the Shredder's death. It will also be summoned before the resolution of any spell used to destroy it. This means that summoned minions with related triggered effects will immediately activate in response.
- As of Mean Streets of Gadgetzan there are 113 2-cost collectible minions in the game, giving this card just under a 1% chance of summoning any given minion.
Strategy[edit | edit source]
A substantial minion in its own right, the Shredder's value is often determined by which minion is summoned by its Deathrattle. This introduces a fairly large measure of RNG into the card's value, and rewards players and decks which are able to improvise around the introduction of unexpected minions.
One of the most significant minions this card can summon is the Doomsayer. If the Shredder belonged to the player whose turn it currently is, the Doomsayer will attempt to wipe the board at the start of the next round, giving the opponent a turn to act; while if the Shredder belonged to the opponent, the Doomsayer will attempt to wipe the board at the start of the very next turn. In either case this threatens to destroy all minions on the board, which can prove extremely helpful or extremely disadvantageous for either player, depending on board conditions and deck type. The Piloted Shredder has a 1.14% chance of summoning a Doomsayer.
Regardless of whether the Shredder belongs to you or your opponent, it is often wise to trigger the Deathrattle of the Shredder before making other plays, allowing you to take into account the presence of the new minion. It is particularly worthwhile when planning to summon other minions that turn, in case a Doomsayer is summoned; the player can then hold the minions until after the Doomsayer has cleared the board, avoiding immediately losing them to its effect. However, while generally useful for informing your decisions, at times this approach may backfire, such as by producing an enemy taunt minion, Armorsmith, or Scavenging Hyena, which can then feed off subsequent combat.
Possible summons[edit | edit source]
|Name / Desc||Rarity||Subtype||Class||Cost||Atk||HP||Description|
|Bloodfen Raptor||Free||Beast||Any||2||3||2||"Kill 30 raptors." - Hemet Nesingwary|
|Novice Engineer||Free||General||Any||2||1||1||Battlecry: Draw a card. "Half of this class will not graduate… since they'll have been turned to chickens." - Tinkmaster Overspark, teaching Gizmos 101.|
|River Crocolisk||Free||Beast||Any||2||2||3||Edward "Lefty" Smith tried to make luggage out of a river crocolisk once.|
|Succubus||Free||Demon||Warlock||2||4||3||Battlecry: Discard a random card. Warlocks have it pretty good.|
|Acidic Swamp Ooze||Common||General||Any||2||3||2||Battlecry: Destroy your opponent's weapon. Oozes love Flamenco. Don't ask.|
|Amani Berserker||Common||General||Any||2||2||3||Enrage: +3 Attack If an Amani berserker asks "Joo lookin' at me?!", the correct response is "Nah, mon".|
Divine Shield The inventor of the Annoy-o-Tron was immediately expelled from Tinkerschool, Tinkertown, and was eventually exiled from the Eastern Kingdoms altogether.
|Anodized Robo Cub||Common||Mech||Druid||2||2||2||Taunt. Choose One -
+1 Attack; or +1 Health. It's adorable! AND OH MY GOODNESS WHY IS IT EATING MY FACE
|Argent Protector||Common||General||Paladin||2||2||2||Battlecry: Give a friendly minion Divine Shield. "I'm not saying you can dodge fireballs. I'm saying with this shield, you won't have to."|
|Beckoner of Evil||Common||General||Any||2||2||3||Battlecry: Give your C'Thun +2/+2 (wherever it is). Here, Evil! C'mon boy!|
|Bilefin Tidehunter||Common||Murloc||Any||2||2||1||Battlecry: Summon a 1/1 Ooze with Taunt. Bile actually makes for surprisingly sturdy fins.|
|Bloodsail Raider||Common||Pirate||Any||2||2||3||Battlecry: Gain Attack equal to the Attack of your weapon. "I only plunder on days that end in 'y'."|
|Blowgill Sniper||Common||Murloc||Any||2||2||1||Battlecry: Deal 1 damage. Imagine how much further his darts would go if he had lungs instead of gills!|
|Bluegill Warrior||Common||Murloc||Any||2||2||1||Charge He just wants a hug. A sloppy... slimy... hug.|
|Boneguard Lieutenant||Common||General||Any||2||3||2||Inspire: Gain +1 Health. Underneath all that impressive armor, he's just skin and bones. Okay, maybe just bones.|
|Cruel Taskmaster||Common||General||Warrior||2||2||2||Battlecry: Deal 1 damage to a minion and give it +2 Attack. "I'm going to need you to come in on Sunday." - Cruel Taskmaster|
|Dark Peddler||Common||General||Warlock||2||2||2||Battlecry: Discover a 1-Cost card. I'm offering you a bargain here! This amazing vacuum cleaner for your soul!|
|Defias Ringleader||Common||General||Rogue||2||2||2||Combo: Summon a 2/1 Defias Bandit. He stole the deed to town years ago, so technically the town is his. He just calls people Scrub to be mean.|
|Dire Wolf Alpha||Common||Beast||Any||2||2||2||Adjacent minions have +1 Attack. We are pretty excited about the upcoming release of Dire Wolf Beta, just repost this sign for a chance at a key.|
|Druid of the Saber||Common||General||Druid||2||2||1||Choose One - Transform to gain Charge; or +1/+1 and Stealth. That's saberTEETH, not like curved pirate blades. That's a different kind of druid. Druid of the Curved Pirate Blades.|
|Duskboar||Common||Beast||Any||2||4||1||Often excluded from dinner parties. To be fair, he is very boaring.|
|Explosive Sheep||Common||Mech||Any||2||1||1||Deathrattle: Deal 2 damage to all minions. How is this supposed to work? Your enemies think, "Hey! Cute sheep!" and run over to cuddle it?|
|Faerie Dragon||Common||Dragon||Any||2||3||2||Can't be targeted by Spells or Hero Powers. Adorable. Immune to Magic. Doesn't pee on the rug. The perfect pet!|
|Flame Juggler||Common||General||Any||2||2||3||Battlecry: Deal 1 damage to a random enemy. At first he liked juggling chain saws, but then he thought, "Flames are better! Because FIRE!"|
|Flametongue Totem||Common||Totem||Shaman||2||0||3||Adjacent minions have +2 Attack. Totemsmiths like to use the rarest woods for their totems. There are even rumors of totems made of Ironbark Protectors.|
|Friendly Bartender||Common||General||Any||2||2||3||At the end of your turn, restore 1 Health to your Hero. "What'll it be? A Jade Brew? A Grimy Goose? A Kabal Manatini?"|
|Frostwolf Grunt||Common||General||Any||2||2||2||Taunt Grunting is what his father did and his father before that. It's more than just a job.|
|Gadgetzan Socialite||Common||General||Any||2||2||2||Battlecry: Restore 2 Health. Comment on her height, and she'll go from flapper to kneecapper in seconds flat.|
|Gilblin Stalker||Common||General||Any||2||2||3||Stealth "Shhh, I think I hear something."
"Ah, it's probably nothing." - Every Henchman
|Goblin Auto-Barber||Common||Mech||Rogue||2||3||2||Battlecry: Give your weapon +1 Attack. This guy is excellent at adjusting your haircut and/or height.|
|Grimestreet Outfitter||Common||General||Paladin||2||1||1||Battlecry: Give all minions in your hand +1/+1. If you bargain hard, he'll throw in the hat.|
|Haunted Creeper||Common||Beast||Any||2||1||2||Deathrattle: Summon two 1/1 Spectral Spiders. Arachnofauxbia: Fear of fake spiders.|
|Huge Toad||Common||Beast||Any||2||3||2||Deathrattle: Deal 1 damage to a random enemy. Deals damage when he croaks.|
|Jade Swarmer||Common||General||Rogue||2||1||1||Stealth, Deathrattle: Summon a Jade Golem. He's so good at swarming, he can swarm all by himself!|
|Jeweled Scarab||Common||Beast||Any||2||1||1||Battlecry: Discover a (3)-Cost card. It's amazing what you can do with super glue!|
|Kindly Grandmother||Common||Beast||Hunter||2||1||1||Deathrattle: Summon a 3/2 Big Bad Wolf. "Goodness! What… abundant drool you have."|
|King's Elekk||Common||Beast||Hunter||2||3||2||Battlecry: Reveal a minion in each deck. If yours costs more, draw it. Elekk jousting is AWESOME.|
|Kobold Geomancer||Common||General||Any||2||2||2||Spell Damage +1 In the old days, Kobolds were the finest candle merchants in the land. Then they got pushed too far...|
|Lance Carrier||Common||General||Any||2||1||2||Battlecry: Give a friendly minion +2 Attack. Lance Carrier is an obscure entry level position in orcish armies. A mystery, since orcs don't generally use lances.|
|Loot Hoarder||Common||General||Any||2||2||1||Deathrattle: Draw a card. Always roll need.|
|Mad Bomber||Common||General||Any||2||3||2||Battlecry: Deal 3 damage randomly split between all other characters. He's not really all that crazy, he is just not as careful with explosives as he should be.|
|Mad Scientist||Common||General||Any||2||2||2||Deathrattle: Put a Secret from your deck into the battlefield. His mother wanted him to be a mage or a warlock, but noooooooo, he had to go and be a scientist like his father.|
|Mechwarper||Common||Mech||Any||2||2||3||Your Mechs cost (1) less. Mechs that summon mechs? What's next? Donuts that summon donuts? Mmmmm.|
|Medivh's Valet||Common||General||Mage||2||2||3||Battlecry: If you control a Secret, deal 3 damage. "Magus Medivh sir, I've brought the flaming balloons, as you requested."|
|Micro Machine||Common||Mech||Any||2||1||2||At the start of each turn, gain +1 Attack. This card is the real thing.|
|Murloc Tidehunter||Common||Murloc||Any||2||2||1||Battlecry: Summon a 1/1 Murloc Scout. "Death will rise, from the tides!"|
|Museum Curator||Common||General||Priest||2||1||2||Battlecry: Discover a Deathrattle card. He is forever cursing the kids who climb on the rails and the evil archeologists who animate the exhibits.|
|Nerub'ar Weblord||Common||General||Any||2||1||4||Minions with Battlecry cost (2) more. Weblords spend all day making giant trampoline parks.|
|Netherspite Historian||Common||General||Any||2||1||3||Battlecry: If you're holding a Dragon, Discover a Dragon. She can tell you all about the history of people not STANDING IN THE GREEN BEAM!|
|Pompous Thespian||Common||General||Any||2||3||2||Taunt Alas poor Annoy-o-Tron! A fellow of infinite jest, of most excellent fancy!|
|Public Defender||Common||General||Warrior||2||0||7||Taunt Happy to defend any public offender!|
|Puddlestomper||Common||Murloc||Any||2||3||2||He pays homage to Morgl, the great murloc oracle! (Who doesn't??)|
|Scavenging Hyena||Common||Beast||Hunter||2||2||2||Whenever a friendly Beast dies, gain +2/+1. Hyenas prefer the bones of kodos or windserpents, but they'll eat pretty much anything. Even Brussels sprouts.|
|Shielded Minibot||Common||Mech||Paladin||2||2||2||Divine Shield He chooses to believe what he is programmed to believe!|
|Ship's Cannon||Common||General||Any||2||2||3||After you summon a Pirate, deal 2 damage to a random enemy. If you hear someone yell, "Cannonball!" you're about to get wet. Or crushed.|
|Shrinkmeister||Common||General||Priest||2||3||2||Battlecry: Give a minion -2 Attack this turn. After the debacle of the Gnomish World Enlarger, gnomes are wary of size-changing inventions.|
|Snowchugger||Common||Mech||Mage||2||2||3||Freeze any character damaged by this minion. Do the slow chant when he waddles by: "Chug! Chug! Chug!"|
|Sorcerer's Apprentice||Common||General||Mage||2||3||2||Your spells cost (1) less. Apprentices are great for bossing around. "Conjure me some mana buns! And a coffee! Make that a mana coffee!"|
|Stonesplinter Trogg||Common||General||Any||2||2||3||Whenever your opponent casts a spell, gain +1 Attack. The only thing worse than smelling troggs is listening to their poetry.|
|Totem Golem||Common||Totem||Shaman||2||3||4||Overload: (1) What happens when you glue a buncha totems together.|
|Twilight Geomancer||Common||General||Any||2||1||4||Taunt. Battlecry: Give your C'Thun Taunt (wherever it is). "Ok C'Thun, repeat after me: 'Your mother was a hamster.'"|
|Twisted Worgen||Common||General||Any||2||3||1||Stealth Sometimes the Old Gods' corruptions gives you power untold, sometimes you get +1 Attack. We can’t all be winners in the Eldritch lottery.|
|Undercity Valiant||Common||General||Rogue||2||3||2||Combo: Deal 1 damage. Almost went to play for Stormwind before signing with Undercity.|
|Unstable Ghoul||Common||General||Any||2||1||3||Taunt. Deathrattle: Deal 1 damage to all minions. Filling your Ghouls with Rocket Fuel is all the rage at Necromancer school.|
|Whirling Zap-o-matic||Common||Mech||Shaman||2||3||2||Windfury If you pay a little extra, you can get it in "candy-apple red."|
|Wrathguard||Common||Demon||Warlock||2||4||3||Whenever this minion takes damage, also deal that amount to your hero. After playing against 5 Annoy-O-Trons, any normal guard will become a Wrathguard.|
|Youthful Brewmaster||Common||General||Any||2||3||2||Battlecry: Return a friendly minion from the battlefield to your hand. His youthful enthusiasm doesn’t always equal excellence in his brews. Don’t drink the Mogu Stout!|
|Alexstrasza's Champion||Rare||General||Warrior||2||2||3||Battlecry: If you're holding a Dragon, gain +1 Attack and Charge. "Put more spikes on her. No, more spikes. What part of 'more spikes' do you not understand? MORE SPIKES!" - Alexstrasza|
|Ancient Watcher||Rare||General||Any||2||4||5||Can't attack. Why do its eyes seem to follow you as you walk by?|
|Argent Watchman||Rare||General||Any||2||2||4||Can't attack.
Inspire: Can attack as normal this turn. Who argent watches the Argent Watchman?
|Armorsmith||Rare||General||Warrior||2||1||4||Whenever a friendly minion takes damage, gain 1 Armor. She accepts guild funds for repairs!|
|Crazed Alchemist||Rare||General||Any||2||2||2||Battlecry: Swap the Attack and Health of a minion. "You'll love my new recipe!" he says... especially if you're not happy with your current number of limbs.|
|Cult Sorcerer||Rare||General||Mage||2||3||2||Spell Damage +1|
After you cast a spell, give your C'Thun +1/+1 (wherever it is). No matter how many times we tell her not to, she keeps feeding C'Thun scraps under the table.
|Cutpurse||Rare||General||Rogue||2||2||2||Whenever this minion attacks a hero, add the Coin to your hand. He has a giant collection of purses now. One for every outfit!|
|Darkshire Librarian||Rare||General||Warlock||2||3||2||Battlecry: Discard a random card. Deathrattle: Draw a card. Do NOT be late with your overdue fines.|
|Darnassus Aspirant||Rare||General||Druid||2||2||3||Battlecry: Gain an empty Mana Crystal.
Deathrattle: Lose a Mana Crystal. She loves mana crystals, she hates mana crystals. So fickle!
|Fallen Hero||Rare||General||Mage||2||3||2||Your Hero Power deals 1 extra damage. And he can't get up.|
|Gadgetzan Ferryman||Rare||General||Rogue||2||2||3||Combo: Return a friendly minion to your hand. Is it just me, or is there something fishy about that ferryman?|
|Grimestreet Informant||Rare||General||Hunter, Warrior, Paladin||2||1||1||Battlecry: Discover a Hunter, Paladin or Warrior card. "Naw, naw. You're talkin' about Grime BOULEVARD. I ain't know nuthin' 'bout that."|
|Knife Juggler||Rare||General||Any||2||2||2||After you summon a minion, deal 1 damage to a random enemy. Ambitious Knife Jugglers sometimes graduate to Bomb Jugglers. They never last long enough to make it onto a card though.|
|Lightwell||Rare||General||Priest||2||0||5||At the start of your turn, restore 3 Health to a damaged friendly character. It isn't clear if people ignore the Lightwell, or if it is just invisible.|
|Mana Addict||Rare||General||Any||2||1||3||Whenever you cast a spell, gain +2 Attack this turn. She’s trying to kick the habit, but still takes some mana whenever she has a stressful day.|
|Mana Wraith||Rare||General||Any||2||2||2||ALL minions cost (1) more. They come out at night to eat leftover mana crystals. "Mmmmmm," they say.|
|Master Swordsmith||Rare||General||Any||2||1||3||At the end of your turn, give another random friendly minion +1 Attack. He's currently trying to craft a "flail-axe", but all the other swordsmiths say it can't be done.|
|Mistress of Pain||Rare||Demon||Warlock||2||1||4||Damage dealt by this minion also heals your hero. Her sister is the Mistress of Pane who sells windows and shower doors.|
|Nerubian Egg||Rare||General||Any||2||0||2||Deathrattle: Summon a 4/4 Nerubian. Eggs are a good source of protein and Nerubians.|
|One-eyed Cheat||Rare||Pirate||Rogue||2||4||1||Whenever you summon a Pirate, gain Stealth. When pirates say there is no "Eye" in "team," they are very literal about it.|
|Pint-Sized Summoner||Rare||General||Any||2||2||2||The first minion you play each turn costs (1) less. She's quite jealous of the Gallon-Sized Summoner.|
|Shadowboxer||Rare||Mech||Priest||2||2||3||Whenever a character is healed, deal 1 damage to a random enemy. Punching is its primary function. Also, its secondary function.|
Battlecry: Give a minion Taunt. Come at me, bro.
|Sunfury Protector||Rare||General||Any||2||2||3||Battlecry: Give adjacent minions Taunt. She carries a shield, but only so she can give it to someone she can stand behind.|
|Tiny Knight of Evil||Rare||Demon||Warlock||2||3||2||Whenever you discard a card, gain +1/+1. "No, no, no. I asked for a tiny JESTER of evil."|
|Trogg Beastrager||Rare||General||Hunter||2||3||2||Battlecry: Give a random Beast in your hand +1/+1. Still angry that the Gadgetzan Rager Club wouldn't accept him as a member.|
|Undercity Huckster||Rare||General||Rogue||2||2||2||Deathrattle: Add a random class card to your hand (from your opponent's class). Psst! Wanna buy a random class card (from your opponent's class)?|
|Vitality Totem||Rare||Totem||Shaman||2||0||3||At the end of your turn, restore 4 Health to your hero. You can usually find these at the totemist's market on Saturdays.|
|Wild Pyromancer||Rare||General||Any||2||3||2||After you cast a spell, deal 1 damage to ALL minions. BOOM BABY BOOM! BAD IS GOOD! DOWN WITH GOVERNMENT!|
|Wyrmrest Agent||Rare||General||Priest||2||1||4||Battlecry: If you're holding a Dragon, gain +1 Attack and Taunt. Keeping tabs on the Grand Tournament is priority #1 for the five mighty Dragonflights!|
|Captain's Parrot||Epic||Beast||Any||2||1||1||Battlecry: Draw a Pirate from your deck. Pirates and Parrots go together like Virmen and Carrots.|
Battlecry: Your opponent summons a random minion from their hand. It's not his fault… Someone keeps stealing his soap!
|Doomsayer||Epic||General||Any||2||0||7||At the start of your turn, destroy ALL minions. He's almost been right so many times. He was sure it was coming during the Cataclysm.|
|Echoing Ooze||Epic||General||Any||2||1||2||Battlecry: Summon an exact copy of this minion at the end of the turn. OOZE... Ooze... Ooze... (ooze...)|
|Eternal Sentinel||Epic||General||Shaman||2||3||2||Battlecry: Unlock your Overloaded Mana Crystals. Just try to avoid eye contact.|
|Garrison Commander||Epic||General||Any||2||2||3||You can use your Hero Power twice a turn. He'll never admit it, but he pushes you hard because he really cares about you.|
|Mana Geode||Epic||General||Priest||2||2||3||Whenever this minion is healed, summon a 2/2 Crystal. Gadgetzan, where even the pet rocks have pet rocks.|
Poisonous He’s not really that patient. It just takes a while for someone to walk by that he can actually reach.
|Recombobulator||Epic||General||Any||2||3||2||Battlecry: Transform a friendly minion into a random minion with the same Cost. For when you didn’t combobulate quite right the first time around.|
|Steamwheedle Sniper||Epic||General||Hunter||2||2||3||Your Hero Power can target minions. Goblins seldom have the patience for sniping. Most prefer lobbing explosives.|
|Bloodmage Thalnos||Legendary||General||Any||2||1||1||Spell Damage +1. Deathrattle: Draw a card. He's in charge of the Annual Scarlet Monastery Blood Drive!|
|Hobart Grapplehammer||Legendary||General||Warrior||2||2||2||Battlecry: Give all weapons in your hand and deck +1 Attack. Grapplehammer is the horrible mind behind the Automatic Piranaha Launcher (banned in 7 districts)!|
|Lorewalker Cho||Legendary||General||Any||2||0||4||Whenever a player casts a spell, put a copy into the other player's hand. Lorewalker Cho archives and shares tales from the land of Pandaria, but his favorite story is the one where Joey and Phoebe go on a road trip.|
|Millhouse Manastorm||Legendary||General||Any||2||4||4||Battlecry: Enemy spells cost (0) next turn. "I'm gonna light you up, sweetcheeks!"|
|Nat Pagle||Legendary||General||Any||2||0||4||At the start of your turn, you have a 50% chance to draw an extra card. Nat Pagle, Azeroth's premier fisherman! He invented the Auto-Angler 3000, the Extendo-Pole 3000, and the Lure-o-matic 2099 (still in testing).|
|Nat, the Darkfisher||Legendary||General||Any||2||2||4||At the start of your opponent's turn, they have a 50% chance to draw an extra card. You can take away his humanity, but you will never take away his fishing pole.|
|Showing all 113 cards|
Statistics[edit | edit source]
As of The Grand Tournament, the average Shredder-summoned minion has 1.99 attack, 2.48 health, a 6.0% chance to be a Taunt, a 2.4% chance to be Stealth (one of which also has Poison), a 2.4% chance to have Spell Damage +1, a 11.9% chance to be a Mech, a 9.5% chance to be a Beast, a 9.5% chance to have a Deathrattle, and a 2.4% chance to have Inspire.
While the common advice is to pop Shredders as early as possible in case of Doomsayer making it a bad idea to play more minions, don't forget that Mana Wraith or Nerub'ar Weblord or Lorewalker Cho, with their abilities, can make it inconvenient to play minions or spells once on the field, and Flametongue Totem, Dire Wolf Alpha and the 4 possible taunts including Annoy-o-Tron can change what trades are good. Other strategically interesting possibilities are Explosive Sheep, Scavenging Hyena, Knife Juggler, Wild Pyromancer, Patient Assassin and Faerie Dragon.
For its attack, it can have 0 (8.3% chance, including Doomsayer and Lorewalker Cho), 1 (20.2% chance, including Explosive Sheep and Patient Assassin), 2 (41.7% chance, including Bluegill Warrior and Argent Watchman), 3 (23.8% chance) or 4 (6.0% chance, including Ancient Watcher and One-eyed Cheat).
For its health, it can have 1 (13.1% chance, including Explosive Sheep), 2 (46.4% chance, including three taunts and Nerubian Egg), 3 (26.2% chance, including Unstable Ghoul), 4 (10.7% chance, including Lorewalker Cho and Nat Pagle), 5 (2.4% chance - Ancient Watcher and Lightwell) or 7 ( 1.2% chance - Doomsayer).
Lore[edit | edit source]
- The shredder is an impressive goblin mechanical creature which is usually piloted by a goblin. Shredders are used for lumbering, but they can serve in war because of the solid metal construction of the machine and the great saws they wield. The first machine designed to mimic the humanoid form, goblin shredders use the steamsaws attached to their arms to cut down lumber at an incredible rate that is unmatched by peasant work crews.
Trivia[edit | edit source]
- This card's Deathrattle Summon effect is intended to depict the shredder's pilot hitting the "big shiny red eject button" and parachuting onto the field to continue the fight.
Artist[edit | edit source]
Gallery[edit | edit source]
See also[edit | edit source]
Patch changes[edit | edit source]
Patch 188.8.131.5234 (2014-12-04): Added.