|Whenever a minion is healed, draw a card.|
|They help the downtrodden and distressed. Also they sell cookies.|
|See this card on Hearthpwn|
- "Is someone injured?"
 How to get
Northshire Cleric x 2 are automatically included in all players' collections.
The Northshire Cleric's ability provides you a constant flow of cards if you can get her behind a taunt and heal him every turn. Holy Nova and Darkscale Healer are great additions to this card since they heal every minion you have on the battlefield and every heal will give you a card. If you can get 2 Northshire Clerics on the battlefield at the same time, the effect will stack and you will get 2 cards per heal.
Note that the Cleric triggers from any minion being healed. This allows you to draw a card when your opponent heals their own minions, and from effects like Circle of Healing that heal all minions. In some situations, such as during a card-starved late-game, a priest with a Cleric out may choose to use Lesser Heal to heal an enemy minion, in order to draw an extra card. If both players have a Cleric (or two) out, each Cleric will draw a card for its owner each time any minion is healed, which can make healing a double-edged sword for either player.
When playing against a Cleric, it's generally a good idea to remove it as quickly as possible, especially since priests are capable of buffing them with spells like Divine Spirit and Power Word: Shield, and will be quite happy to heal them as often as necessary. Most importantly, avoid dealing non-fatal damage while an enemy Cleric is on the board. However, unless they have an AoE healing spell, the priest can generally only heal one target each turn. When playing a Cleric, expect your opponent to make its removal a priority.
Under unusual circumstances, the Northshire Cleric's ability can become a liability. If the player already has 10 cards in their hand, drawing another card will cause that card to be destroyed, or if the deck has been exhausted, will deal cumulative Fatigue damage. When the player's hand is full, the Cleric will therefore destroy one card, or deal a round of Fatigue damage, for each minion healed. Under the right conditions, this can be used by the opponent to great advantage, such as by repeatedly damaging and healing minions in order to trigger the effect. This type of play is especially possible for priests due to Lesser Heal.
Clerics can be found all over Azeroth, their spiritual leadership keeps both the people and the troops of Azeroth focused upon their mission of everlasting peace. Clerics ability to channel the spirit of humanity through their bodies makes them truly wondrous, and stories of their ability to heal the sick and injured, as well as being able to affect the perceptions of others, are miraculous in nature. The transgressions against humanity by the Orcs have forced them to devise ways to defend themselves, but their true path remains the healing of men's souls.
 Patch changes
- Patch 18.104.22.16890 (2013-10-02): Mana cost decreased to 1, from 2.
- Original: Whenever a minion is healed, draw a card. [2 mana, 1 attack, 3 health, Common]