Deal 3 damage to two random enemy minions.
You see, it's all about throughput.
How to get[edit | edit source]
Multi-Shot x 2 are automatically included in all players' collections.
Notes[edit | edit source]
- Multi-Shot cannot be cast if there are less than two enemy minions on the board.
- Multi-Shot deals damage to both affected minions before queuing and resolving triggers.
Strategy[edit | edit source]
Multi-Shot is a mana-efficient area of effect (AoE) card with two caveats. Firstly, you cannot choose which targets to attack. Secondly, the two-target requirement makes it less versatile.
Similar to Cleave, Multi-Shot can be extremely effective for removing minions or lowering their Health to vulnerable levels. Ideally used against precisely two minions to guarantee the targets. It is effective against aggro decks and especially zoo decks, which feature multiple low-Health minions. Multi-Shot is effective at setting back the opponent's tempo, and if both minions are destroyed should provide card advantage, although its cost may exceed the summoning cost of the minions destroyed.