Battlecry: Enemy spells cost (0) next turn.
"I'm gonna light you up, sweetcheeks!"
- For the tutorial hero of the same name, see Millhouse Manastorm (hero)
How to get
|Golden Millhouse Manastorm||3200||1600|
Millhouse Manastorm is meant to give you an early advantage in any game. If you play first he can be a turn 2 4/4, and if you go second he can be a turn 1 4/4. Either way he is extremely good for his cost early game. The only downside is that spells cost 0 for your opponent next turn, so you had better be careful what type of deck you play him against. This can have unforeseen and devastating consequences, such as early-game Pyroblast, Mind Control, or Sprint.
- Prepare to face the mighty Millhouse Manastorm!
- Here it comes!
- "Aaalllriiiight!! Who ordered up an extra large can of whoop-ass?"
Millhouse Manastorm is a gnome mage who was first encountered imprisoned in the Arcatraz wing of the Burning Crusade instance Tempest Keep. Originally, players had to ensure Millhouse's survival during the Harbinger Skyriss fight, who would then grant them the key to The Eye wing of the Keep. Years later, Millhouse was encountered as a convert to the Twilight's Hammer, and more recently he has been seen as a combatant in the Brawler's Guild.