Mark of Nature
|Abilities:||Choose One, Increment attribute, Taunt|
Choose One - Give a minion +4 Attack; or +4 Health and Taunt.
Druids call it the "Mark of Nature." Everyone else calls it "needing a bath."
How to get[edit | edit source]
Mark of Nature can be obtained through Classic card packs, through crafting, or as an Arena reward. Golden Mark of Nature can also be obtained through the Highest Rank Bonus chest at the end of each Ranked season.
|Mark of Nature||40||5|
|Golden Mark of Nature||400||50|
Choose One[edit | edit source]
Notes[edit | edit source]
Strategy[edit | edit source]
Whilst Mark of Nature costs one point of mana more than Mark of the Wild, it lets you choose between whether you want to be defensive or offensive. This card is mostly used to make one of your rather weak minions more durable, or to buff up the Attack one of your charge drops, eg. Druid of the Claw, Argent Commander, or even Leeroy Jenkins.
Artist[edit | edit source]
Gallery[edit | edit source]
- Hearthside Chat: Upcoming Arena Changes with Dean Ayala. (2016-09-08).