Lock and Load

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Lock and Load
Lock and Load(22258).png
Lock and Load(22258) Gold.png

Each time you cast a spell this turn, add a random Hunter card to your hand.

Rexxar narrowed his eyes, grabbed his machine gun, and said: "It's go time. Lock and load."

This card pays homage to that special moment.

See this card on Hearthpwn

Lock and Load is an epic hunter spell card, from the Grand Tournament set.

How to get[edit | edit source]

Lock and Load can be obtained through The Grand Tournament card packs, through crafting, or as an Arena reward. Golden Lock and Load can also be obtained through the Highest Rank Bonus chest at the end of each Ranked season.

Card Crafting cost Disenchanting
Lock and Load 400 100
Golden Lock and Load 1600 400

Notes[edit | edit source]

  • Lock and Load does not trigger itself; the effect does not come into force until after the Lock and Load has itself been cast. However, any subsequent spells cast that turn will activate the effect, generating a random Hunter card.
  • Like all spell-related effects, Lock and Load's effect activates before the triggering spell takes effect. For example, if you play Lock and Load followed by Quick Shot, Lock and Load will generate a card before Quick Shot deals its damage; thus making it impossible to activate Quick Shot's secondary effect.[1]
  • Lock and Load's effect will stack if multiple copies are played in the same turn.[2] For example, by playing Lock and Load followed by Lock and Load, any other spell cast that turn will generate 2 random hunter cards. Also, Lock and Load is itself a spell, meaning that playing a second Lock and Load will trigger the first Lock and Load's effect, generating a card.
  • Lock and Load will no longer be offered for selection in Arena, since the 15th of September 2016.[3] However, it is still obtainable in Arena matches through random effects, such as Spellslinger.

Strategy[edit | edit source]

Best used with low cost hunter spells (Hunter's Mark, Arcane Shot, etc.). Tracking is especially useful because it is a cheap spell that you can use to draw another spell to trigger Lock and Load for a large chain of cards.

Possible cards[edit | edit source]

The following table lists all collectible hunter cards available in Standard format, representing the range of cards Lock and Load can generate. For Wild format listings, see here.


Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Steady Shot None Hero Power Hunter 2 Hero Power
Deal 2 damage to the enemy hero. 
Arcane Shot Free Spell Hunter 1 Deal 2 damage. Magi conjured arcane arrows to sell to hunters, until hunters learned just enough magic to do it themselves. The resulting loss of jobs sent Stormwind into a minor recession.
Houndmaster Free Minion General Hunter 4 4 3 Battlecry: Give a friendly Beast +2/+2 and Taunt"Who let the dogs out?" he asks. It's rhetorical.
Multi-Shot Free Spell Hunter 4 Deal 3 damage to two random enemy minions. You see, it's all about throughput.
Timber Wolf Free Minion Beast Hunter 1 1 1 Your other Beasts have +1 Attack. Other beasts totally dig hanging out with timber wolves.
Tracking Free Spell Hunter 1 Look at the top three cards of your deck. Draw one and discard the others. For the person who just cannot decide what card to put in their deck!
Alleycat Common Minion Beast Hunter 1 1 1 Battlecry: Summon a 1/1 Cat. To be a cool cat in Gadgetzan, you gotta have bling.
Animal Companion Common Spell Hunter 3 Summon a random Beast Companion. You could summon Misha, Leokk, or Huffer! Huffer is more trouble than he's worth.
Bear Trap Common Spell Hunter 2 Secret: After your hero is attacked, summon a 3/3 Bear with TauntYou'll never guess what's in that conveniently bear-sized, bear-smelling box.
Brave Archer Common Minion General Hunter 1 2 1 Inspire: If your hand is empty, deal 2 damage to the enemy hero. This is a "bearly" concealed reference.
Carrion Grub Common Minion Beast Hunter 3 2 5 Carrion, my wayward grub.
Cloaked Huntress Common Minion General Hunter 3 3 4 Your Secrets cost (0). She's practically GIVING your secrets away!
Dart Trap Common Spell Hunter 2 Secret: After an opposing Hero Power is used, deal 5 damage to a random enemy. Five years of tap-dancing lessons are FINALLY going to pay off!
Deadly Shot Common Spell Hunter 3 Destroy a random enemy minion. Accuracy is not a highly valued trait among the mok'nathal. Deadliness is near the top, though.
Desert Camel Common Minion Beast Hunter 3 2 4 Battlecry: Put a 1-Cost minion from each deck into the battlefield. Dang. This card is sweet. Almost as sweet as Dessert Camel.
Explosive Trap Common Spell Hunter 2 Secret: When your hero is attacked, deal 2 damage to all enemies. It traps your food AND cooks it for you!
Fiery Bat Common Minion Beast Hunter 1 2 1 Deathrattle: Deal 1 damage to a random enemy. He'll always be our first.
Freezing Trap Common Spell Hunter 2 Secret: When an enemy minion attacks, return it to its owner's hand and it costs (2) more. "Dang, that's cold." - appropriate response to Freezing Trap, or a mean joke.
Grimestreet Smuggler Common Minion General Hunter, Paladin, Warrior 3 2 4 Battlecry: Give a random minion in your hand +1/+1 She's got anything you want. Need the latest derpinger? No problem!
Hunter's Mark Common Spell Hunter 1 Change a minion's Health to 1. Never play 'Hide and Go Seek' with a Hunter.
Kill Command Common Spell Hunter 3 Deal 3 damage. If you have a Beast, deal 5 damage instead. "Kill!", he commanded.
Kindly Grandmother Common Minion Beast Hunter 2 1 1 Deathrattle: Summon a 3/2 Big Bad Wolf. "Goodness! What… abundant drool you have."
King's Elekk Common Minion Beast Hunter 2 3 2 Battlecry: Reveal a minion in each deck. If yours costs more, draw it. Elekk jousting is AWESOME.
On the Hunt Common Spell Hunter 1 Deal 1 damage. Summon a 1/1 Mastiff. The mastiff giggles if you don't hit any ducks.
Quick Shot Common Spell Hunter 2 Deal 3 damage.
If your hand is empty, draw a card. Han shot first.
Scavenging Hyena Common Minion Beast Hunter 2 2 2 Whenever a friendly Beast dies, gain +2/+1. Hyenas prefer the bones of kodos or windserpents, but they'll eat pretty much anything. Even Brussels sprouts.
Shaky Zipgunner Common Minion General Hunter 3 3 3 Deathrattle: Give a random minion in your hand +2/+2. The Grimy Goons can get you any weapon you want but if you want it to not explode you gotta pay extra.
Smuggler's Crate Common Spell Hunter 1 Give a random Beast in your hand +2/+2. Are you sure these are the crates that are supposed to go to the Gadgetzan petting zoo?
Snipe Common Spell Hunter 2 Secret: After your opponent plays a minion, deal 4 damage to it. A great sniper hits the spot. Just like a delicious flank of boar. Mmmmm.
Starving Buzzard Common Minion Beast Hunter 5 3 2 Whenever you summon a Beast, draw a card. If you feed him, he loses his whole identity.
Tundra Rhino Common Minion Beast Hunter 5 2 5 Your Beasts have ChargeTundra rhinos are often mistaken for kodos. Or am I mistaken?
Unleash the Hounds Common Spell Hunter 3 For each enemy minion, summon a 1/1 Hound with ChargeYou must read the name of this card out loud each time you play it.
Ball of Spiders Rare Spell Hunter 6 Summon three 1/1 Webspinners. "THEY'RE EVERYWHERE GET THEM OFF!!!" - Everyone
Cat Trick Rare Spell Hunter 2 Secret: After your opponent casts a spell, summon a 4/2 Panther with Stealth"I know some new tricks, a lot of good tricks. I will show them to you. Medivh will not mind at all if I do."
Core Rager Rare Minion Beast Hunter 4 4 4 Battlecry: If your hand is empty, gain +3/+3. It takes a special kind of hunter to venture deep into a firey lava pit and convince a monster who lives there to come home and be a cuddly housepet.
Dispatch Kodo Rare Minion Beast Hunter 4 2 4 Battlecry: Deal damage equal to this minion's Attack. "Crime reported at First Bank of Gadgetzan. Huge quantities of Jade being carried away by what looks like a bunch of Hozen. Kodo 77 can you make it over there now?"
Eaglehorn Bow Rare Weapon Hunter 3 3 2 Whenever a friendly Secret is revealed, gain +1 Durability. First Lesson: Put the pointy end in the other guy.
Explorer's Hat Rare Spell Hunter 2 Give a minion +1/+1 and "Deathrattle: Add an Explorer's Hat to your hand." Harrison Jones was disappointed that he didn't get to be part of the League of Explorers, but his hat did.
Explosive Shot Rare Spell Hunter 5 Deal 5 damage to a minion and 2 damage to adjacent ones. Pull the pin, count to 5, then shoot. Then duck.
Flare Rare Spell Hunter 2 All minions lose Stealth. Destroy all enemy Secrets. Draw a card. Not only does it reveal your enemies, but it's also great for parties!
Forlorn Stalker Rare Minion General Hunter 3 4 2 Battlecry: Give all minions with Deathrattle in your hand +1/+1. He's going to leave the dying up to you, if that's cool.
Grimestreet Informant Rare Minion General Hunter, Warrior, Paladin 2 1 1 Battlecry: Discover a Hunter, Paladin or Warrior card. "Naw, naw. You're talkin' about Grime BOULEVARD. I ain't know nuthin' 'bout that."
Hidden Cache Rare Spell Hunter 2 Secret: After your opponent plays a minion, give a random minion in your hand +2/+2. There is an urban legend that the first Toxic Sewer Ooze was born because a rookie Goon stashed an open container of milk in a Hidden Cache.
Infest Rare Spell Hunter 3 Give your minions "Deathrattle: Add a random Beast to your hand." The best part is the look on their face when you jump out of the cake! Err… corpse.
Infested Wolf Rare Minion Beast Hunter 4 3 3 Deathrattle: Summon two 1/1 Spiders. A little flea powder will fix that right up.
Misdirection Rare Spell Hunter 2 Secret: When a character attacks your hero, instead he attacks another random character. Sometimes it's as simple as putting on a fake mustache and pointing at someone else.
Powershot Rare Spell Hunter 3 Deal 2 damage to a minion and the minions next to it. pow POW pow
Ram Wrangler Rare Minion General Hunter 5 3 3 Battlecry: If you have a Beast, summon a random Beast. Not getting trampled is really the trick here.
Savannah Highmane Rare Minion Beast Hunter 6 6 5 Deathrattle: Summon two 2/2 Hyenas. In the jungle, the mighty jungle, the lion gets slowly consumed by hyenas.
Trogg Beastrager Rare Minion General Hunter 2 3 2 Battlecry: Give a random Beast in your hand +1/+1. Still angry that the Gadgetzan Rager Club wouldn't accept him as a member.
Bestial Wrath Epic Spell Hunter 1 Give a friendly Beast +2 Attack and Immune this turn. The seething wrath is just beneath the surface. Beneath that is wild abandon, followed by slight annoyance.
Call of the Wild Epic Spell Hunter 9 Summon all 3 Animal Companions. "Hello. Misha, Leokk and Huffer aren't here right now, but if you leave a message we'll get back to you right away." BEEP.
Giant Sand Worm Epic Minion Beast Hunter 8 8 8 Whenever this attacks and kills a minion, it may attack again. Banned from every all-you-can-eat buffet on Azeroth.
Gladiator's Longbow Epic Weapon Hunter 7 5 2 Your hero is Immune while attacking. The longbow allows shots to be fired from farther away and is useful for firing on particularly odorous targets.
Lock and Load Epic Spell Hunter 2 Each time you cast a spell this turn, add a random Hunter card to your hand. Rexxar narrowed his eyes, grabbed his machine gun, and said: "It's go time. Lock and load."

This card pays homage to that special moment.
Piranha Launcher Epic Weapon Hunter 5 2 4 Whenever your hero attacks, summon a 1/1 Piranha. A great improvement over the guppy launcher.
Rat Pack Epic Minion Beast Hunter 3 2 2 Deathrattle: Summon a number of 1/1 Rats equal to this minion's Attack. He's gonna do it his way.
Snake Trap Epic Spell Hunter 2 Secret: When one of your minions is attacked, summon three 1/1 Snakes. Why did it have to be snakes?
Stablemaster Epic Minion General Hunter 3 4 2 Battlecry: Give a friendly Beast Immune this turn. Takes way better care of her pets than her brother, Unstablemaster.
Acidmaw Legendary Minion Beast Hunter 7 4 2 Whenever another minion takes damage, destroy it. With the help of his trusty sidekick Dreadscale, the giant jormungar Acidmaw is ready to face any knight!
Don Han'Cho Legendary Minion General Hunter, Warrior, Paladin 7 5 6 Battlecry: Give a random minion in your hand +5/+5. The brilliant mastermind of the Grimy Goons, Han sometimes thinks about ditching the idiot Cho, but that would just tear him apart.
Dreadscale Legendary Minion Beast Hunter 3 4 2 At the end of your turn, deal 1 damage to all other minions. Let's be clear about this: ACIDMAW is the sidekick.
King Krush Legendary Minion Beast Hunter 9 8 8 Charge The best defense against King Krush is to have someone you don’t like standing in front of you.
Knuckles Legendary Minion Beast Hunter 5 3 7 After this attacks a minion, it also hits the enemy hero. When confronted with accusations of performance-enhancing bananas, Knuckles replied, "I get my fruit from trees I knock down with my bare hands like everyone else."
Princess Huhuran Legendary Minion Beast Hunter 5 6 5 Battlecry: Trigger a friendly minion's Deathrattle effect immediately. She flitters around Ahn'Qiraj dreaming of the day she will meet a sweet prince, whom she can lay thousands of eggs with.
Showing all 65 cards


Lore[edit | edit source]

The following text describes the World of Warcraft spell Lock and Load as it existed prior to the creation of the Hearthstone card. For the latest version, see Lock and Load.

From Wowpedia:

Lock and Load is a passive specialization ability for Survival hunters, available at level 43. When it activates, it allows the hunter's next two Explosive Shot to be fired with no cooldown (though it still invokes the global cooldown), and no focus cost.

Artist[edit | edit source]

Matt Dixon

Gallery[edit | edit source]

Lock and Load, full art

Patch changes[edit | edit source]

References[edit | edit source]

  1. Whirthun on Twitter. (2015-07-22). 
  2. Whirthun on Twitter. (2015-07-23). 
  3. Hearthside Chat: Upcoming Arena Changes with Dean Ayala. (2016-09-08).