Battlecry: Summon a random 1-Cost minion for your opponent.
Hungry Hungry Dragon is NOT a fun game.
How to get[edit | edit source]
Once the regular version has been obtained, both regular and golden versions can be crafted and disenchanted:
|Golden Hungry Dragon||400||50|
Notes[edit | edit source]
- The minion summoned by the Hungry Dragon's Battlecry will be ready to attack by your opponent's turn.
- Class minions summoned by an opponent's Hungry Dragon will count towards your "play X class cards" quests.
Strategy[edit | edit source]
Can be used to intentionally inflate the number of enemy minions, in order to activate Mind Control Tech's Battlecry. Similarly, it can enable spells that require at least two minions (Multi-Shot, Forked Lightning, Cleave).
The 1-cost minion may also present various minion type or ability synergies for the player to take advantage of. For example:
This card can also work against a mage's Duplicate: if the 1 cost minion is destroyed, the value of the secret is diminished.
Dragon synergies aside, this card is essentially a Pit Fighter for 4 mana instead of 5 with the drawback of summoning a minion for the opponent.
Possible summons[edit | edit source]
|Name / Desc||Rarity||Subtype||Class||Cost||Atk||HP||Description|
|Elven Archer||Free||General||Any||1||1||1||Battlecry: Deal 1 damage. Don't bother asking her out on a date. She'll shoot you down.|
|Goldshire Footman||Free||General||Any||1||1||2||Taunt If 1/2 minions are all that is defending Goldshire, you would think it would have been overrun years ago.|
|Grimscale Oracle||Free||Murloc||Any||1||1||1||Your other Murlocs have +1 Attack. These are the brainy murlocs. It turns out that doesn’t mean much.|
|Murloc Raider||Free||Murloc||Any||1||2||1||Mrrraggglhlhghghlgh, mrgaaag blarrghlgaahahl mrgggg glhalhah a bghhll graggmgmg Garrosh mglhlhlh mrghlhlhl!!|
|Northshire Cleric||Free||General||Priest||1||1||3||Whenever a minion is healed, draw a card. They help the downtrodden and distressed. Also they sell cookies.|
|Stonetusk Boar||Free||Beast||Any||1||1||1||Charge This card is boaring.|
|Timber Wolf||Free||Beast||Hunter||1||1||1||Your other Beasts have +1 Attack. Other beasts totally dig hanging out with timber wolves.|
|Voidwalker||Free||Demon||Warlock||1||1||3||Taunt No relation to "The Voidsteppers", the popular Void-based dance troupe.|
|Voodoo Doctor||Free||General||Any||1||2||1||Battlecry: Restore 2 Health. Voodoo is an oft-misunderstood art. But it is art.|
|Abusive Sergeant||Common||General||Any||1||1||1||Battlecry: Give a minion +2 Attack this turn. ADD ME TO YOUR DECK, MAGGOT!|
|Air Elemental||Common||Elemental||Shaman||1||2||1||Can't be targeted by spells or Hero Powers. Makes a mean puff pastry.|
|Alleycat||Common||Beast||Hunter||1||1||1||Battlecry: Summon a 1/1 Cat. To be a cool cat in Gadgetzan, you gotta have bling.|
|Arcane Anomaly||Common||Elemental||Any||1||2||1||Whenever you cast a spell, give this minion +1 Health. He used to get work as a Spatial Anomaly, but he got tired of having his polarity reversed.|
|Argent Squire||Common||General||Any||1||1||1||Divine Shield "I solemnly swear to uphold the Light, purge the world of darkness, and to eat only burritos." - The Argent Dawn Oath|
|Bladed Cultist||Common||General||Rogue||1||1||2||Combo: Gain +1/+1. He has a poor understanding of the law of diminishing returns.|
|Blood Imp||Common||Demon||Warlock||1||0||1||Stealth. At the end of your turn, give another random friendly minion +1 Health. Imps are content to hide and viciously taunt everyone nearby.|
|Dust Devil||Common||Elemental||Shaman||1||3||1||Windfury. Overload: (2) Westfall is full of dust devils. And buzzards. And crazed golems. And pirates. Why does anyone live here?|
|Emerald Reaver||Common||Beast||Any||1||2||1||Battlecry: Deal 1 damage to each hero. Not to be confused with clubbing enthusiast Emerald Raver.|
|Enchanted Raven||Common||Beast||Druid||1||2||2||Once upon a midnight restive, Medivh pondered, feeling festive!|
|Fiery Bat||Common||Beast||Hunter||1||2||1||Deathrattle: Deal 1 damage to a random enemy. He'll always be our first.|
|Fire Fly||Common||Elemental||Any||1||1||2||Battlecry: Add a 1/2 Elemental to your hand. Arch nemeses: small children with glass jars.|
|Flame Imp||Common||Demon||Warlock||1||3||2||Battlecry: Deal 3 damage to your hero. Imps like being on fire. They just do.|
|Glacial Shard||Common||Elemental||Any||1||2||1||Battlecry: Freeze an enemy. Ice, ice, baby!|
|Grimscale Chum||Common||Murloc||Paladin||1||2||1||Battlecry: Give a random Murloc in your hand +1/+1. Listen, see? We'll take 'em to the docks, see? And throw 'em in the sea, see?|
|Jeweled Macaw||Common||Beast||Hunter||1||1||1||Battlecry: Add a random Beast to your hand. It’s not LITERALLY jeweled. The goblins were terribly disappointed.|
|Kabal Lackey||Common||General||Mage||1||2||1||Battlecry: The next Secret you play this turn costs (0). I'll tell you one thing he doesn't lack: GUMPTION.|
|Leper Gnome||Common||General||Any||1||1||1||Deathrattle: Deal 2 damage to the enemy hero. He really just wants to be your friend, but the constant rejection is starting to really get to him.|
|Malchezaar's Imp||Common||Demon||Warlock||1||1||3||Whenever you discard a card, draw a card. Malchezaar used to have an imp named Dobby working for him, but there was a tragic accident.|
|Mana Wyrm||Common||General||Mage||1||1||3||Whenever you cast a spell, gain +1 Attack. These wyrms feed on arcane energies, and while they are generally considered a nuisance rather than a real threat, you really shouldn't leave them alone with a bucket of mana.|
|Mistress of Mixtures||Common||General||Any||1||2||2||Deathrattle: Restore 4 Health to each hero. Her favorite mixture is cola and lime.|
|N'Zoth's First Mate||Common||Pirate||Warrior||1||1||1||Battlecry: Equip a 1/3 Rusty Hook. Hates when N'Zoth yells "Ahoy Matey!!", but there's not really much he can do about it.|
|Possessed Villager||Common||General||Warlock||1||1||1||Deathrattle: Summon a 1/1 Shadowbeast. It's like a pinata! A lame disgusting horrific pinata.|
|Runic Egg||Common||General||Any||1||0||2||Deathrattle: Draw a card. Oh man! Runic omelettes are the best!|
|Shieldbearer||Common||General||Any||1||0||4||Taunt Have you seen the size of the shields in this game?? This is no easy job.|
|Southsea Deckhand||Common||Pirate||Any||1||2||1||Has Charge while you have a weapon equipped. Pirates are into this new fad called "Planking".|
|Swashburglar||Common||Pirate||Rogue||1||1||1||Battlecry: Add a random class card to your hand (from your opponent's class). Was almost named "Swashb-AAAARRHHH-gler"|
|Tentacle of N'Zoth||Common||General||Any||1||1||1||Deathrattle: Deal 1 damage to all minions. Because EVERYDAY is the Day of the Tentacle of N'zoth.|
|Worgen Infiltrator||Common||General||Any||1||2||1||Stealth If you want to stop a worgen from infiltrating, just yell, "No! Bad boy!"|
|Young Dragonhawk||Common||Beast||Any||1||1||1||Windfury They were the inspiration for the championship Taurenball team: The Dragonhawks.|
|Zealous Initiate||Common||General||Any||1||1||1||Deathrattle: Give a random friendly minion +1/+1. Ok, Initiate. You need to settle down and do your job. In this case, that means die so someone else can get a minor buff.|
|Angry Chicken||Rare||Beast||Any||1||1||1||Enrage: +5 Attack. There is no beast more frightening (or ridiculous) than a fully enraged chicken.|
|Babbling Book||Rare||General||Mage||1||1||1||Battlecry: Add a random Mage spell to your hand. His idol is the Green Hills of Stranglethorn, and he won't shut up about it.|
|Bloodsail Corsair||Rare||Pirate||Any||1||1||2||Battlecry: Remove 1 Durability from your opponent's weapon. Every pirate uses the same four digits to access Automated Gold Dispensers. It's called the "Pirate's Code".|
|Crystalline Oracle||Rare||Elemental||Priest||1||1||1||Deathrattle: Copy a card from your opponent's deck and add it to your hand. Being made of light has its disadvantages, but at least it's always looking on the bright side.|
|Lightwarden||Rare||General||Any||1||1||2||Whenever a character is healed, gain +2 Attack. She’s smaller than her sisters Mediumwarden and Heavywarden.|
|Murloc Tidecaller||Rare||Murloc||Any||1||1||2||Whenever you summon a Murloc, gain +1 Attack. This guy gets crazy strong at family reunions.|
|Raptor Hatchling||Rare||Beast||Hunter||1||2||1||Deathrattle: Shuffle a 4/3 Raptor into your deck. They’re just baby teeth. Lots and lots of baby teeth.|
|Secretkeeper||Rare||General||Any||1||1||2||Whenever a Secret is played, gain +1/+1. She promises not to tell anyone about that thing you did last night with that one person.|
|Selfless Hero||Rare||General||Paladin||1||2||1||Deathrattle: Give a random friendly minion Divine Shield. "Don't worry about me… I'll just be here... under these tentacles."|
|Small-Time Buccaneer||Rare||Pirate||Any||1||1||1||Has +2 Attack while you have a weapon equipped. "Oh, I'm not serious about it. I only pirate on the weekends."|
|Young Priestess||Rare||General||Any||1||2||1||At the end of your turn, give another random friendly minion +1 Health. She can't wait to learn Power Word: Fortitude Rank 2.|
|Emerald Hive Queen||Epic||Beast||Any||1||2||3||Your minions cost (2) more. She rules the emerald hive at the end of the yellow brick trail.|
|Forbidden Ancient||Epic||General||Druid||1||1||1||Battlecry: Spend all your Mana. Gain +1/+1 for each mana spent. This Ancient was banned from the local tavern after tucking a 'Dr. Boom' up its sleeve.|
|Hungry Crab||Epic||Beast||Any||1||1||2||Battlecry: Destroy a Murloc and gain +2/+2. Murloc. It's what's for dinner.|
|Meanstreet Marshal||Epic||General||Paladin||1||1||2||Deathrattle: If this minion has 2 or more Attack, draw a card. Remember, submit your bribes directly to the Marshal - it's the law!|
|Vilefin Inquisitor||Epic||Murloc||Paladin||1||1||3||Battlecry: Your Hero Power becomes 'Summon a 1/1 Murloc.' Nobody expects the Vilefin Inquisition!|
|Weasel Tunneler||Epic||Beast||Any||1||1||1||Deathrattle: Shuffle this minion into your opponent's deck. He's the reason the First Bank of Gadgetzan has steel floors.|
|Patches the Pirate||Legendary||Pirate||Any||1||1||1||Charge. After you play a Pirate, summon this minion from your deck. What do sailors yell when Patches steals their treasure chest full of laws and other things being transported to parliament for a vote? "The Eyes have it!"|
|Shifter Zerus||Legendary||General||Any||1||1||1||Each turn this is in your hand, transform it into a different minion. It's like being able to play with THREE angry chickens!|
|Showing all 59 cards|
Lore[edit | edit source]
- A dragon is a reptilian creature, usually winged, with magical or unusual abilities. Dragons were one of the first intelligent life forms to appear in Azeroth. It is not clear whether the titans created them or if they somehow evolved prior to the titans' arrival. At one time, their numbers were uncountable, but in present-day Azeroth there are very few left. Originally, there were many different dragonflights, with many different colors to be seen. The five most influential, however, were the reds, the greens, the bronze, the blacks, and the blues, and eventually most (if not all) of the other flights disappeared.
- Chosen by the titans, each of the five dragonflights were given domain over a certain aspect of the world, ranging from the earth to time itself. During the War of the Ancients, the dragonflights sought to fulfill their duty and strike against the invading Burning Legion. Over time, the dragons have endured much hardship and only a handful still remain, hostile to all that may tamper with the titans' creations.
Artist[edit | edit source]
Gallery[edit | edit source]
Trivia[edit | edit source]
- This card's flavor text refers to the tabletop children's game Hungry Hungry Hippos.
Patch changes[edit | edit source]
- Patch 188.8.131.5211 (2015-03-31): Added.
References[edit | edit source]
- Ben Brode on Twitter. (2015-03-06).